I uploaded my app to the app store with no issue, but recently I discovered that I couldn't find my app on the app store when I searched. But I can only access my app through the direct link from my developer console
Navigate the App Store landscape. Share strategies for app submission, distribution, marketing, and user acquisition. Discuss best practices for getting your app discovered and downloaded.
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My mobile app shows users nutrition plans and food recipes, with detailed macros (protein, carbs, fat, calories). These recipes were created by a nutritionist uniquely for us.
Now the problem - Apple denied our newest version is requesting "citations" for these recipes. They said it is against the App Store Review Guideline 1.4 - Physical Harm, but they will not elaborate what the problem is. How can I provide citations for a boiled chicken recipe?
Has anyone ever a problem like this? The recipes include grocery list and how-to-make instructions. What citation they might need? There are at least hundreds of apps that list recipes like this.
Here's the message they sent:
During our review, we found that your app provides diet recommendations in the nutrition section, therefore it would be appropriate to include citations in the app of the sources for such diet recommendations with functional links to those sources.
My app name "Freepaystubnow" is one word and it's not indicate any price.
also with the same name i uploaded this app with different account 2 month ago and it was approved but some reason i delete this app and now i try to upload same app (i change app bundle id) with new account this app but app store reject my app below reason
Guideline 2.3.7 - Performance - Accurate Metadata
Your app name to be displayed on the App Store include references to the price of your app or the service it provides, which is not considered a part of these metadata items.
Hello, I have a paid app which I have been developing for a few years as a hobby, and which gives me some small revenue each month. I would like to donate all revenue to some charity. One reason is that the revenue is not yet big enough to make it worth dealing with the tax bureaucracy of my country each month.
The ideal solution would be if the app store provided an option, instead of transferring the app revenue to my bank account each month to transfer all revenue directly to some charity, without me accepting any payments and interfering with payments in any way.
This would completely eliminate all tax related bureaucracy and obligations from my side.
The idea is that If at some point in the future, the app revenue increases to a point that makes it worth it, then, ideally, I would simply be able to direct revenues (or part of the revenues) to my own bank account again and work with the app full time.
Has anyone encountered any similar problem? Can you see any other solution other than making my app completely free?
Hello,
Regarding App Analytics for Private Apps in App Store Connect, I wanted to ask why the total downloads show the total number of redemption codes generated instead of the actual installs and downloads of users.
Where can I find the real installs and downloads analytics for private apps in the App Store Connect Analytics?
Thank you.
2023-12-06 21:12:15.781 ERROR: Asset validation failed (90034) Missing or invalid signature. The bundle 'com.icpro.kgth' at bundle path 'Payload/kgth.app' is not signed using an Apple submission certificate. (ID: b97d4831-9941-4a96-95ff-46012a70e48d)
2023-12-06 21:12:16.582 INFO: Show Progress: Upload failed.
Asset validation failed
Missing or invalid signature. The bundle 'com.icpro.kgth' at bundle path 'Payload/kgth.app' is not signed using an Apple submission certificate. (ID: b97d4831-9941-4a96-95ff-46012a70e48d)
2023-12-06 21:12:16.583 INFO:
UPLOAD FAILED with 1 error.
How I managed to grow my app from 0 to $50k/month in 8 months and how dirty competitors tricked @Apple into removing it from the AppStore!
It happened 18 months ago and during this time I have been collecting stories of other developers whose rights were violated and whose apps were unfairly blocked
I discovered more than 100 similar cases in which developers, lacking funds to sue Apple, had their lives devastated.
I will demonstrate how big corporations engage in exact same practices and yet earn millions.
I aim to bring this issue to the attention of the entire developer community and Apple in an attempt to change this system.
Please share!
Find my account on Twitter to read the whole story - Mihail Frenkel. I need your help
I want to tell my story about how I managed to grow my app from 0 to $50k/month in 8 months and how dirty competitors tricked Apple into removing it from the AppStore! I want to find developers who were in the same situation to find out how they managed to cope with this.
Find my account on Twitter to read the whole story - Mihail Frenkel. I need your help.
Over the last 48 hours (Since Dec 4th) for me, the List All In-App Purchases route is timing out for several different apps. Either the initial request times-out or the paging next token request times out.
https://api.appstoreconnect.apple.com/v1/apps/{id}/inAppPurchasesV2
https://developer.apple.com/documentation/appstoreconnectapi/list_all_in-app_purchases_for_an_app
Other routes like listing apps seem to work.
https://api.appstoreconnect.apple.com/v1/apps
The developer status page does not list any outages.
https://developer.apple.com/system-status/
Where is the correct place to report issues with AppStore Connect API services?
This started last night for us - we are getting Internal Server Error 500 when making the request (appropriately authenticated):
https://api.appstoreconnect.apple.com/v1/appPricePoints?limit=200&include=priceTier,territory&filter[territory]=USA&filter[priceTier]=12
We are getting error:
{
"errors": [{
"status": "500",
"code": "UNEXPECTED_ERROR",
"title": "An unexpected error occurred.",
"detail": "An unexpected error occurred on the server side. If this issue continues, contact us at https://developer.apple.com/contact/."
}]
}
Anyone else experiences this?
I'm admin for the account , I can't upload any updates or new apps , every time I get the same error, tried removing and reading the account in Xcode, restart Xcode , restart my Mac, nothing seems to works, I do have latest xcode
premise
We are planning to use self-produced App (published in AppStore) which is installed on our iPad in a closed network.
We will implement the update of the app automatically.
Question
In order to allow the automatic update of the app in AppStore, do we need to allow communication with servers or domains? If it is a case, could you tell us the port number for this connection?
Hi
I've had a look and can find older posts about this but I want to double check in a modern world.
If I reactivate my developer account will my previous apps appear back on the app store with no extra work from myself? Basically I want to pay the fee and do nothing else...
I created an app a few years ago and would have no clue how to go back and edit/update it but would like it back on the app store. It was a very simple calculator type app with no log in, data storage or ads.
My account ran out last February (2022) but I would like the app back online. Is this possible?
Thanks
Hi Developers,
I maked .ipa file the in xamarin, but Apple Transport the didn't unsuccess.
I geted 30 item Asset error message (90171) (90209)
My transporting rejected.
Anyone know solutions, please share to me.
Best regards,
Sandor Sapi
I just had an app transferred to my developer account, it says "Ready for Sale", but is not giving me any option to publish it.
I've reached out to support, did the whole "give us steps to reproduce this problem" dance, but no response as of yet; and I sent the requested details on the 4th.
Is anyone else experiencing this problem and no of a resolution?
Invalid Signature. Code object is not signed at all. The file at path “Runner.app/Frameworks/App.framework/flutter_assets/assets/drawable/extract.sh” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing. (ID: d25ff464-670d-4617-b383-d90a1808c491
I can't enroll from the Apple Developer App even when my device is eligible for enrolling. Is it a problem from my Apple ID? Because my Apple ID is new and I want to enroll under the company's email (We used the director's name in the company's Apple ID). I don't know what's wrong and Apple Support hasn't been supporting at all at this matter. The problems:
A person from the company tried to log in and enroll from the app but from another country/region than the country/region of the Apple ID. They logged in to the app but can't press the 'Enroll' button even though they have eligible apple device.
The staffs from the country/region of the Apple ID doesn't have any apple device so they can't enroll from the app.
If we use one device at a country/region of the Apple ID to enroll, but in the midst of enrolling, we have to commute to another country/region and continue the enrollment and payment at that other country. Is it okay?
So sorry the question is a long one. We already wasted so much time in this enrolling process and it has taken a toll on us as a company. Hope someone can help answer my question, thank you!
P.S We are an Indonesian company.
I've been reading through the "Apple Developer Program License Agreement" and noticed something about sharing your "mailing address" with "third parties" which also includes "customer service inquires".
Source:
section 3.1, b."Your Obligations"
[link:https://developer.apple.com/support/terms/apple-developer-program-license-agreement/#ADPLA3.1]
The way it's worded seems like app store won't display your address out there for the world to see, like how these other app store services would do.
I'm assuming it gives your address privately to the third party if requested, depending if the need for it is eligible.
I don't mind that as long as it's not out there on the devs public profile in the open for anyone to see.
My question is pretty much in the title, does App store publicly display your address when the developer is using an individual account?
Also, if not, would monetising from your App in anyway (e.g. ADs etc.) change that that outcome?
We're able to successfully perform test notifications using the app-store-server-library-python in SANDBOX environment, but the second we switch to PRODUCTION (for testing purposes), the call fails with 401 and it doesn't seem to reach our server at all. This suggests that something is wrong with singing production environment headers, however I've seen posts from others that suggest this is not specific to the App Store server library code.
It's very clear that the libraries are marked Beta – however, most replies to questions about the v2 API are replied to with suggestions to use the library. Just FWIW – there's some contradictory advice there.
Anyway, the main point is that we're currently blocked on making sure that our v2 API hooks are working properly, since we can't send production test notifications.
Any idea why the signed requests would work to send sandbox test notifications, but not production environment? We've triple checked the URLs, etc – as far as we know, the private key should be the same regardless of environment.
Thanks!
(P.S. If anyone has been able to send v2 test notifications with the PRODUCTION environment, please let us know!)
Our live app uses V1 notifications in both production and sandbox.
We deployed a new endpoint, registered it in the App Store, and switched to V2 for Sandbox only.
After that, we created a subscription from a debug build with a sandbox account. This resulted in our old endpoint still being hit with V1 notifications. Do you have any idea what are we missing?