Xcode Cloud

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Automate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.

Xcode Cloud Documentation

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Unable to Setup XCode Cloud
Hi, I am trying to setup a workflow for my project and I am not able to get to the "Grant Access" step. After I click "Next" on the workflow, I see a "Grant Access to Your Source Code" window with "Loading source code repositories" message and a loading spinner. I see an error "This operation could not be completed". Clicking OK will just show me the previous Loading message. My XCode is configured with our GitHub account. The lack of any error or steps for resolution is not helping. How do I proceed?
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Jul ’24
Xcode Cloud: No signing certificate Mac Development
Hello, I am getting the following error in Xcode Cloud: /Volumes/workspace/repository/macos/Runner.xcodeproj: error: No signing certificate "Mac Development" found: No "Mac Development" signing certificate matching team ID "22649D52Q5" with a private key was found. (in target 'Runner' from project 'Runner') I have automatic signing turned on in Xcode and the program compiles/runs fine in Xcode. Below is my ci_post_clone.sh script #!/bin/sh # Fail this script if any subcommand fails. set -e # The default execution directory of this script is the ci_scripts directory. cd $CI_PRIMARY_REPOSITORY_PATH # change working directory to the root of your cloned (cloud) repo. # Install Flutter using git. git clone https://github.com/flutter/flutter.git --depth 1 -b stable $HOME/flutter export PATH="$PATH:$HOME/flutter/bin" # Install Flutter artifacts for iOS (--ios), or macOS (--macos) platforms. flutter precache --macos # Install Flutter dependencies. flutter pub get # Install CocoaPods using Homebrew. HOMEBREW_NO_AUTO_UPDATE=1 # disable homebrew's automatic updates. brew install cocoapods # Install CocoaPods dependencies. cd macos pod deintegrate pod update cd .. # Install Flutter dependencies. flutter pub get dart run build_runner build -d # flutter build macos flutter build macos --release
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Jul ’24
How can I specify which git branch for Xcode Cloud to run a workflow on with a manual start condition?
We have all of our CD except for deploys in another provider for the moment. From that provider (Github Actions), we want to use the API to kick off a deploy/archive workflow. We're using the new manual start condition that gets called if everything else in our pipeline passes. However, it's not clear how to specify which branch to run the workflow on. I know you can get the ScmGitReference when the workflow is already running on a branch based off of other start conditions, but I want to allow the deploy to run on any branch, theoretically, and control whether the deploy workflow gets kicked off or not from my third-party location. How do I do this?
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Jul ’24
Xcode cloud queue taking long
Hi, When a workflow is started, its taking more than an hour to start the actual archive and in all this time its stuck in the queue. When it starts after more than an hour, the archive is also taking more than 30 minutes and once this whole process reaches 2 hours, it just fails with this error, Build has exceeded the maximum allotted time. Each build can run for up to 120 minutes. If a build has not yet finished at this time, all incomplete actions will be cancelled. I have been using Xcode cloud for long time now but never experienced such behavior before. What is the issue?
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Jul ’24
Sharing variables between ci scripts in Xcode Cloud.
Hello! I am new to creating workflows in Xcode cloud. I have a problem I'm trying to solve. In my ci_post_clone script I trigger a job in github. I need to keep track of the generated id in order to shut down the job in my ci_post_xcodebuild script. What is the best way to do that? I tried assigning to a env variable and outputting the value to a file but it seems like ci_post_xcodebuild runs in a fresh env and can't find my variable. Any help would be really appreciated.
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Jul ’24
Xcode Cloud Timing Out
We are experiencing an ongoing issue with Xcode Cloud where builds take up to 90 minutes to queue and then take more than the maximum timeout to finish, leading to an error. Typically the Test Actions will finish the xcodebuild command, but then fail to begin executing tests. No errors are displayed in the logs.
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Jul ’24
UI Tests with mock server
I'm using Xcode Cloud for release builds and unit tests, and it works fine. Recently, I added some XCUITests, but to run it the way I need I started to use this mock server. Basically, the idea is you define before each test what responses you want to get for specific requests. It works like a charm locally. But if I want to run it in Xcode Cloud, it looks like the server has failed to launch. The mock server is a separately launched binary file. I think this is because this permission I get when launch it locally. So, my question is how to allow this kind of permission in Xcode Cloud to make my UITests works correctly? You can find a detailed instruction how server is launched on a github page I provided.
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Jul ’24
"The application bundle does not contain an icon in ICNS format"
The answer to my question is probably very simple but I've spent twelve hours trying to find it myself and I am at my wit's end. Searching the web shows multiple sufferers from, and multiple answers to, this same problem from at least ten years ago. I've a SwiftUI macOS/iOS app that is not finished but at a stage where I want to get it ready for TestFlight. I set it up on App State Connect and set Xcode Cloud to build it on GitHub commits. The first build revealed some obvious omissions, easily fixed, then I hit this one, for macOS: Missing required icon. The application bundle does not contain an icon in ICNS format, containing both a 512x512 and a 512x512@2x image. [In passing, I'll note the app, passes muster for the iOS platform] I make a 1024x1024 PNG .. convert it to ICNS with GraphicConverter .. convert it again with iconutil to a iconset and add it to my app. I do a regular build in Xcode and, there it is, my .icns file in the app bundle. I commit to fire off another Xcode Cloud build, but get the same error. Especially frustrating because I can see the ".. application bundle does contain an icon in ICNS format, containing both a 512x512 and a 512x512@2x image". It's hard to debug from an abundantly obvious incorrect diagnostic, but I do have to get past this and start fiddling with assorted settings .. ten builds later, still no joy. I did notice that my Info.plist file (autogenerated) doesn't contain the string "icon" and that, for example, Mail.app has: <key>CFBundleIconFile</key> <string>ApplicationIcon</string> <key>CFBundleIconName</key> <string>ApplicationIcon</string> If the build process checks for an icon based on the Info.plist contents then the reported error could be more correct, ".. application bundle's Info.plist file makes no reference to an icon in ICNS format .." One possible complication is that my app includes embedded custom fonts and so it need a Fonts.plist file for them. I set that file as my INFOPLIST_FILE <key>UIAppFonts</key> <array> <string>Zerlina.otf</string> <string>Gorton-Condensed.otf</string> <string>Gorton-Normal-180.otf</string> <string>Gorton-Normal-120.otf</string> </array> <key>ATSApplicationFontsPath</key> <string>.</string> The contents of Fonts.plist are copied to the final Info.plist. Maybe that defeated some of the Info autogeneration? I see no setting for CFBundleIconFile so can't add it myself. I'm confident pressing "Submit" on this will suddenly clear my mental murk but, for now, I need help .. thanks for any ..
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Jul ’24
No webhook is being created for remote package stored on Bitbucket
I have two remote Swift Packages (call them A & B). B depends on A, and package B is declared as a dependency in the app project. I have set up Xcode Cloud for this project so that it builds an archive when there is a change to the main branch. This works fine. I also want to set up Xcode Cloud workflows to run tests when there are changes to either the repos of A or B. Both Bitbucket repositories of A and B are listed as primary repositories for the project (in the Xcode Cloud tab) and both have been granted access. So far I've only gotten this working for package B, where the condition is a pull request against the main branch. So this works fine too. However, for package A, Xcode Cloud is not picking up any pull requests, so it's not triggering the action for the workflow. The problem I see is that when I look at the repository settings on Bitbucket, there is no "https://appstoreconnect.apple.com/ci/webhook/bitbucket" webhook in A's repository. There is one for the repository for B and the project. Why not for A? Has anyone run into this issue, or know how to fix it? The webhook URL contains an ID that must be provided by Apple when configuring the repos or the Xcode Cloud workflows, so I don't think there's anything I can do manually. Any help would be appreciated!
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Jul ’24
Xcode Cloud on Apple Silicon any time soon?
I'm currently using another provider for CI/CD. They've been offering Apple Silicon builds for over a year now. When we switched over, we saw our build times cut in half. I've seen similar results locally, back when I bought an M1 Mac. So, recently, I tried to use Xcode Cloud on my project. My build time is nearly 45 minutes, where my build time on my current system is about 15 minutes, max. Since I work on a team, and we make regular commits, having a 45 minute turnaround is not ideal. When I looked at the logs of my Xcode Cloud project, I saw a lot "x86_64" stuff in there, which led me to believe that Xcode Cloud is still building on Intel machines. Additionally, I run tests on my builds. The build time alone (before running tests) was almost 20 minutes. The 15-minute time I cited with my current CI/CD included build time & tests running. So, a whole cycle finishes on my current setup before tests are even run. I noticed that there was a bunch of x86_64 in the logs, which made me think that Xcode Cloud is still using Intel. Is this true? I've just gotten really used to faster build times, and I can't move onto a system like this, where the times are so drastically different. Like, I wouldn't mind build time that would add only a few more minutes to what I have now. But going from 15 -> 45 minutes is a real problem.
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Jun ’24
XcodeCloud fails while Resolving Dependencies
After trying to build with macOS 15 and XCode 16 (beta and beta2), XcodeCloud started to crash at the Resolve package dependencies step. Everything works perfect on my local system running same OS same XC. Details: [<IDESwiftPackageCore.IDESwiftPackageDependencyPlaceholderFileReference, 0x7fb23a2082a0: name:swift path:(No Path)>] Function: unregisterDependencyFileReferences(_:) Thread: <_NSMainThread: 0x600002094200>{number = 1, name = main} Hints: Backtrace: 0 -[DVTAssertionHandler handleFailureInFunction:fileName:lineNumber:assertionSignature:messageFormat:arguments:] (in DVTFoundation) 1 _DVTAssertionHandler (in DVTFoundation) 2 _DVTAssertFromSwift (in DVTFoundation) 3 _DVTAssert(_:file:line:function:varargs:) (in DVTFoundation) 4 DVTAssert(_:_:file:line:function:) (in DVTFoundation) 5 closure #1 in closure #1 in IDESPMWorkspaceDelegate.unregisterDependencyFileReferences(_:) (in IDESwiftPackageCore) 6 closure #1 in IDESPMWorkspaceDelegate.unregisterDependencyFileReferences(_:) (in IDESwiftPackageCore) 7 closure #1 in OS_dispatch_queue.dvt_sync<A>(execute:) (in DVTFoundation) 8 thunk for @callee_guaranteed () -> () (in DVTFoundation) 9 thunk for @escaping @callee_guaranteed () -> () (in DVTFoundation) 10 -[DVTModelObjectGraph performBlockCoalescingModelChanges:] (in DVTFoundation) 11 DVTModelObjectGraph.performBlockCoalescingModelChanges<A>(_:) (in DVTFoundation) 12 IDESPMWorkspaceDelegate.unregisterDependencyFileReferences(_:) (in IDESwiftPackageCore) 13 closure #1 in closure #1 in IDESPMWorkspaceDelegate.registerDependencyFileReferences(_:) (in IDESwiftPackageCore) 14 closure #1 in IDESPMWorkspaceDelegate.registerDependencyFileReferences(_:) (in IDESwiftPackageCore) 15 closure #1 in OS_dispatch_queue.dvt_sync<A>(execute:) (in DVTFoundation) 16 thunk for @callee_guaranteed () -> () (in DVTFoundation) 17 thunk for @escaping @callee_guaranteed () -> () (in DVTFoundation) 18 -[DVTModelObjectGraph performBlockCoalescingModelChanges:] (in DVTFoundation) 19 DVTModelObjectGraph.performBlockCoalescingModelChanges<A>(_:) (in DVTFoundation) 20 IDESPMWorkspaceDelegate.registerDependencyFileReferences(_:) (in IDESwiftPackageCore) 21 closure #1 in IDESPMWorkspaceDelegate.dependencyPackagesDidUpdate(packages:graphHasErrors:) (in IDESwiftPackageCore) 22 closure #1 in OS_dispatch_queue.dvt_sync<A>(execute:) (in DVTFoundation) 23 thunk for @callee_guaranteed () -> () (in DVTFoundation) 24 thunk for @escaping @callee_guaranteed () -> () (in DVTFoundation) 25 __58-[DVTModelObjectGraph performBlockCoalescingModelChanges:]_block_invoke (in DVTFoundation) 26 -[DVTModelGraphTransactionScope performTransaction:] (in DVTFoundation) 27 -[DVTModelObjectGraph performBlockCoalescingModelChanges:] (in DVTFoundation) 28 DVTModelObjectGraph.performBlockCoalescingModelChanges<A>(_:) (in DVTFoundation) 29 IDESPMWorkspaceDelegate.dependencyPackagesDidUpdate(packages:graphHasErrors:) (in IDESwiftPackageCore) 30 SPMWorkspace.packageGraphActionFinished(_:) (in SwiftPM) 31 closure #3 in SPMWorkspace.processPackageGraphActionsInBackgroundIfNeeded() (in SwiftPM) 32 swift::runJobInEstablishedExecutorContext(swift::Job*) (in libswift_Concurrency.dylib) 33 swift_job_runImpl(swift::Job*, swift::SerialExecutorRef) (in libswift_Concurrency.dylib) 34 _dispatch_main_queue_drain (in libdispatch.dylib) 35 _dispatch_main_queue_callback_4CF (in libdispatch.dylib) 36 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ (in CoreFoundation) 37 __CFRunLoopRun (in CoreFoundation) 38 CFRunLoopRunSpecific (in CoreFoundation) 39 +[DVTKVOConditionValidator waitForCondition:sourceObject:keyPathAffectingConditionBlock:timeout:] (in DVTFoundation) 40 -[Xcode3CommandLineBuildTool waitForRemoteSourcePackagesToFinishLoading] (in Xcode3Core) 41 -[Xcode3CommandLineBuildTool _resolveInputOptionsWithTimingSection:] (in Xcode3Core) 42 -[Xcode3CommandLineBuildTool run] (in Xcode3Core) 43 XcodeBuildMain (in libxcodebuildLoader.dylib) 44 -[XcodebuildPreIDEHandler loadXcode3ProjectSupportAndRunXcode3CommandLineBuildToolWithArguments:] (in xcodebuild) 45 -[XcodebuildPreIDEHandler runWithArguments:] (in xcodebuild) 46 main (in xcodebuild) 47 start (in dyld) bash: line 1: 4274 Abort trap: 6 xcodebuild -resolvePackageDependencies -project /Volumes/workspace/repository/***.xcodeproj -scheme '***' -derivedDataPath /Volumes/workspace/DerivedData -hideShellScriptEnvironment Error Command exited with non-zero exit-code: 134
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Jun ’24
Xcode Cloud fatal: Device not configured
Hi Folks, We've been using Xcode Cloud for a year without any issues. Recently, our IT team switched authentication from LDAP to Azure SAML SSO. Since then, we've been getting the following error whenever Xcode Cloud launches a build: "Run command: '/bin/rm -rf /Volumes/workspace/repository &> /dev/null && GIT_TRACE2_PERF=/tmp/git_trace2_perf GIT_TRACE2_EVENT=/tmp/git_trace2_event git init /Volumes/workspace/repository && GIT_TRACE2_PERF=.....etc." "could not read Username for 'http://bitbucket.***': Device not configured Command exited with non-zero exit-code: 128" Any idea what we need to change to get things working again? Thank you Cam
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Jun ’24
Can TestFlight be used to test build for Mac Sequoia
I have an app that I would like to test on Mac Sequoia. But when I build in Xcode Cloud, it seems to fail with a This bundle is invalid. Apple is not currently accepting applications built with this version of the OS. It also complains about the release train being closed, but I created a new release (set to manually be released). And it is pulling an old CFBundleShortVersionString somehow, but the other app versions (iOS and VisIonOS) in the same Xcode Cloud build work fine.
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Jun ’24
Can the NSPersistentCloudKitContainer mirror the data from the cloudKit public database to the local Core Data if the user is not logged in?
I'm currently syncing Core Data with the CloudKit public database using NSPersistentCloudKitContainer. The app starts with an empty Core Data store locally and at the app launch it downloads the data from CloudKit public database to the Core Data store, but this can only be accomplished if the user is logged in, if the user is not logged, no data gets downloaded and I get the error below. Can the NSPersistentCloudKitContainer mirror the data from the CloudKit public database to the local Core Data even if the user is not logged in? Can someone please confirm this is possible? The reason for my question is because I was under the impression that the users didn't need to be logged to read data from the public database in CloudKit but I'm not sure this applies to NSPersistentCloudKitContainer when mirroring data. I know I can fetch data directly with CloudKit APIs without the user beign logged but I need to understand if NSPersistentCloudKitContainer should in theory work without the user being logged. I hope someone from Apple sees this question since I have spent too much time researching without any luck. Error Error fetching user record ID: <CKError 0x600000cb1b00: "Not Authenticated" (9); "No iCloud account is configured"> CoreData: error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _performSetupRequest:]_block_invoke(1192): <NSCloudKitMirroringDelegate: 0x600003b00460>: Failed to set up CloudKit integration for store: <NSSQLCore: 0x10700f0d0> (URL: file:///Users/UserName/...
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Jun ’24
XcodeCloud and VisionOS
I'm having issues compiling the visionOS app via XcodeCloud. Here's the error: 2024-06-20T09:24:47.634651911Z compileSkybox /Volumes/workspace/DerivedData/Build/Intermediates.noindex/ArchiveIntermediates/Fi22/InstallationBuildProductsLocation/Applications/VR22.app/ImageBasedLighting.rclink /Volumes/workspace/repository/Fi22/ImageBasedLighting.skybox (in target 'Fi22' from project 'Fi22') 2024-06-20T09:24:47.634669847Z cd /Volumes/workspace/repository 2024-06-20T09:24:47.634681756Z /Applications/Xcode.app/Contents/Developer/usr/bin/rctool create skybox -skyboxPath=/Volumes/workspace/repository/Fi22/ImageBasedLighting.skybox -o=/Volumes/workspace/DerivedData/Build/Intermediates.noindex/ArchiveIntermediates/Fi22/InstallationBuildProductsLocation/Applications/VR22.app 2024-06-20T09:24:47.634730433Z [91mError: [39m There is no available Metal device on this system. 2024-06-20T09:24:47.634745602Z Command compileSkybox failed with a nonzero exit code How do I configure XcodeCloud to use an instance with Metal support? Another option would be precompiling the skybox but I couldn't find any info on that either.
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Jun ’24