Hello everyone. I would like to let everyone know that I am excited to get an Apple developer account. As soon as I stepped in, I faced the first problem.
When I try to buy the Apple developer membership through the app, the person asks for an ID card. It automatically fills in the name and surname part. If we try to become a member via the web, the person does not ask for an ID card and we can enter the name and surname field as we wish.
I am at the payment screen and I entered my website name in the name and surname field. Will Apple close my account? Will I be prevented from receiving money through the app? What do you recommend me to do? I don't want to use my own name
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I am running Xcode 16.1, macOS 15.1 , iOS 18.1, and I see the error when trying to run the Instruments Network Profile
If you need help investigating a crash, please include a crash report in your post. To smooth things along, follow these guidelines:
For information on how to get a crash report, see Acquiring crash reports and diagnostic logs.
Include the whole crash report as a text attachment (click the paperclip icon and then choose Add File). This avoids clogging up the timeline while also preserving the wealth of information in the crash report.
If you’re not able to post your crash report as an attachment, see Can’t Post Crash Report as Attachment below.
If you want to highlight a section of the report, include it in the main body of your post. Put the snippet in a code block so that it renders nicely. To create a code block, add a delimiter line containing triple backquotes before and after the block, or just click the Code Block button.
If possible, post an Apple crash report. Third-party crash reporters are often missing critical information and have general reliability problems (for an explanation as to why, see Implementing Your Own Crash Reporter).
Symbolicate your crash report before posting it. For information on how to do this, see Adding identifiable symbol names to a crash report.
If you need to redact the crash report, do so consistently. Imagine you’re building the WaffleVarnish app whose bundle ID is com.example.wafflevarnish but you want to keep your new waffle varnishing technology secret. Replace WaffleVarnish with WwwwwwVvvvvvv and com.example.wafflevarnish with com.eeeeeee.wwwwwwvvvvvvv. This keeps the text in the crash report aligned while making it possible to distinguish the human-readible name of the app (WaffleVarnish) from the bundle ID (com.example.wafflevarnish).
Finally, for information on how to use a crash report to debug your own problems, see Diagnosing issues using crash reports and device logs.
Can’t Post Crash Report as Attachment
Crash reports have two common extensions: .crash and .ips. If you have an .ips file, please post that [1].
DevForums lets you attach a .crash file but not an .ips file (r. 117468172). To work around this, change the extension to .txt.
If DevForums complains that your crash report “contains sensitive language”, leave it out of your initial post and attach it to a reply. That often avoids this roadblock.
If you still can’t post your crash report, upload it to a file sharing service and include the URL in your post. Post the URL in the clear, per tip 14 in Quinn’s Top Ten DevForums Tips.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
[1] Because it’s easy to go from an .ips file to a .crash file. I usually do this by choosing File > Quick Look in the Finder. For more info about these file formats, see this post.
Revision History:
2024-11-21 Added a recommendation to post the .ips format if possible.
2024-05-21 Added some advice regarding the “contains sensitive language” message.
2023-10-25 Added the Can’t Post Crash Report as Attachment section. Made other minor editorial changes.
2021-08-26 First posted.
Hi,
Our team uses Xcode Cloud to run unit tests, and since around November, we’ve been frequently experiencing timeouts with the following type of process:
@Test func hogeTest() async {
// do something
hoge.do()
// wait until done
await wait(condition: { hoge.isDone })
// test result
#expect(hoge.isSucceeded)
}
private func wait(condition: () async -> Bool, timeout: TimeInterval = 0.5, pollingInterval: TimeInterval = 0.01) async throws {
let deadline = Date().addingTimeInterval(timeout)
while Date() < deadline {
if await condition() { return }
try await Task.sleep(nanoseconds: UInt64(round(pollingInterval * TimeInterval(NSEC_PER_SEC))))
}
Issue.record("timeout")
}
Although sleep is supposed to wait for only a few milliseconds, there are cases where it takes more than 10 seconds, leading to a timeout.
What could be causing this instability in the sleep duration? Additionally, if there are other recommended ways to implement polling and waiting in Swift Testing, I would appreciate it if you could share them.
A feedback report (FB15899163) has already been submitted.
Best regards,
I work on an SDK, and one of the ways we distribute it is as a pre-compiled static XCFramework.
As far as I know, it’s the nature of a static framework to not contain symbols since the framework will be embedded in the final app binary, and the symbols should then be generated.
However, when testing the "Validate" function of the Xcode 16 deployment process, our users are receiving a warning that says the framework does not contain symbols.
Is my assumption about static frameworks and symbols incorrect? Could this be a bug in Xcode 16? Should we modify something in our framework to inform Xcode that symbols are not needed?
Why did I receive a CONSUMPTION_REQUEST for the same transaction_id the day after I already received a REFUND for it?
I received a CONSUMPTION_REQUEST, but due to a program error, I failed to submit the customer information. Later, I was notified with a REFUND, indicating that the transaction had been refunded. However, the next day, I received another CONSUMPTION_REQUEST notification for the same transaction_id.
Can someone give me an easy way to fix this code?
Hi,
I tried to make a new branch of my project and upon doing so, all of my old files disappeared. They are no longer in my folder directory or available in Xcode. Please let me know if there is any way to recover these files. I don't see the files in my trash either.
I am using GoogleMobileAds package dependencies and now when I want to archive and export an app I get this two warnings :
Upload Symbols Failed
The archive did not include a dSYM for the GoogleMobileAds.framework with the UUIDs [13B55A37-D103-36E1-8D7B-FA4EAB2C8146]. Ensure that the archive's dSYM folder includes a DWARF file for GoogleMobileAds.framework with the expected UUIDs.
Upload Symbols Failed
The archive did not include a dSYM for the UserMessagingPlatform.framework with the UUIDs [A3941120-02A1-30B5-8C28-BFC0F9496E16]. Ensure that the archive's dSYM folder includes a DWARF file for UserMessagingPlatform.framework with the expected UUIDs.
I have updated the packages to 11.9.0 (lasted) and Xcode 16 to 16 RC (lasted also) and I would like to know how to fix this... With Xcode 15 I have no problem !! I can export with no warnings ! But now with Xcode 16 no... Thanks for helping !
I have a problem with my xcode. I try to install apps xcodes to manage multiple xcode. My xcode version on 15.2(i try to run on iOS 15 SE1 it's no problem) and after that i try to install xcode 16 beta 3 i try to run iOS 15 SE1 the simulator blank. After that, i delete xcode 16 beta 3 and use xcode 15.2 i try to run on Simulator SE1 iOS 15 the simulator can't response touch. I try to trigger with Device menu on simulator Home, lock, trigger screenshot, etc. The simulator not response touch. How to solve this problem ? how to remove all simulator if uninstall xcodes.
Hello fellow developers,
My team has been running into a persistent INVALID_CLIENT error while trying to implement Sign In With Apple JS in our Nextjs app with signInWithPopup from firebase/auth. Here is the full error:
Error getting access token from https://appleid.apple.com, OAuth2 redirect uri is: https://[redacted]/__/auth/handler, response: OAuth2TokenResponse{params: error=invalid_client, httpMetadata: HttpMetadata{status=400, cachePolicy=NO_CACHE, cacheDurationJava=null, cacheImmutable=false, staleWhileRevalidate=null, filename=null, lastModified=null, retryAfter=null, crossOriginEmbedderPolicy=null, crossOriginOpenerPolicy=null, crossOriginResourcePolicy=null, permissionsPolicies=[], headers=HTTP/1.1 200 OK, contentSecurityPolicies=[], originTrials=[], reportToHeaders=[], varyHeaderNames=[], cookieList=[]}}
I've checked every thread on these forums and stackoverflow for solutions to this very common issue, and we tried them all. We made sure to verify that the Services ID, Apple Team ID, Key ID and Private key are all correctly used in the firebase console, we have regenerated our keys, all to no avail.
We also contacted Apple Support via the Development And Technical option with Certificates, Identifiers, and Provisioning Profiles topics, but they directed us to code-level support, which excludes 3rd Party libraries so this does not seem appropriate for us.
Does anyone have any idea of what might be wrong or suggestions for something we could try? We are able to get the pop up to open with an Apple login form, allow us to enter the credentials, but then when we hit continue the error occurs.
We are using firebase version ^10.4.0
Any help would be greatly appreciated and let me know if I need to provide any additional info. Thank you.
Hi there -
I maintain the react-native-apple-authentication module which allows react native developers to implement sign in with Apple
When testing we noticed that code working perfectly in iOS17 Simulators now fails on iOS18/18.1 Simulators. Specifically, the credential status is always revoked when testing on an iOS18+ Simulator.
The same code works perfectly on a real device running iOS18 or 18.1 so this appears to be a Simulator bug.
This is problematic because App review is frequently performed on a Simulator, so there are false-negative test results for Sign In With Apple from reviewers when they use iOS18 emulators, resulting in App submission rejections.
We're tracking this here, with some results posted and an example app in-repo that demonstrates the issue:
https://github.com/invertase/react-native-apple-authentication/issues/356
It would be great to see the Simulator fixed so that it works correctly with Sign In With Apple again. Thanks
Been using Xcode's Download Container for a short time, and at first there were no issues.
But lately, it doesn't always download all the files from my iPhone to the Mac. Sometimes cleaning the build folder works, other times not.
As well, the same happens whether I am connected to my iPhone via cable, or wifi.
Has anyone else had this issue?
Does the new HTTP Traffic instrument require iOS15 running on the device? I am attempting to profile my app and I get an error saying 'This device is lacking a required capability'?
This is for a profile page for the app I am building.
let updatedUser = User(
coder: <#NSCoder#>,
id: userId,
name: name,
email: email,
phoneNumber: phoneNumber,
profilePictureURL: nil,
bio: bio
)
Error code by line 1: Extra arguments at positions #2, #3, #4, #5, #6, #7 in call
Error code by profile picture: 'nil' requires a contextual type
This error at the bottom of the code: Expected '}' in struct
Can someone please help me?
How do I get out of the Apple Beta Developer Program? Stop receiving developer beta software updates, Can someone help me, please?
ps: Sorry for my English
I’m currently trying to localize one of my Mac apps for Right-to-Left languages.
In Xcode, to test this, I set the language to ‘Arabic’ in the scheme, which then displays the language and mirrors the layout accordingly.
I have two questions about this:
macOS titlebar buttons: In the title bar at the top, shouldn’t the Close and Minimize buttons also be on the right side (mirrored)? How can I test this?
Numerals: My UI still displays Latin numerals (123). I know this is correct in some Arabic-speaking regions, but I’d also like to test cases where Arabic-Indic numerals (١٢٣) are used. Is there a way to configure the scheme to test this?
I tried to apply for the developer account from September to November. But the status is always "Pending".
I reached out to Apple support and they said they cannot receive my payment from bank.
The bank transaction is "Pending" as well. I asked the bank support and they said they have allowed Apple to collect the $99 USD money. And Apple support said it's the responsibility of the bank to give Apple the money.
And the Apple support recommended me to use the Developer app to apply for the Developer Program. But the app requires US driver’s license or state identification card to verify. I'm not a US citizen so I cannot use the Developer app. I'm forced to use the website.
I'm so confused and want to know:
Isn't it the responsibility of Apple to collect the money authorized by the bank?
The status of my last three bank transactions are still "Pending" and the bank said it's the responsibility of Apple to collect the money. They cannot cancel the pending transaction.
I feel like a piece of shit being thrown around by terrible customer services. I really want to cry.
I am not able to load my Apple Developer account details in Xcode in my new MacBook. After going to preferences in Xcode and signing in with Apple ID, after few seconds, it prompts the following error “Unexpected nil property at path: 'Actor/relationships/providerid’”. How can I fix this.
Since about two weeks Xcode has been unable to download other app versions than the pre-selected set of versions shown in Organizer for any of the sub selections like Crashes or Feedback. I can see some crashes and feedback for the versions that were already there but when i choose "More versions..." in the version selector the popup shows but after about a minute i get a message that the versions failed to load due to a network error.
I've tried every few days, on multiple networks (all with good fiber connections), for two different team accounts and for multiple apps, but in none of these scenario's Xcode is able to download new versions so i'm pretty sure there is something broken on Apple's side but i don't see many reports online about this nor anything here on the forum.
Is anybody else experiencing these issues?