I have generated a key for APNS push notification in a newly created Apple account.
However if I check the certificate with the Apple tool https://icloud.developer.apple.com/dashboard/notifications/
it displays "invalid iss (issuer)"
(If I want to use it, I get a 403 error ("InvalidProviderToken"), that is logical)
(it works fine on other account with the working generated key)
Any idea to understand the issue ?
Notifications
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When a request comes from the server, I want to set the screen time API of the requested phone or retrieve usage information. I would like to use silent push to complete that action in the background.
Is it impossible for the Screen Time API to run in the background?
Hello, I'm using 'App Store Server Notifications V2'.
I have a question about 'CONSUMPTION_REQUEST' notification in 'notificationType'.
What problems can occur if the send consumption information API is called without user consent? For example, could there be penalties such as refusing to update the app or blocking the service?
Currently if the app is hidden and locked behind face id even though the notifications are not displayed but the Notification Service Extension still wakes up for the notification.
Is it the expected behaviour ? Or should we expect the NSE would not be used as well when the app is hidden.
I would like to add both a Notification Service Extension and a Notification Content Extension to my application.
After reading some documentation and tutorials etc. I'm not clear if the Communication Notifications capability is needed or not.
If it is, should it get added to the App ID or the notification IDs, or both?
Gittim macbook pro aldım ve xcode yükledim.
key>CADisableMinimumFrameDurationOnPhone ve bu kodu iphone 13 pro telefonuma nasıl yüklerim
One of our customer has reported that pushes are delivered with big delay. Pushes are send to APNS in less than 5 seconds as per our statistics but it takes sometimes up to 5 minutes for notifications to arrive on devices.
The authentication used is certificate based even though token based authentications is also tried out before. They have around 346252 subscribed device tokens (users) to which important pushes are send out.
We use HTTP/2 based connections and reuses the connections. To avoid push bursts over selective connection, we distribute push traffic across different APNs servers.
Sample headers:
[:method: POST, :authority: api.push.apple.com, :path: /3/device/, :scheme: https, apns-expiration: 1723721057, apns-priority: 10, apns-topic: , authorization: bearer ]
Sample payload:
{"reference":"{"id":"lux.DvKH5JCtCcus5EaW5Houcn","type":"articleReference"}","aps":{"badge":0,"alert":{"body":"„Warum werden nicht ein paar gesetzliche Feiertage gestrichen?“ Munich-Re-Chef Joachim Wenning fordert, dass die Deutschen mehr arbeiten sollten"},"sound":"default","mutable-content":1},"tracking":"{"piano":{"ivw_category":"thema_wirtschaft","pcat":"paid","date_sent":1723629099370,"main_topic":"unternehmen","push_channel":"11124","section":"wirtschaft","object_id":"lux.DvKH5JCtCcus5EaW5Houcn","push_text":"warum_werden_nicht_ein_paar_gesetzliche_feiertage_gestrichen_munich_re_chef_joachim_wenning_fordert_dass_die_deutschen_mehr_arbeiten_sollten_plus"},"ivw":{"ivw_category":"thema_wirtschaft","ivw_code":"spracheDE/formatTXT/erzeugerRED/homepageNO/auslieferungMOB/appYES/paidNO/inhaltTHEMA/merkmalWIRTSCHAFT/ressortWIRTSCHAFT/portalAPP"},"firebase":{"ivw_category":"thema_wirtschaft","pcat":"paid","date_sent":1723629099370,"main_topic":"unternehmen","push_channel":"11124","section":"wirtschaft","object_id":"lux.DvKH5JCtCcus5EaW5Houcn","push_text":"warum_werden_nicht_ein_paar_gesetzliche_feiertage_gestrichen_munich_re_chef_joachim_wenning_fordert_dass_die_deutschen_mehr_arbeiten_sollten"}}"}
Please let us know what could be the reason and steps we could take to avoid such delivery delays.
Is there a way to export all push notification console information via API or webhook?
in Push Notifications Platform :
when i test the device remove our app , the status result is “- discarded as device was offline”
when i test close the notification auth in our app, the status result is “- stored for device power considerations"
but i saw the flow in doc , I didn't directly saw that these two states are like this https://developer.apple.com/documentation/usernotifications/viewing-the-status-of-push-notifications-using-metrics-and-apns
how can i know the directly status in this two cases ?
After uploading the PushCertificateRequest.plist file in the "Create a New Push Certificate" form on the Apple Push Certificates Portal, I receive a "The page you’re looking for can’t be found." response.
I have triggered few notifications, and they were delivered to my iPhone with a delay of several hours. Could you please assist us in resolving this issue?
Device: iPhone 15
OS Version: 17.5.1
I was seeing APNS traffic not honor the networking routing table and instead forced onto a specific interface starting in the beta releases of macOS Sequoia.
I wanted to ask here to see if it was by design. Were there any release notes or communication in regards to this change?
I can imagine it being an intentional fix for some issue that Apple customers ran into, but I can also imagine this could be unintentional or a bug, so I wanted to double check.
Thank you
About 2 or 3 months ago, when my app receive a Silent Push notification([aps][content-available] = 1), only func "application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler" had triggered.
But now, when my app receive Silent push, my app triggered 3 func :"didFinishLaunchingWithOptions"; "application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo" and "application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler".
Does Apple update this logic? Are there any solution to push silent that just triggered only one func like before?
I am using PushToTalk in my project for using only listing audio.
steps :-
App Launch :- Create PTT Channel
PTT Token :- Send Token in Server
App Kill :- It's Automatically restored channel using :- channelDescriptor(restoredChannelUUID channelUUID: UUID) -> PTChannelDescriptor
Play audio given by incomingPushResult method
issue :-
I am receiving an audio link through incomingPushResult.
When incomingPushResult is called, it automatically restores the channel. However, the channel has already been created, resulting in two channels being created.
When I send the link from the server, the audio plays properly.
However, if I resend the same link after 5-6 seconds, the audio does not play.
After I leave the first channel, the same audio starts playing in the second channel. When I send the link again, the audio does not play because I left the first (main) channel.
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
UNUserNotificationCenter.current().delegate = self
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound, .badge]) { granted, error in
if granted {
DispatchQueue.main.async {
application.registerForRemoteNotifications()
}
}
}
Task {
await self.createChannel()
}
return true
}
func createChannel() async {
do {
channelManager = try await PTChannelManager.channelManager(delegate: self, restorationDelegate: self)
let channelImage = UIImage(named: "ic_p")
channelDescriptor = PTChannelDescriptor(name: "Pikachu", image: channelImage)
let channelUUID = UUID()
self.currentChannelUUID = channelUUID
channelManager?.requestJoinChannel(channelUUID: channelUUID, descriptor: channelDescriptor!)
print("PTT creating channel")
} catch {
print("Error creating channel: \(error)")
}
}
func incomingPushResult(channelManager: PTChannelManager, channelUUID: UUID, pushPayload: [String : Any]) -> PTPushResult {
guard let data = pushPayload["data"] as? [String: Any],
let mediaLink = data["media_link"] as? String else {
return .leaveChannel
}
print("incomingPTT")
// URL to fetch the audio data from
self.audioURL = mediaLink
// Play the audio from the URL
DispatchQueue.main.async {
self.playSound(url: self.audioURL)
}
let participant = PTParticipant(name: mediaLink, image: .checkmark)
return .activeRemoteParticipant(participant)
}
func channelDescriptor(restoredChannelUUID channelUUID: UUID) -> PTChannelDescriptor {
let channelImage = UIImage(named: "ic_r")
return PTChannelDescriptor(name: "Restored Channel", image: channelImage)
}
func channelManager(_ channelManager: PTChannelManager, didActivate audioSession: AVAudioSession) {
print("Activated audio session")
self.playSound(url: self.audioURL)
}
Output: -
App Launch
After App Kill Play audio :- Audio Play Success and leave the channel
(Before Leave Channel View)
After Leave Channel View
Not sure if this is new (undocumented) behavior or a bug in iOS 18, but I'm seeing the UserNotifications willPresent method being triggered twice in a row for a single push notification.
I've filed a feedback assistant ticket on this, but I'm curious if anyone else has encountered this with the new betas?
Hello, I am a backend developer currently handling Apple's auto-renewable subscriptions. I have two different products in the same subscription group, one is a monthly subscription, and the other is a quarterly subscription, with the quarterly subscription having a higher priority than the monthly one. Currently, I subscribed to the monthly plan in the sandbox environment and then upgraded to the quarterly plan. I only received an UPGRADE notification. I would like to confirm whether this is the only notification I should expect, or should I receive an upgrade notification, a subscription notification for the quarterly plan, and a refund notification for the monthly plan?
Dear Apple Support Team and Community Members,
Despite the recent updates on the iOS 18.5 Beta version, several users, including myself, are experiencing issues with the Driving Focus mode. Specifically, when this mode is enabled with all the recommended settings, the iPhone fails to send auto-reply text messages to incoming callers, a critical feature meant to minimize distractions while driving.
Key Issues Reported:
Driving Focus Not Sending Auto-Reply Messages: Many users have meticulously configured the Driving Focus settings, ensuring that auto-reply is enabled and contacts are correctly set, but the feature still does not function as expected.
Beta Updates Not Resolving the Issue: Even after installing the latest iOS 18.5 Beta updates, this problem persists, indicating that the bug has not been addressed in the current beta release.
Request for Escalation and Resolution:
We kindly request that this issue be escalated to the Apple development team for further investigation. Driving Focus is a crucial safety feature, and its malfunctioning could have serious implications. We hope for a prompt and concrete solution in the upcoming updates to ensure that this feature works reliably for all users.
Thank you for your attention to this matter.
Best regards,
Tejas Desai
A Concerned iOS User
Hello,
We are developing a parental control app consisting of two parts: a parent app to manage settings and a child app to enforce these settings using iOS's Screen Time API, CoreData, and other components. We've attempted to use silent notifications with Firebase Cloud Messaging (FCM) to communicate updates from the parent app to the child app. Our current implementation involves background modes for remote messages and background tasks.
However, we're facing a challenge: while normal FCM push notifications with a 'message' key work as expected, silent notifications (with only a 'data' key) do not trigger the desired behavior in the child app, even though FCM returns a success response.
We're looking for assistance with two main issues:
Alternative Approaches: Is there a better way to notify the child app of changes? We're considering a system where the child app periodically checks for updates via API and then updates CoreData and managed settings. Any recommendations for this architecture or a more reliable notification system would be greatly appreciated.
Debugging Silent Notifications: If our current approach using silent notifications is feasible, could someone help us debug why these notifications are not working as expected? We've been stuck on this for a week, and any help would be a lifesaver.
Here's the relevant part of our AppDelegate code:
import UIKit
import FirebaseCore
import FirebaseMessaging
import BackgroundTasks
@objc class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate {
let gcmMessageIDKey = "gcm.message_id"
let backgroundTaskIdentifier = "com.your-company.your-app.silentnotification"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
FirebaseApp.configure()
Messaging.messaging().delegate = self
// Register for remote notifications
UNUserNotificationCenter.current().delegate = self
application.registerForRemoteNotifications()
// Register background task
BGTaskScheduler.shared.register(forTaskWithIdentifier: backgroundTaskIdentifier, using: nil) { task in
self.handleBackgroundTask(task: task as! BGProcessingTask)
}
return true
}
// Handle incoming remote notifications
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
if let aps = userInfo["aps"] as? [String: Any],
let contentAvailable = aps["content-available"] as? Int, contentAvailable == 1 {
// This is a silent notification
handleSilentNotification(userInfo: userInfo, completionHandler: completionHandler)
} else {
// This is a regular notification
Messaging.messaging().appDidReceiveMessage(userInfo)
completionHandler(.newData)
}
}
// Handle silent notification
func handleSilentNotification(userInfo: [AnyHashable: Any], completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
let request = BGProcessingTaskRequest(identifier: backgroundTaskIdentifier)
request.requiresNetworkConnectivity = true
do {
try BGTaskScheduler.shared.submit(request)
performAPICall { result in
switch result {
case .success(_):
completionHandler(.newData)
case .failure(_):
completionHandler(.failed)
}
}
} catch {
completionHandler(.failed)
}
}
// Handle background task
func handleBackgroundTask(task: BGProcessingTask) {
task.expirationHandler = {
task.setTaskCompleted(success: false)
}
performAPICall { result in
task.setTaskCompleted(success: result != nil)
}
}
// Perform API call (placeholder implementation)
func performAPICall(completion: @escaping (Data?) -> Void) {
// Your API call implementation here
// For testing, you can use a simple delay:
DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
completion(Data())
}
}
}
extension AppDelegate: MessagingDelegate {
func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken: String?) {
print("FCM token: \(fcmToken ?? "nil")")
// TODO: Send this token to your server
}
}
Additionally, here is how we're sending notifications from the server side using Node.js:
// Import the required Firebase Admin SDK (assumed to be initialized elsewhere)
// const { getMessaging } = require('firebase-admin/messaging');
/**
* Sends a background push notification to an iOS device
* @returns {Promise<string>} The message ID if successful
* @throws Will throw an error if the sending process fails
*/
async function sendBackgroundPushNotification() {
// Construct the message object for a background push notification
const message = {
apns: {
headers: {
// Set the priority of the push notification
"apns-priority": "5",
priority: "5",
// Indicate that this is a background refresh notification
"content-available": "1",
content_available: "1",
// Specify the push type as background
"apns-push-type": "background",
// Set the topic to your app's bundle identifier
"apns-topic": "com.your-company.your-app", // Replace with your actual bundle identifier
},
payload: {
aps: {
// This tells iOS to wake up your app in the background
"content-available": 1,
},
},
},
// Custom data payload to be sent with the notification
// Modify this object to include the data you want to send
data: {
// Add your custom key-value pairs here
},
// Uncomment the following block if you want to include a visible notification
// notification: {
// title: "Notification Title",
// body: "Notification Body",
// },
token
token: "DEVICE_FCM_TOKEN_PLACEHOLDER",
};
try {
// Attempt to send the message using Firebase Cloud Messaging
const response = await getMessaging().send(message);
console.log("Successfully sent background data to iOS:", response);
return response;
} catch (error) {
console.error("Error sending background data to iOS:", error);
throw error;
}
}
// Example usage:
// sendBackgroundPushNotification()
// .then((response) => console.log("Message sent successfully:", response))
// .catch((error) => console.error("Failed to send message:", error));
We would really appreciate any insights or guidance on these issues. Thank you!
I am trying to start a live activity via push token with the below headers and payload. I am using the 'fetch-http2' npm module to execute the APNS request in a deno/typescript environment, and am authenticating via token/p8. The device receives the alert portion of the payload, but the live activity does not appear on the device. I get a 200 OK response from APNS with the unique ID, and dashboard shows notification was successfully sent to the device.
The odd thing, when backgrounding the app dismisses to the Dynamic Island with the animation as if there were a live activity happening, but there is not. When I check Activity<MyAttributes>.activities on app launch, it's empty. I don't see any errors in Xcode when I have the app running/foregrounded when sending the request. Quitting the app restores normal behavior.
TL;DR:
I have regular APNS alert push notification requests working without issue from the same environment. However when attempting to start a live activity via APNS, the alert is received but the live activity does not appear, despite the app/system seemingly thinking there is one. What could I be missing, or what else could I try?
I have checked that:
My generated JWT and device token are valid according to CloudKit dashboard (again, standard push alerts are working as expected)
I can successfully start a live activity locally/from foreground via Activity.request
I have added Supports Live Activities and Supports Live Activities Frequent Updates to my app's info.plist, and also have the required capabilities enabled (remote push, background processing, background fetch)
I am using the current device push-to-start token (obtained from device via Activity.pushToStartTokenUpdates) for the device token in the APNS request (NOT the update token)
My ActivityAttributes and ActivityAttributes.ContentState values and types are correct
"headers": {
"authorization": "bearer {jwt}",
"apns-push-type": "liveactivity",
"apns-topic": "{bundleId}.push-type.liveactivity"
}
"aps": {
"attributes-type": "LiveActivityAttributes",
"attributes": {
"title": "Test Event"
},
"content-state": {
"status": 1
},
"event": "start",
"alert": {
"title": "Alert Title",
"body": "Live Activity has started."
},
"sound": "default",
"timestamp": Math.round(Date.now() / 1000)
}
Tried all these steps
Force restart
DIsabled focus mode
Notifications are enabled in both device and in app settings
Disabled summary notifications.
Tried sending notification from pusher tool, that also is not showing up in the center.
What could be the reason and a possible solution?