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Apple Developer membership is the first step
Hello everyone. I would like to let everyone know that I am excited to get an Apple developer account. As soon as I stepped in, I faced the first problem. When I try to buy the Apple developer membership through the app, the person asks for an ID card. It automatically fills in the name and surname part. If we try to become a member via the web, the person does not ask for an ID card and we can enter the name and surname field as we wish. I am at the payment screen and I entered my website name in the name and surname field. Will Apple close my account? Will I be prevented from receiving money through the app? What do you recommend me to do? I don't want to use my own name
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Sign in with Apple credential always revoked on iOS18/18.1 Simulator
Hi there - I maintain the react-native-apple-authentication module which allows react native developers to implement sign in with Apple When testing we noticed that code working perfectly in iOS17 Simulators now fails on iOS18/18.1 Simulators. Specifically, the credential status is always revoked when testing on an iOS18+ Simulator. The same code works perfectly on a real device running iOS18 or 18.1 so this appears to be a Simulator bug. This is problematic because App review is frequently performed on a Simulator, so there are false-negative test results for Sign In With Apple from reviewers when they use iOS18 emulators, resulting in App submission rejections. We're tracking this here, with some results posted and an example app in-repo that demonstrates the issue: https://github.com/invertase/react-native-apple-authentication/issues/356 It would be great to see the Simulator fixed so that it works correctly with Sign In With Apple again. Thanks
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Issue downloading app versions in Organizer
Since about two weeks Xcode has been unable to download other app versions than the pre-selected set of versions shown in Organizer for any of the sub selections like Crashes or Feedback. I can see some crashes and feedback for the versions that were already there but when i choose "More versions..." in the version selector the popup shows but after about a minute i get a message that the versions failed to load due to a network error. I've tried every few days, on multiple networks (all with good fiber connections), for two different team accounts and for multiple apps, but in none of these scenario's Xcode is able to download new versions so i'm pretty sure there is something broken on Apple's side but i don't see many reports online about this nor anything here on the forum. Is anybody else experiencing these issues?
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Timeout Issues with Async Polling in Xcode Cloud
Hi, Our team uses Xcode Cloud to run unit tests, and since around November, we’ve been frequently experiencing timeouts with the following type of process: @Test func hogeTest() async { // do something hoge.do() // wait until done await wait(condition: { hoge.isDone }) // test result #expect(hoge.isSucceeded) } private func wait(condition: () async -> Bool, timeout: TimeInterval = 0.5, pollingInterval: TimeInterval = 0.01) async throws { let deadline = Date().addingTimeInterval(timeout) while Date() < deadline { if await condition() { return } try await Task.sleep(nanoseconds: UInt64(round(pollingInterval * TimeInterval(NSEC_PER_SEC)))) } Issue.record("timeout") } Although sleep is supposed to wait for only a few milliseconds, there are cases where it takes more than 10 seconds, leading to a timeout. What could be causing this instability in the sleep duration? Additionally, if there are other recommended ways to implement polling and waiting in Swift Testing, I would appreciate it if you could share them. A feedback report (FB15899163) has already been submitted. Best regards,
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Testing Right-to-Left localization in a macOS app
I’m currently trying to localize one of my Mac apps for Right-to-Left languages. In Xcode, to test this, I set the language to ‘Arabic’ in the scheme, which then displays the language and mirrors the layout accordingly. I have two questions about this: macOS titlebar buttons: In the title bar at the top, shouldn’t the Close and Minimize buttons also be on the right side (mirrored)? How can I test this? Numerals: My UI still displays Latin numerals (123). I know this is correct in some Arabic-speaking regions, but I’d also like to test cases where Arabic-Indic numerals (١٢٣) are used. Is there a way to configure the scheme to test this?
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Issue during loading account information on virtual machine
I'm not able to see my account information on the Mac Mini machine with M2 CPU. I log in to my account in Settings, but in Xcode 16.1 it fails with the Decoding Error There was a failure decoding response I think this is the same as here: https://developer.apple.com/forums/thread/767673 https://developer.apple.com/forums/thread/769069 https://developer.apple.com/forums/thread/759877
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No screenshot files in XCResult files using Xcode 16.1
Hello, I am using Xcode 16.1 (16B40) on MacOS Sequoia 15.1.0 using a Macbook pro M1 Max I am developing an app for iOS 17 and 18 using SwiftUI I created UITests to take the screenshots for the appStore on the simulator The tests run well and all of them are succeded The problem appears when I try to get the screenshot files from the xcresult files after the test. There is not any screenshot inside it. I found a data folder and a Info.plist file. In the data folder there are a lot of files with this pattern data.03zD4C6IGFFthK14NwA8mNvcwFHT16g6Tl40Tl1YmBC1bNh6d0YIcnWKyUaQPDXoa8fYo6C3Xcv8xvMtE3_NEXA== and other files with this pattern refs.03zD4C6IGFFthK14NwA8mNvcwFHT16g6Tl40Tl1YmBC1bNh6d0YIcnWKyUaQPDXoa8fYo6C3Xcv8xvMtE3_NEXA== Ok, I tryed to use fastlane to automatize the screenshots but the problem is still present. The xcresult files have not any png file. I had no problems doing this action (getting screenshots from a xcresult file) in previous versions of MacOS and Xcode in my current machine. I just updated my machine to MacOS Sequoia 15.1.1 and the problem is still present Honestly I don't know how to fix this situation. With Xcode 15 I had not any problem with that but I am not sure if Xcode 16.0 was runing without problems because I didn't need to use this functionality in those months Here is my code for a UITest: import XCTest final class ScreenshotsUITests: XCTestCase { let app = XCUIApplication() let device = "iPhone16" override func setUpWithError() throws { continueAfterFailure = true } override func tearDownWithError() throws {} @MainActor func testEnglishScreens() throws { let lang = "en" app.launchArguments.append("UITestMode") app.launchArguments += ["-AppleLanguages", "(en)"] app.launchArguments += ["-AppleLocale", "en_US"] app.launch() executeTestsForMenus(lang: lang, backLabel: "Back") executeTestForMatch(lang: lang) } @MainActor func testSpanishScreens() throws { let lang = "es" app.launchArguments.append("UITestMode") app.launchArguments += ["-AppleLanguages", "(es)"] app.launchArguments += ["-AppleLocale", "es_ES"] app.launch() executeTestsForMenus(lang: lang, backLabel: "Atrás") executeTestForMatch(lang: lang) } private func executeTestForMatch(lang: String) { let startButton = app.buttons["start-button"] startButton.tap() let key4 = app.buttons["key-4"] XCTAssertTrue(key4.waitForExistence(timeout: 30), "Key 4 in match screen is not found") key4.tap() let key2 = app.buttons["key-2"] XCTAssertTrue(key2.exists, "Key 2 in match screen is not found") key2.tap() makeScreenShot("playing", lang: lang) let closeButton = app.buttons["close-button"] XCTAssertTrue(closeButton.exists, "Close button in match screen is not found") closeButton.tap() } private func executeTestsForMenus(lang: String, backLabel: String) { let mainHeader = app.staticTexts["Math match"] XCTAssertTrue(mainHeader.exists, "Header in main screen is not found") makeScreenShot("mainMenu", lang: lang) let settingsButton = app.buttons["settings-button"] XCTAssertTrue(settingsButton.exists, "Settings button in main screen is not found") settingsButton.tap() makeScreenShot("Settings", lang: lang) let backButton = app.buttons[backLabel] XCTAssertTrue(backButton.exists, "Back button in match screen is not found") backButton.tap() let helpButton = app.buttons["help-button"] XCTAssertTrue(helpButton.exists, "Help button in main screen is not found") helpButton.tap() makeScreenShot("Help", lang: lang) backButton.tap() let scoreButton = app.buttons["score-button"] XCTAssertTrue(scoreButton.exists, "Scores button in main screen is not found") scoreButton.tap() makeScreenShot("Scores", lang: lang) backButton.tap() let playButton = app.buttons["play-button"] XCTAssertTrue(playButton.exists, "Play button in main screen is not found") playButton.tap() makeScreenShot("matchBuilder", lang: lang) let startButton = app.buttons["start-button"] XCTAssertTrue(startButton.exists, "Start button in match builder screen is not found") } private func makeScreenShot(_ name: String, lang: String) { takeScreenshot(app, named: "\(lang)-\(name)-\(device)") } } import XCTest extension XCTestCase { func takeScreenshot(_ app: XCUIApplication, named name: String, fullScreen: Bool = false) { let screenshot: XCUIScreenshot if fullScreen { screenshot = app.windows.firstMatch.screenshot() } else { screenshot = XCUIScreen.main.screenshot() } let screenshotAttachment = XCTAttachment( uniformTypeIdentifier: "public.png", name: "screenshot-\(name).png", payload: screenshot.pngRepresentation, userInfo: nil) screenshotAttachment.lifetime = .keepAlways add(screenshotAttachment) } } and here is the content of my testplan file: { "configurations" : [ { "id" : "35BC7C0B-9A5A-4027-9F30-36958C4C1AAF", "name" : "Test Scheme Action", "options" : { "preferredScreenCaptureFormat" : "screenshot", "testExecutionOrdering" : "random", "uiTestingScreenshotsLifetime" : "keepAlways", "userAttachmentLifetime" : "keepAlways" } } ], "defaultOptions" : { "targetForVariableExpansion" : { "containerPath" : "container:myAppProject.xcodeproj", "identifier" : "B27D1B022CA00314001A259B", "name" : "MyAppProject" } }, "testTargets" : [ { "parallelizable" : true, "target" : { "containerPath" : "container:MyAppProject.xcodeproj", "identifier" : "B27D1B122CA00315001A259B", "name" : "MyAppProjectTests" } }, { "parallelizable" : true, "target" : { "containerPath" : "container:MyAppProject.xcodeproj", "identifier" : "B27D1B1C2CA00315001A259B", "name" : "MyAppProjectUITests" } } ], "version" : 1 } I made tests with old projects in my machine and those projects have the same problem with screenshot files in the xcresult bundles I don't know if the problem is in my machine, my Xcode, MacOS or other ting. I don't know how to fix this problem Please, can anyone help me? Thanks in advance
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dyld assertation failure during linking w/ custom codegen
I am working on adding Objective-C ABI support to DLang and currently I'm getting the following error when linking with ld. Assertion failed: (fixups().size() == 1), function classTarget I'm curious as to why I am getting this error, looking at the objective-c runtime source, i have not applied any of the fixup flags to any protocol definitions. From my understanding, the source of the linker is not available so it's a bit on the difficult side to determine which part is wrong. The source of my pull-request is available here: https://github.com/ldc-developers/ldc/pull/4777
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Having issue completing enrollment
Hello We've tried to "purchase" our membership on the 6th of November, entered valid billing information, but still didn't receive back any feedback from apple. Previously with other accounts we didn't encounter any issue, but now for some reason apple support is not answering us back (left 3 tickets, they are all open, where the oldest is open for over a week without a reply back from apple) Did anybody encounter this before? is there another way to contact apple to get their help? Thanks in advance
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Localized Folder Created After Installing App with Same Name as Existing Application
I have two macOS applications: Application A, named My App.app with the bundle ID com.comp.myapp, and Application B, named My App.app with the bundle ID com.comp.myapp2. Both applications have the same name. Application A is installed at /Applications/My App.app. When I run the installer for Application B, it gets installed in a folder at /Applications/My App.localized/My App.app. Even if I remove Application A using the preinstall script of Application B's installer, the result remains the same. Does the installer determine the installation path with the new folder before the preinstall script executes? How can it be addressed so the new folder will not be created? Notes: We have a composite package that contains multiple components. Instead of just running pkgbuild, we use our own components.plist rather than a synthesized one. The components.plist is attached. The PackageInfo for Application B is also attached. components.plist PackageInfo packageInfo.xml components.plist
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Unable to inspect SwiftUI view embedded inside UITableView
We have been trying to migrate screens that were developed using UITool Kit to SwiftUI. In the process we have some screens that have SwiftUI embedded inside the UITool kit view. Our developers have defined accessibility ids for all elements in these views and these are inspectable using the native iOS xcode inspector. However when i try inspecting it with the appium inspector i get an empty list with no elements in the hierarchy tree. Attaching a screenshot of the element when inspecting through the native xcode accessibility inspector, Attaching a screenshot of the same screen when inspected through the appium inspector, Also tried printing the XCTest UI dump using appium method, `driver().executeScript("mobile:source", Map.ofEntries(Map.entry("format","description"))) The UI tree i get is the same that i get when inspecting through the appium inspector. Requesting support from the Apple team based on this ticket, [https://github.com/appium/appium/issues/20759)
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Dynamic Link problem
Dear Apple Community, I am facing quite a hard issue in my React Native app that I do not know how to overcome. I have an app, that connects to "ANY" Mautic.org instance - You can think of it as Wordpress for marketing automation. And as each WordPress instance has it's own URL, the same goes for the Mautic. So at the beginning I am asking user for a URL that my app si supposed to be connected: //previous code <TextInput value={instanceLink} onChangeText={(text) => setInstanceLink(text.trim().toLowerCase())} placeholder="Please insert instance link" style={styles.input} /> //Code continues The instance link value is stored in Expo Secure Store and used through the whole app. This works perfectly fine during development. The app saves this instance link and calls API without any issues: //previous code export const testConnection = async ( url: string ): Promise<{ status: boolean; message: string; fullResponseLog: Response | undefined; }> => { try { const response: Response = await fetch(url); // Code Continues However, when build for production and used in TestFlight or Google Play - I am getting "network request failed" (for Fetch) or "Network Error" (for Axios). It seems this "dynamic url" is blocked somehow by App Stores policy and I could not find a solution for this problem. Any ideas? Are such dynamic links actually blocked by some policy?
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New linker in Command Line Tools 16 not working with BLOCK DATA
We've encountered a critical issue with the new linker of CLT16 (version 16.1.0.0.1.1729049160) that prevents proper initialization of BLOCK DATA. BLOCK DATA are used to initialize global variables in our Fortran code, and its failure to initialize those variables leads to a program crash. This affects our community of more that thousand scientists worldwide. The current workaround is using the -ld_classic linker option. However, this option is deprecated and will be removed in a future release, as described in the Xcode release note. I've attached a minimal example that reproduces the problem using GNU gfortran with the following instructions (the attached main.f.txt and bd.f.txt need to be rename to main.f and bd.f, respectively): gfortran -c bd.f gfortran -c main.f ar rv libtest.a bd.o main.o gfortran -ld_classic -o good.x -L. libtest.a gfortran -o bad.x -L. libtest.a Running the two programs, one can see that the BLOCK DATA are not initialised without the option ld_classic, $ > ./good.x 3.7273802569289098 2.8083922366048202 $ > ./bad.x 0.0000000000000000 0.0000000000000000 We kindly request your attention to this matter and a prompt solution or alternative workaround. Best regards main.f.txt bd.f.txt part.txt
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Xcode / xcodebuild The operation couldn’t be completed. Unable to log in with account '<APPLE-ID>'. The login details for account '<APPLE-ID>' were rejected.
Despite the recommendation of DTS Engineers at [https://forums.developer.apple.com/forums/thread/766500, Xcode 16.1 ](https://forums.developer.apple.com/forums/thread/766500, Xcode 16.1 ) the same behavior when automatically signing in our CI/CD environment: The operation couldn’t be completed. Unable to log in with account '<APPLE-ID>'. The login details for account '<APPLE-ID>' were rejected. error: No profiles for '<BUNDLE-ID>' were found: Xcode couldn't find any iOS App Development provisioning profiles matching '<BUNDLE-ID>' ** ARCHIVE FAILED ** In addition, we see several orphaned Xcode username entries in the local keychain / Keychain Access app that match the identifier stored in com.apple.dt.Xcode.plist under the key DVTDeveloperAccountManagerAppleIDLists - IDE.Identifiers.Prod. (Preferences read com.apple.dt.Xcode DVTDeveloperAccountManagerAppleIDLists) or we see that the DeveloperID stored in Xcode - Settings - Accounts is lost. We have reset a Mac mini (2023 / arm) to factory settings, reinstalled Sequoia in the current version and installed Xcode 16.1 (16B40). Nevertheless, we see the behavior described above. This behavior is not reproducible for us. We have opened the following tickets, but have not received a response that explains the behavior or offers a solution. Case ID: 9935876 Feedback: FB15700530
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help
Apple Account Issue The region of the Apple Account that's signed in to Settings or System Preferences is different than the region of the Apple Account with which you signed into the Apple Developer app. Sign in to Settings or System Preferences with an Apple Account that has the same region.................am getting this error whenever am trying to complete my online enrollment can someone help??
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