Construct and manage graphical, event-driven user interfaces for iOS or tvOS apps using UIKit.

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supplementarySidebarTrackingSeparatorItemIdentifier
I'm developing an iOS 14 Catalyst app and I'm trying to setup the window toolbar. I created a NSToolbar and assigned to the scene window titlebar property. var toolbarDelegate = ToolbarDelegate() func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { #if targetEnvironment(macCatalyst) guard let windowScene = scene as? UIWindowScene else { return } let toolbar = NSToolbar(identifier: "main") toolbar.delegate = toolbarDelegate toolbar.displayMode = .iconOnly if let titlebar = windowScene.titlebar { titlebar.toolbar = toolbar titlebar.toolbarStyle = .unified titlebar.titleVisibility = .hidden } #endif } I then assigned some items to the toolbar via the toolbarDefaultItemIdentifiers delegate method. func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { let identifiers: [NSToolbarItem.Identifier] = [ .toggleSidebar, .print, .flexibleSpace, .print ] return identifiers } This work as expected. Now, let's say that I want to align some items with the edges of the supplementary column. I found that there is an NSToolbarItem named supplementarySidebarTrackingSeparatorItemIdentifier. This item appears to allow us to align items with the supplementary column. If I do this: func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] { let identifiers: [NSToolbarItem.Identifier] = [ .toggleSidebar, .flexibleSpace, .print, .supplementarySidebarTrackingSeparatorItemIdentifier, .print, .flexibleSpace, .print ] return identifiers } I got the following result which is exactly what I want to achieve (the items are aligned with the supplementary column): But there are some issues. As you can see from the above image for some reason the background color of the toolbar on top of the supplementary column become white. But it's worse. If I resize the window the background instantly become gray: If I then scroll the content of the supplementary column the toolbar become white again. Another issue is that If I collapse the primary column the toolbar on top of the supplementary column loose the right separator line. Why? I tried to search some info online but if I try to search for supplementarySidebarTrackingSeparatorItemIdentifier I got only 5 results! One of these is Apple's official documentation page, which does not contain any info about the behaviour of this item: Apple documentation about supplementarySidebarTrackingSeparatorItemIdentifier At this point I wonder if this item is ready to be used in real apps. Someone has experience using the supplementarySidebarTrackingSeparatorItemIdentifier item? There is a way to align toolbar items with the supplementary column without having the above described issues? (different toolbar background color, missing toolbar separator line) Thank you
1
0
1.2k
Aug ’21
Why would i not activate 'Preserve Vector Data' for SVGs?
First off, i believe i do know what the option 'Preserve Vector Data' does. But just in case, let me recap: When using PDFs or SVGs in my Asset Catalog, Xcode by default creates assets at fixed sizes from these files at buildtime. When i tick the 'Preserve Vector Data' box, the asset is scaled at runtime using the vector data, allowing for smooth scaling and crisp images at any scale. But the question i'm asking myself now is what exactly is the drawback - most likely performance-wise - to simply activating this option for each an every SVG or PDF Asset i use in my project? I would be very happy if someone could elaborate on this or direct me to some more in-depth documentation on Vector Assets :)
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2
3.3k
Nov ’21
UISplitViewController and UITabBarController in iOS 15 is always full screen
I'm reworking my app and update code and design. Because my app is one both iPhone and iPad, i'm using Splitview to handle the configurations. But my app has 4 section that I manage using a Tab bar and each tab has a SplitView. As you can see in images, the problem is that if I attach directly the UISplitViewController to UITabBarController you don't see two columns but only one (the primary or secondary view) both iPhone landscape orientation and iPad. A solution that I found is to attach the splitviewcontroller to a view that contains a ContainerViewController e connect the split view to this container. If you do this, you see the split view work correctly ma the problem is the customization of appearance (look at image 3) So may questions are: why I have to embed a split view in a container view controller and i can't connect it directly to tabbar as we done until now? Is there an other better solution then put a split view in a containerView? Thank you )
2
0
1.9k
Mar ’22
Why does a MainActor class / function not run on Main Thread?
When marking the ViewController and the function with @MainActor, the assertion to check that the UI is updated on main thread fails. How do I guarantee that a function is run on Main Thread when using @MainActor? Example code: import UIKit @MainActor class ViewController: UIViewController {     let updateObject = UpdateObject()     override func viewDidLoad() {         super.viewDidLoad()                  updateObject.fetchSomeData { [weak self] _ in             self?.updateSomeUI()         }     }     @MainActor     func updateSomeUI() {         assert(Thread.isMainThread) // Assertion failed!     } } class UpdateObject {     func fetchSomeData(completion: @escaping (_ success: Bool) -> Void) {         DispatchQueue.global().async {             completion(true)         }     } } Even changing DispatchQueue.global().async to Task.detached does not work. Tested with Xcode 13.2.1 and Xcode 13.3 RC
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0
2.8k
Mar ’22
The application crashes in the App Store when launch on iPhone with iOS 15.3.1.
My application is currently crashing in production in iPhone devices running iOS 15.x. The app will work as normal while running developer mode, enterprise builds and Test Flight builds. Unfortunately, I am unable to reproduce this issue even app is downloaded from the app store. I observed crash is happening at main.m. Can someone help me to reproduce this issue? How to read this crash log file? Please find the crash log details attached. 2022-03-04_14-15-23.6227_+0900-a1899fd803a4ed683466702be71b9d224b4cd5bc.crash
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1
3.0k
Mar ’22
Could not find a navigation controller for segue. Random Crash for years now...
I've been seeing this crash happening for a few years now. It's rare and unreproducible. The App's storyboard is large and it can occur on any segue and randomly it seems Could not find a navigation controller for segue 'some-segue-on-storyboard'. Push segues can only be used when the source controller is managed by an instance of UINavigationController. I've tried various things to prevent it. Double checked it was on the main thread to keep the UI happy and assumed all this time that it was just an iOS glitch/bug that Apple would get around to fixing. That or it is a side effect of low memory. Anyone got any suggestions for how to fix or what to investigate?
5
0
1.1k
Mar ’22
Device Activity Framework iPhone , iPad
Hi dear , I am a beginner developer I have an application idea , and I think its great idea 😎 I think the application needs to use Device activity frame work , and UIScreen class , even if the app is in background or terminated , the problem is I don't know how to use these classes and frameworks 🤷🏻‍♂️ the questions are : can I detect UITouch event on UIScreen object even if the app is in background or terminated How to get the current activity name of the device
1
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832
May ’22
UICollectionView How to make a cell size itself dynamically based on its UIHostingConfiguration?
I have made an UICollectionView in which you can double tap a cell to resize it. I'm using a CompositionalLayout, a DiffableDataSource and the new UIHostingConfiguration hosting a SwiftUI View which depends on an ObservableObject. The resizing is triggered by updating the height property of the ObservableObject. That causes the SwiftUI View to change its frame which leads to the collectionView automatically resizing the cell. The caveat is that it does so immediately without animation only jumping between the old and the new frame of the view. The ideal end-goal would be to be able to add a .animation() modifier to the SwiftUI View that then determines animation for both view and cell. Doing so now without additional setup makes the SwiftUI View animate but not the cell. Is there a way to make the cell (orange) follow the size of the view (green) dynamically? The proper way to manipulate the cell animation (as far as I known) is to override initialLayoutAttributesForAppearingItem() and finalLayoutAttributesForDisappearingItem() but since the cell just changes and doesn't appear/disappear they don't have an effect. One could also think of Auto Layout constraints to archive this but I don’t think they are usable with UIHostingConfiguration? I've also tried: subclassing UICollectionViewCell and overriding apply(_ layoutAttributes: UICollectionViewLayoutAttributes) but it only effects the orange cell-background on initial appearance. to put layout.invalidateLayout() or collectionView.layoutIfNeeded() inside UIView.animate() but it does not seem to have an effect on the size change. Any thoughts, hints, ideas are greatly appreciated ✌️ Cheers! Here is the code I used for the first gif: struct CellContentModel { var height: CGFloat? = 100 } class CellContentController: ObservableObject, Identifiable { let id = UUID() @Published var cellContentModel: CellContentModel init(cellContentModel: CellContentModel) { self.cellContentModel = cellContentModel } } class DataStore { var data: [CellContentController] var dataById: [CellContentController.ID: CellContentController] init(data: [CellContentController]) { self.data = data self.dataById = Dictionary(uniqueKeysWithValues: data.map { ($0.id, $0) } ) } static let testData = [ CellContentController(cellContentModel: CellContentModel()), CellContentController(cellContentModel: CellContentModel(height: 80)), CellContentController(cellContentModel: CellContentModel()) ] } class CollectionViewController: UIViewController { enum Section { case first } var dataStore = DataStore(data: DataStore.testData) private var layout: UICollectionViewCompositionalLayout! private var collectionView: UICollectionView! private var dataSource: UICollectionViewDiffableDataSource<Section, CellContentController.ID>! override func loadView() { createLayout() createCollectionView() createDataSource() view = collectionView } } // - MARK: Layout extension CollectionViewController { func createLayout() { let itemSize = NSCollectionLayoutSize(widthDimension: .fractionalWidth(1), heightDimension: .estimated(50)) let Item = NSCollectionLayoutItem(layoutSize: itemSize) let groupSize = NSCollectionLayoutSize(widthDimension: .fractionalWidth(0.8), heightDimension: .estimated(300)) let group = NSCollectionLayoutGroup.horizontal(layoutSize: groupSize, subitems: [Item]) let section = NSCollectionLayoutSection(group: group) layout = .init(section: section) } } // - MARK: CollectionView extension CollectionViewController { func createCollectionView() { collectionView = .init(frame: .zero, collectionViewLayout: layout) let doubleTapGestureRecognizer = DoubleTapGestureRecognizer() doubleTapGestureRecognizer.doubleTapAction = { [unowned self] touch, _ in let touchLocation = touch.location(in: collectionView) guard let touchedIndexPath = collectionView.indexPathForItem(at: touchLocation) else { return } let touchedItemIdentifier = dataSource.itemIdentifier(for: touchedIndexPath)! dataStore.dataById[touchedItemIdentifier]!.cellContentModel.height = dataStore.dataById[touchedItemIdentifier]!.cellContentModel.height == 100 ? nil : 100 } collectionView.addGestureRecognizer(doubleTapGestureRecognizer) } } // - MARK: DataSource extension CollectionViewController { func createDataSource() { let cellRegistration = UICollectionView.CellRegistration<UICollectionViewCell, CellContentController.ID>() { cell, indexPath, itemIdentifier in let cellContentController = self.dataStore.dataById[itemIdentifier]! cell.contentConfiguration = UIHostingConfiguration { TextView(cellContentController: cellContentController) } .background(.orange) } dataSource = .init(collectionView: collectionView) { collectionView, indexPath, itemIdentifier in return collectionView.dequeueConfiguredReusableCell(using: cellRegistration, for: indexPath, item: itemIdentifier) } var initialSnapshot = NSDiffableDataSourceSnapshot<Section, CellContentController.ID>() initialSnapshot.appendSections([Section.first]) initialSnapshot.appendItems(dataStore.data.map{ $0.id }, toSection: Section.first) dataSource.applySnapshotUsingReloadData(initialSnapshot) } } class DoubleTapGestureRecognizer: UITapGestureRecognizer { var doubleTapAction: ((UITouch, UIEvent) -> Void)? override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) { if touches.first!.tapCount == 2 { doubleTapAction?(touches.first!, event) } } } struct TextView: View { @StateObject var cellContentController: CellContentController var body: some View { Text(cellContentController.cellContentModel.height?.description ?? "nil") .frame(height: cellContentController.cellContentModel.height, alignment: .top) .background(.green) } }
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1
3.7k
Jul ’22
[UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone on iPad???
Hi, in an App I maintain we have a huge crash count at launch on the iPad. While I can't reproduce it, looking at the stack trace it seems [UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone evaluates to true under some conditions on iPadOS 15. (the crash occurs in an UIViewController that is allocated only on the iPhone in one code location) Is there anything that can cause [UIDevice currentDevice] to return nil, e.g. blocking the main thread? Thanks!
2
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1.2k
Aug ’22
UIDocumentPickerViewController -> OneDrive/G-Drive -> NSFileCoordinator
Hey, I'm not sure I'm even in the correct ballpark - trying to allow my app to download largish videos from user's OneDrive and G-Drive to app Is it correct to use NSFileCoordinator in this way? How do I report progress as it downloads the video (is it possible?) Is it correct to dismiss the picker like this? anything else wrong (or, like is....any of it correct? :) it's sort of working with my contrived examples (I created new personal G-drive / Onedrive accounts, and copied vids up there), but...when I use a file from our corporate OneDrive, from shared folder, I get: "NSCocoaErrorDomain Code=3328 "The requested operation couldn’t be completed because the feature is not supported." Is this the NSFileProvider extension (Microsoft's) complaining? public func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentsAt urls: [URL]) {     guard  let url = urls.first else {       return     }     let isSecurityScoped = url.startAccessingSecurityScopedResource()     print("(#function) - iSecurityScoped = (isSecurityScoped)")     print("(#function) - document at (url)")     let filename = String(UUID().uuidString.suffix(6)) + "_" +  url.lastPathComponent     let newURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0].appendingPathComponent(filename)          let readingIntent = NSFileAccessIntent.readingIntent(with: url, options: .withoutChanges)     fileCoordinator.coordinate(with: [readingIntent], queue: queue) { error in       defer {         if isSecurityScoped {           url.stopAccessingSecurityScopedResource()         }       }       if let error = error {         print("(#function) - (error)")         return       }       let safeURL = readingIntent.url       do {         let fileData = try Data(contentsOf: safeURL)         try fileData.write(to: newURL, options: .atomic)         print("(#function) - SUCCESS - newURL = (newURL)")       } catch {         print("(#function) - NOOOOO - (error)")       }     }     controller.dismiss(animated: true)   }
1
1
837
Aug ’22
Crash when presenting UIPrintInteractionController on iOS 16
Starting iOS 16 seeing some crashes related to pdf printing in the crash reporter. It looks like the issue is not so frequent. Also, I'm unable to reproduce the crash. Looks like the app crashes when the print preview dialog is opening. According to crash reports, there are some crashes on different iOS 16 versions: 16.0.0, 16.0.2, and 16.0.3. Printing code: let printInfo = UIPrintInfo.printInfo() printInfo.jobName = "Printing Job Name" self.printViewController = UIPrintInteractionController.shared self.printViewController?.printInfo = printInfo self.printViewController?.printingItem = pdfURL self.printViewController?.present(from: barButtonItem, animated: true) { (controller, completed, error) in self.printViewController = nil } Stack trace: compare_key + 4 (CGPDFObject.c:134) bsearch + 68 (bsearch.c:70) CGPDFDictionaryGetUnresolvedObject + 68 (CGPDFDictionary.c:153) CGPDFDictionaryGetObject + 44 (CGPDFDictionary.c:172) CGPDFDictionaryGetDictionary + 44 (CGPDFDictionary.c:284) get_pages_dictionary + 68 (pdf-reader.c:410) pdf_reader_get_number_of_pages + 76 (pdf-reader.c:557) -[UIPrintPreviewPageFetcher fetchNumberOfItems] + 76 (UIPrintPreviewPageFetcher.m:115) -[UIPrintPreviewViewController collectionView:numberOfItemsInSection:] + 32 (UIPrintPreviewViewController.m:482) -[UICollectionViewData _updateItemCounts] + 220 (UICollectionViewData.mm:335) -[UICollectionViewData isIndexPathValid:validateItemCounts:] + 52 (UICollectionViewData.mm:348) -[UICollectionViewData validatedGlobalIndexForItemAtIndexPath:] + 36 (UICollectionViewData.mm:778) -[UICollectionView _cellForItemAtIndexPath:] + 108 (UICollectionView.m:7112) -[UICollectionView _endItemAnimationsWithInvalidationContext:tentativelyForReordering:animator:collectionViewAnimator:] + 1384 (UICollectionView.m:9357) -[UICollectionView _updateRowsAtIndexPaths:updateAction:updates:] + 396 (UICollectionView.m:9104) -[UICollectionView reloadItemsAtIndexPaths:] + 52 (UICollectionView.m:9124) -[UIPrintPreviewViewController reloadVisibleItems:] + 256 (UIPrintPreviewViewController.m:568) __63-[UIPrintPreviewViewController updatePdfURL:options:completed:]_block_invoke_2 + 44 (UIPrintPreviewViewController.m:305) __NSBLOCKOPERATION_IS_CALLING_OUT_TO_A_BLOCK__ + 24 (NSOperation.m:1545) -[NSBlockOperation main] + 104 (NSOperation.m:1564) __NSOPERATION_IS_INVOKING_MAIN__ + 16 (NSOperation.m:2189) -[NSOperation start] + 708 (NSOperation.m:2206) There is full stack trace I got from the Organizer Thanks!
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4.5k
Oct ’22
UIDocumentPickerViewController ignores directoryURL on iOS/iPadOS 16.1
I found a glitch on my app on iOS/iPadOS 16.1. The directory to open files is not saved. I filed this on Feedback Assistant but Apple says that it is a specified behavior. Isn't it a bug? // // ViewController.m // #import "ViewController.h" #import <UniformTypeIdentifiers/UniformTypeIdentifiers.h> @interface ViewController () <UIDocumentPickerDelegate> @end @implementation ViewController { NSURL *directoryURL; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. } - (void)documentPicker:(UIDocumentPickerViewController *)controller didPickDocumentsAtURLs:(NSArray<NSURL *> *)urls { directoryURL = [[urls firstObject] URLByDeletingLastPathComponent]; } - (IBAction)trigger:(id)sender { UIDocumentPickerViewController *picker = [[UIDocumentPickerViewController alloc] initForOpeningContentTypes:@[UTTypeData] asCopy:NO]; picker.directoryURL = directoryURL; [self presentViewController:picker animated:YES completion:nil]; } @end To reproduce the issue. Tap the button and select a file on another directory. Tap the button again. The directory should be the selected one but is the default one.
5
1
1.6k
Oct ’22
How to: Compositional layout with self-sizing rows of N columns where the height of each item is set to the tallest item in its row
Paging Steve Breen! 😄 I've seen this question asked a zillion times but I've never seen an answer. Is it possible to configure compositional layout to give you a grid of N columns (say 2 or 3) where each item in each row/group self-size their height, but the heights of those items are then set to be the height of the tallest item in their row. This is easy to do if you ignore the self-sizing requirement (just use a fixed or absolute item height), but on the surface this doesn't even appear to be possible if you require self-sizing. What I've Tried Configuring a layout where the items are set to a fractional height of 1.0 and their group is set to an estimated height (ex: 100). I was hoping compositional layout would interpret this as, "Please self-size the height of the group and make each item 100% of that height." Unfortunately, compositional layout just uses the estimate you provide for the height as the actual height and no self-sizing occurs at all. Sad panda. 🐼 Use visibleItemsInvalidationHandler to attempt to identify which items share a row and reset their heights to be the height of the tallest item in that row. Sadly, the handler doesn't really have access to the data it needs to do this, nor is it allowed to change frames, nor is it called on the first layout pass, nor does it appear to be supported at all for layouts containing estimated items. In fact, if you try to use it with layouts that support self-sizing, you'll get this error message: [UICompositionalLayout] note: the section invalidation handler cannot currently mutate visible items for layouts containing estimated items. Please file an enhancement request on UICollectionView. Wishing upon a star. Oh, and I also filed a radar asking: FB11776888 Here's a visual aid: I have a little test program as well, but unfortunately I can't upload it here. Happy to share if it would be helpful. Here are a couple snippets: #1 // This doesn't work     private func makeLayout1() -> UICollectionViewCompositionalLayout {         // Item         let itemSize = NSCollectionLayoutSize(widthDimension: .fractionalWidth(0.5), heightDimension: .fractionalHeight(1))         let item = NSCollectionLayoutItem(layoutSize: itemSize)         // Group         let groupSize = NSCollectionLayoutSize(widthDimension: .fractionalWidth(1), heightDimension: .estimated(100))         let group = NSCollectionLayoutGroup.horizontal(layoutSize: groupSize, repeatingSubitem: item, count: 2)         group.interItemSpacing = .fixed(10)         // Section         let section = NSCollectionLayoutSection(group: group)         return UICollectionViewCompositionalLayout(section: section)     } #2 // This self-sizes the heights of the items, but allows the items in each row to be different heights rather than providing any way to constrain them to the height of the tallest self-sized item in each row     private func makeLayout2() -> UICollectionViewCompositionalLayout {         // Item         let itemSize = NSCollectionLayoutSize(widthDimension: .fractionalWidth(0.5), heightDimension: .estimated(100))         let item = NSCollectionLayoutItem(layoutSize: itemSize)         // Group         let groupSize = NSCollectionLayoutSize(widthDimension: .fractionalWidth(1), heightDimension: .estimated(100))         let group = NSCollectionLayoutGroup.horizontal(layoutSize: groupSize, repeatingSubitem: item, count: 2)         group.interItemSpacing = .fixed(10)         // Section         let section = NSCollectionLayoutSection(group: group)         return UICollectionViewCompositionalLayout(section: section)     } Options? My guess is that compositional layout simply doesn't support layouts that require a "partial second pass" per group, where the frames of the items can be updated based on information collected during self-sizing the other items in the group (to, for example, force them all to a common height, or align them top/bottom/centered within their group). If that's the case (not supported), I would love a suggestion for where I might override the layout to provide this capability. Thank you! ❤️
4
5
4.3k
Nov ’22
UITextView select All is broken on Mac Catalyst 16
The standard Command-A keyboard shortcut in a UITextView is broken in Mac Catalyst 16/ Ventura with either TextKit 2 or TextKit 1 for long texts. In iOS 16 the selection is instant but on MacOS with Catalyst a beachball is displayed for more than 50 seconds and the app consumes gigabytes of memory. Earlier versions of Mac Catalyst work fine. To duplicate this just create a small storyBoard app with an editable UITextView and paste a long document around 1Mb then use the standard Select All Command either from the keyboard or the app menu. l I use Tale of Two Cities which is about 800k to test in my app. Is there any workaround for this?
2
1
1.1k
Nov ’22
How do I enable UILargeContentViewerInteraction on UITabBar outside of UITabBarController?
UILargeContentViewerInteraction, added in iOS 13, works out of the box on the tab bar in a UITabBarController, and it's easy to set up on a custom view using the UILargeContentViewerItem properties on UIView. But how do I set it up on a UITabBar that's not connected to a UITabBarController? There don't appear to be any relevant properties on UITabBarItem. To try this, I made a sample app, added a tab bar, set up some items, set their largeContentSizeImage properties for good measure, ran the app, set text size to a large accessibility value, and long-pressed on the items, and I get no large content viewer. I also tried adding a UILargeContentViewerInteraction to the tab bar, and implemented the viewControllerForInteraction method in the delegate.
3
1
1k
Dec ’22
setTitleColor not working for UIButton plain style
If I create a Plain style UIButton using the Storyboard, calling the function setTitleColor(_ color: UIColor?, for state: UIControl.State) stop working, or works in a limited way. However, the color of the title can still be modified using its titleLabel?.tintColor property. If I turn UIButton to be Default style, then setTitleColor(_ color: UIColor?, for state: UIControl.State) works as expected. Thank you Mauro Bianchelli.
2
1
1.7k
Dec ’22
Crash in [UIViewController _presentViewController:withAnimationController:completion:]
Our app has a Crash, here is the Crash report. How should I investigate this error? Fatal Exception: NSInvalidArgumentException 0 CoreFoundation 0x9e48 __exceptionPreprocess 1 libobjc.A.dylib 0x178d8 objc_exception_throw 2 UIKitCore 0x326cbc -[UIViewController _presentViewController:withAnimationController:completion:] 3 UIKitCore 0x325c10 __63-[UIViewController _presentViewController:animated:completion:]_block_invoke 4 UIKitCore 0x349598 -[_UIViewControllerTransitionCoordinator _applyBlocks:releaseBlocks:] 5 UIKitCore 0x2b7a48 -[_UIViewControllerTransitionContext _runAlongsideCompletions] 6 UIKitCore 0x2b6ad8 -[_UIViewControllerTransitionContext completeTransition:] 7 UIKitCore 0x2b7c38 -[UITransitionView notifyDidCompleteTransition:] 8 UIKitCore 0x2b7838 -[UITransitionView _didCompleteTransition:] 9 UIKit 0xa7e58 -[UITransitionViewAccessibility _didCompleteTransition:] 10 UIKitCore 0x103d464 __UIVIEW_IS_EXECUTING_ANIMATION_COMPLETION_BLOCK__ 11 UIKitCore 0xd14ac -[UIViewAnimationBlockDelegate _didEndBlockAnimation:finished:context:] 12 UIKitCore 0xd0408 -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 13 UIKitCore 0xcfb28 -[UIViewAnimationState animationDidStop:finished:] 14 UIKit 0xb0f50 -[UIViewAnimationStateAccessibility animationDidStop:finished:] 15 UIKitCore 0xcfc3c -[UIViewAnimationState animationDidStop:finished:] 16 UIKit 0xb0f50 -[UIViewAnimationStateAccessibility animationDidStop:finished:] 17 QuartzCore 0x1310c CA::Layer::run_animation_callbacks(void*) 18 libdispatch.dylib 0x3fdc _dispatch_client_callout 19 libdispatch.dylib 0x127f4 _dispatch_main_queue_drain 20 libdispatch.dylib 0x12444 _dispatch_main_queue_callback_4CF 21 CoreFoundation 0x9a6d8 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ 22 CoreFoundation 0x7c03c __CFRunLoopRun 23 CoreFoundation 0x80ec0 CFRunLoopRunSpecific 24 GraphicsServices 0x1368 GSEventRunModal 25 UIKitCore 0x3a186c -[UIApplication _run] 26 UIKitCore 0x3a14d0 UIApplicationMain 27 Authenticator 0x9334 main + 26 (AppDelegate.swift:26) 28 ??? 0x1b65de960 (シンボルが不足しています)
4
2
1.2k
Jan ’23
UIDeferredMenuElement With Uncached Provider Not Working on Mac Catalyst. Uncached provider block never called and menu displays as "Loading"
I'm trying to create a dynamic menu on Mac Catalyst. Using a UIBarButtonitem like so to make a "pull down" button: UIDeferredMenuElement *deferredmenuElement; deferredmenuElement = [UIDeferredMenuElement elementWithUncachedProvider:^(void (^ _Nonnull completion)(NSArray<UIMenuElement *> * _Nonnull)) { UIAction *actionOne = [UIAction actionWithTitle:@"Action One" image:nil identifier:nil handler:^(__kindof UIAction * _Nonnull action) { NSLog(@"action one fired."); }]; UIAction *actionTwo = [UIAction actionWithTitle:@"Action Two" image:nil identifier:nil handler:^(__kindof UIAction * _Nonnull action) { NSLog(@"action two fired."); }]; UIAction *actionThree = [UIAction actionWithTitle:@"Action Three" image:nil identifier:nil handler:^(__kindof UIAction * _Nonnull action) { NSLog(@"action three fired."); }]; completion(@[actionOne,actionTwo,actionThree]); }]; UIMenu *wrappedMenu = [UIMenu menuWithChildren:@[deferredmenuElement]]; UIBarButtonItem *uiBarButtonItem = [[UIBarButtonItem alloc]initWithTitle:nil menu:wrappedMenu]; uiBarButtonItem.image = [UIImage systemImageNamed:@"rectangle.and.pencil.and.ellipsis"]; self.navigationItem.rightBarButtonItems = @[uiBarButtonItem]; The button appears in the toolbar but when I click it to expose the menu I get a menu with on element in it that says "Loading...". The the uncached provider block is never called. Running Ventura 13.2.1 and Xcode 14.2.
8
2
1.6k
Mar ’23
Intermittent crashes when calling performSegue(withIdentifier:,sender:)
Our app crashes intermittently when calling performSegue(withIdentifier:,sender:). The segue does exist, as most of the time it works fine. The destination view controller only has its view as a connection. Crash report excerpt below. Uploading the crash report isn't working for some reason, so I'll try to do so as a reply. The stack trace shows searchForClientURL... as the last part of our code that gets executed. I'm curious if I should look at things in our code that happen while the segue is being performed such as prepare(for:, sender:), the init of the destination controller, etc. or not because they're not showing up in the stack trace. Thanks for any help! 0 CoreFoundation 0x19e310e38 __exceptionPreprocess + 164 (NSException.m:202) 1 libobjc.A.dylib 0x19749f8d8 objc_exception_throw + 60 (objc-exception.mm:356) 2 UIKitCore 0x1a1306630 __66-[UIStoryboardPushSegueTemplate newDefaultPerformHandlerForSegue:]_block_invoke + 880 (UIStoryboardPushSegueTemplate.m:58) 3 UIKitCore 0x1a08f3c84 -[UIStoryboardSegueTemplate _performWithDestinationViewController:sender:] + 172 (UIStoryboardSegueTemplate.m:134) 4 UIKitCore 0x1a08f3ba4 -[UIStoryboardSegueTemplate _perform:] + 68 (UIStoryboardSegueTemplate.m:121) 5 UIKitCore 0x1a0cc74c0 -[UIViewController performSegueWithIdentifier:sender:] + 300 (UIViewController.m:5017) 6 AWApp 0x10061ce38 closure #1 in ClientSelectorViewController.searchForClientURL(nameOrGUID:shouldTestSession:) + 3616 (ClientSelectorViewController.swift:231)
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May ’23