Construct and manage a graphical, event-driven user interface for your macOS app using AppKit.

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Re-Visiting NSViewController.loadView's behaviour in 2024 and under macOS 15...
This is a post down memory lane for you AppKit developers and Apple engineers... TL;DR: When did the default implementation of NSViewController.loadView start making an NSView when there's no matching nib file? (I'm sure that used to return nil at some point way back when...) If you override NSViewController.loadView and call [super loadView] to have that default NSView created, is it safe to then call self.view within loadView? I'm refactoring some old Objective-C code that makes extensive use of NSViewController without any use of nibs. It overrides loadView, instantiates all properties that are views, then assigns a view to the view controller's view property. This seems inline with the documentation and related commentary in the header. I also (vaguely) recall this being a necessary pattern when not using nibs: @interface MyViewController: NSViewController // No nibs // No nibName @end @implementation MyViewController - (void)loadView { NSView *hostView = [[NSView alloc] initWithFrame:NSZeroRect]; self.button = [NSButton alloc...]; self.slider = [NSSlider alloc...]; [hostView addSubview:self.button]; [hostView addSubview:self.slider]; self.view = hostView; } @end While refactoring, I was surprised to find that if you don't override loadView and do all of the setup in viewDidLoad instead, then self.view on a view controller is non-nil, even though there was no nib file that could have provided the view. Clearly NSViewController has realized that: There's no nib file that matches nibName. loadView is not overridden. Created an empty NSView and assigned it to self.view anyways. Has this always been the behaviour or did it change at some point? I could have sworn that if there as no matching nib file and you didn't override loadView, then self.view would be nil. I realize some of this behaviour changed in 10.10, as noted in the header, but there's no mention of a default NSView being created. Because there are some warnings in the header and documentation around being careful when overriding methods related to view loading, I'm curious if the following pattern is considered "safe" in macOS 15: - (void)loadView { // Have NSViewController create a default view. [super loadView]; self.button = [NSButton...]; self.slider = [NSSlider...]; // Is it safe to call self.view within this method? [self.view addSubview:self.button]; [self.view addSubview:self.slider]; } Finally, if I can rely on NSViewController always creating an NSView for me, even when a nib is not present, then is there any recommendation on whether one should continue using loadView or instead move code the above into viewDidLoad? - (void)viewDidLoad { self.button = [NSButton...]; self.slider = [NSSlider...]; // Since self.view always seems to be non-nil, then what // does loadView offer over just using viewDidLoad? [self.view addSubview:self.button]; [self.view addSubview:self.slider]; } This application will have macOS 15 as a minimum requirement.
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NSTextView Contents Disappear When Ruler shown
I have a problem with rulers in an NSTextView. My code has worked fine from about Sierra (10.12), up to Ventura (13), it stopped working in Sonoma and continues to fail in the same way in Sequoia (14 - 15). When I display the ruler, the contents of the text area disappears leaving just a pale grey background. When I make the ruler invisible again the text reappears. No errors are reported (at compile or run time). I have tried adding refreshes of the text view in various places with no result. I have (for Sequoia) used Interface Builder to force the text view to use TextKit 1, also with no success. I’m at a loss as to how to proceed because I’m not getting any diagnostics, simply changed behaviour. My app provides a programming IDE. It includes a program editor that uses line numbering code for an NSTextView from WWDC/Noodlesoft. The line numbers are shown in the ruler which is sometimes visible and sometimes not. When I display the ruler, I also set the main text to not editable but removing this setting does not appear to make any difference. Any suggestions would be very wel PLATFORM AND VERSION macOS, Objective C Development environment: Xcode Version 16.0 (16A242d) [and previously Xcode 15], macOS All releases of Sonoma and Sequoia 15.0.1 (24A348) Run-time configuration: macOS Sequoia 15.0.1 (24A348) The sequence is essentially: [editTextView setEditable:NO]; [self showRulerIn:editTextView visible:YES]; Using: -(void)showRulerIn:(NSTextView*)editorTv visible:(BOOL)vis { NSScrollView *scrollV = [editorTv enclosingScrollView]; NSClipView *clipV = [scrollV contentView]; MBEditorTextView *textView = (MBEditorTextView*)[scrollV documentView]; // The actual text [scrollV setRulersVisible:vis]; // Creates the ruler if necessary … return; } LINE NUMBERING CODE The line number code comes from 2 sources but they are so similar that one must be derived from the other: Apple’s WWDC 2010 code at: https://download.developer.apple.com/videos/wwdc_2010__hd/session_114__advanced_cocoa_text_tips_and_tricks.mov Noodlesoft's code at: https://www.noodlesoft.com/blog/2008/10/05/displaying-line-numbers-with-nstextview/
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Struggling with NSScrollView
I'm still discovering swift and the various frameworks. So I'm now trying to create scrolling composition with a grid - containing images - and an NSStackView at on top. However, I'm running into a problem that might seem stupid, but when I try to wrap my NSCollectionView in another NSView and pointing the scrollView.documentView to, I can't scroll anymore... Even though it works fine when I set the scrollView.documentView to the NSCollectionView directly. Working case: override func viewDidLoad() { super.viewDidLoad() scrollView = NSScrollView(frame: .zero) scrollView.hasVerticalScroller = true scrollView.hasHorizontalScroller = false scrollView.scrollerStyle = .overlay scrollView.translatesAutoresizingMaskIntoConstraints = false view.addSubview(scrollView) vStack = NSStackView(frame: .zero) vStack.orientation = .vertical vStack.spacing = 12 * 2 vStack.translatesAutoresizingMaskIntoConstraints = false let hStack = NSStackView() hStack.orientation = .horizontal hStack.spacing = 12 hStack.translatesAutoresizingMaskIntoConstraints = false let label1 = NSTextField(labelWithString: "Collection") hStack.addArrangedSubview(label1) let layout = PinterestLayout() layout.delegate = self collectionView = NSCollectionView(frame: .zero) collectionView.collectionViewLayout = layout collectionView.dataSource = self collectionView.delegate = self collectionView .register( ArtCardCell.self, forItemWithIdentifier: NSUserInterfaceItemIdentifier("ArtCardCell") ) collectionView.backgroundColors = [.BG] collectionView.translatesAutoresizingMaskIntoConstraints = false // vStack.addArrangedSubview(hStack) // vStack.addArrangedSubview(collectionView) scrollView.documentView = collectionView NSLayoutConstraint.activate([ scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor), scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor), scrollView.topAnchor.constraint(equalTo: view.topAnchor), scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor), // vStack.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor), // vStack.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor), // vStack.topAnchor.constraint(equalTo: scrollView.topAnchor), // vStack.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor), // vStack.widthAnchor.constraint(equalTo: scrollView.widthAnchor), collectionView.widthAnchor.constraint(equalTo: scrollView.widthAnchor), // vStack.arrangedSubviews[0].leadingAnchor.constraint(equalTo: scrollView.leadingAnchor, constant: 12), // vStack.arrangedSubviews[0].trailingAnchor.constraint(equalTo: scrollView.trailingAnchor, constant: -12), // vStack.arrangedSubviews[0].topAnchor.constraint(equalTo: scrollView.topAnchor, constant: 80) ]) collectionView.postsBoundsChangedNotifications = true NotificationCenter.default.addObserver(self, selector: #selector(didScroll(_:)), name: NSView.boundsDidChangeNotification, object: collectionView.enclosingScrollView?.contentView ) } collectionView height: 3549.0 ScrollView height: 628.0 StackView height: -- Dysfunctional case: override func viewDidLoad() { super.viewDidLoad() scrollView = NSScrollView(frame: .zero) scrollView.hasVerticalScroller = true scrollView.hasHorizontalScroller = false scrollView.scrollerStyle = .overlay scrollView.translatesAutoresizingMaskIntoConstraints = false view.addSubview(scrollView) vStack = NSStackView(frame: .zero) vStack.orientation = .vertical vStack.spacing = 12 * 2 vStack.translatesAutoresizingMaskIntoConstraints = false let hStack = NSStackView() hStack.orientation = .horizontal hStack.spacing = 12 hStack.translatesAutoresizingMaskIntoConstraints = false let label1 = NSTextField(labelWithString: "Collection") hStack.addArrangedSubview(label1) let layout = PinterestLayout() layout.delegate = self collectionView = NSCollectionView(frame: .zero) collectionView.collectionViewLayout = layout collectionView.dataSource = self collectionView.delegate = self collectionView .register( ArtCardCell.self, forItemWithIdentifier: NSUserInterfaceItemIdentifier("ArtCardCell") ) collectionView.backgroundColors = [.BG] collectionView.translatesAutoresizingMaskIntoConstraints = false vStack.addArrangedSubview(hStack) vStack.addArrangedSubview(collectionView) scrollView.documentView = vStack NSLayoutConstraint.activate([ scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor), scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor), scrollView.topAnchor.constraint(equalTo: view.topAnchor), scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor), vStack.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor), vStack.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor), vStack.topAnchor.constraint(equalTo: scrollView.topAnchor), vStack.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor), vStack.widthAnchor.constraint(equalTo: scrollView.widthAnchor), collectionView.widthAnchor.constraint(equalTo: scrollView.widthAnchor), vStack.arrangedSubviews[0].leadingAnchor.constraint(equalTo: scrollView.leadingAnchor, constant: 12), vStack.arrangedSubviews[0].trailingAnchor.constraint(equalTo: scrollView.trailingAnchor, constant: -12), vStack.arrangedSubviews[0].topAnchor.constraint(equalTo: scrollView.topAnchor, constant: 80) ]) } collectionView height: 508.0 ScrollView height: 628.0 StackView height: 628.0
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How can a window be visible but not in the onscreen list?
I'm looking at a case where a handler for NSWindowDidBecomeMain gets the NSWindow* from the notification object and verifies that window.isVisible == YES, window.windowNumber > 0 and window.screen != nil. However, window.windowNumber is missing from the array [NSWindow windowNumbersWithOptions: NSWindowNumberListAllSpaces] and from CGWindowListCopyWindowInfo( kCGWindowListOptionOnScreenOnly, kCGNullWindowID ), how can that be? The window number is in the array returned by CGWindowListCopyWindowInfo( kCGWindowListOptionAll, kCGNullWindowID ). I'm seeing this issue in macOS 15, maybe 14, but not 13.
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ViewBridge to RemoteViewService Terminated (...)
After updating to Sonoma, the following is logged in the Xcode console when an editable text field becomes key. This doesn't occur on any text field, but it seems to happen when the text field is within an NSPopover or an NSSavePanel. ViewBridge to RemoteViewService Terminated: Error Domain=com.apple.ViewBridge Code=18 "(null)" UserInfo={com.apple.ViewBridge.error.hint=this process disconnected remote view controller -- benign unless unexpected, com.apple.ViewBridge.error.description=NSViewBridgeErrorCanceled} What does this mean?
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Sep ’24
Content size of NSWindow returns zero frame after setting view on macOS 15.0 and xCode 16.1
I would like to show a nswindow at a position on screen base on height of the nswindow and its content view. I received zero width and height on macOS 15.0 and xCode 16.1 however they were returned correct width and height on previous macOS version. import Cocoa import SwiftUI class AppDelegate: NSObject, NSApplicationDelegate { private var window: NSWindow! func applicationDidFinishLaunching(_ aNotification: Notification) { window = NSWindow( contentRect: .zero, styleMask: [.miniaturizable, .closable, .resizable], backing: .buffered, defer: false) window.title = "No Storyboard Window" window.contentView = NSHostingView(rootView: ContentView()) // a swiftui view window.center() let windowFrame = window.frame print("window Frame \(windowFrame)") // print width and height zero here window.makeKeyAndOrderFront(nil) } } struct ContentView: View { var body: some View { VStack { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } .padding() } } I tried window.layoutIfNeeded() after setting contentview but it didn't work How can I get the frame after setting contentview for nswindow on macOS 15.0?
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Cocoa Binding for custom class
So I was trying to use an NSArrayController to bind the contents of a property , first I tried using NSDictionary and it worked great, here's what I did: @interface ViewController : NSViewController @property IBOutlet ArrayController * tableCities; @end ... @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; NSString* filePath = @"/tmp/city_test.jpeg"; NSDictionary *obj = @{@"image": [[NSImage alloc] initByReferencingFile:filePath], @"name": @"NYC", @"filePath": filePath}; NSDictionary *obj2 = @{@"image": [[NSImage alloc] initByReferencingFile:filePath], @"name": @"Chicago", @"filePath": filePath}; NSDictionary *obj3 = @{@"image": [[NSImage alloc] initByReferencingFile:filePath], @"name": @"Little Rock", @"filePath": filePath}; [_tableCities addObjects:@[obj, obj2, obj3]]; } @end Now for an NSPopUpButton, binding the Controller Key to the ArrayController and the ModelKeyPath to "name" works perfectly and the popupbutton will show the cities as I expected. But now, instead of using an NSDictionary I wanted to use a custom class for these cities along with an NSMutableArray which holds the objects of this custom class. I'm having some trouble going about this.
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Binding NSArrayController to an NSMutableArray not working
I have an NSMutableArray defined as a property in my ViewController class: @interface ViewController () @property NSMutableArray *tableCities; @end When the "Add" button is clicked, a new city is added: NSString* filePath = @"/tmp/city_test.jpeg"; NSDictionary *obj = @{@"image": [[NSImage alloc] initByReferencingFile:filePath], @"name": @"testCity", @"filePath": filePath}; [_tableCities addObject: obj]; Okay, this is fine, it is adding a new element to this NSMutableArray, now what I want is to somehow bind the "name" field of each city to my NSPopUpButton. So in storyboard I created an NSArrayController and tried to set its "Model Key Path" to my NSMutableArray as shown below: Then I tried to bind the NSPopUpButton to the NSArrayController as follows: but it doesn't work either, a city is added but the NSPopUpButton isn't displaying anything, what gives?
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New crashes with NSOutlineView in MacOS Sequoia
Hi, I have noticed a major uptick in crash reports, ever since I updated my app for macOS Sequoia. All of them have to do with NSOutlineView, and they all have a similar internal API in the crash log, which shows that the issue is something to do with the framework. They all have references to NSConcreteMapTable and _TtCs12_SwiftObject isEqual. The issue isn't reproducible, but it's reported by many different users, all on macOS15+, and it was never an issue with macOS14 or below, so I'm not sure what to do about it. Here's a couple of examples of the new crash reports: Date/Time: 2024-10-29T06:55:19.999Z Launch Time: 2024-10-29T06:50:08Z OS Version: Mac OS X 15.0.1 (24A348) Report Version: 104 Exception Type: SIGTRAP Exception Codes: TRAP_BRKPT at 0x1a98c9c90 Crashed Thread: 0 Thread 0 Crashed: 0 libswiftCore.dylib 0x00000001a98c9c90 -[_TtCs12_SwiftObject isEqual:] + 240 1 Foundation 0x0000000199ad4e0c probeGC + 408 2 Foundation 0x0000000199b01e6c -[NSConcreteMapTable removeObjectForKey:] + 76 3 AppKit 0x000000019c5966a8 _NSOVFreeRowEntry + 44 4 AppKit 0x000000019c5965c4 _NSOVRecursiveFreeChildrenAndItem + 100 5 AppKit 0x000000019c59649c _NSOVFastRemoveChildRowEntries + 260 6 AppKit 0x000000019c595d40 -[NSOutlineView reloadItem:reloadChildren:] + 1016 7 MyApp 0x0000000104b454fc CJ_CRM.MacCJSidebarViewController.compareContactsDictionariesForPublicGroups() -> () (MacCJSidebarViewController.swift:1611) 8 MyApp 0x0000000104b44518 $s20MyApp26MacCJSidebarViewControllerC27contactsChangedNotificationyySo14NSNotificationCFySo7NSTimerCYbcfU_ (MacCJSidebarViewController.swift:461) 9 MyApp 0x0000000104ba5310 $sSo7NSTimerCIeghg_ABIeyBhy_TR (<compiler-generated>:0) 10 Foundation 0x0000000199b64cfc __NSFireTimer + 100 11 CoreFoundation 0x0000000198988184 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 28 12 CoreFoundation 0x0000000198987e28 __CFRunLoopDoTimer + 1008 13 CoreFoundation 0x0000000198987938 __CFRunLoopDoTimers + 352 14 CoreFoundation 0x000000019896d0f0 __CFRunLoopRun + 1852 15 CoreFoundation 0x000000019896c334 CFRunLoopRunSpecific + 568 16 HIToolbox 0x00000001a3da50cc RunCurrentEventLoopInMode + 288 17 HIToolbox 0x00000001a3daaebc ReceiveNextEventCommon + 632 18 HIToolbox 0x00000001a3dab020 _BlockUntilNextEventMatchingListInModeWithFilter + 72 19 AppKit 0x000000019c4b0a70 _DPSNextEvent + 656 20 AppKit 0x000000019cdd67b8 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 684 21 AppKit 0x000000019c4a3b7c -[NSApplication run] + 476 22 AppKit 0x000000019c47a44c NSApplicationMain + 884 23 MyApp 0x0000000104a1e26c main (main.m:24) 24 ??? 0x0000000198504274 0x0 + 0 Another one with a different trigger but same internal API: Date/Time: 2024-10-29T16:49:12.999Z Launch Time: 2024-10-29T15:51:27Z OS Version: Mac OS X 15.1 (24B83) Report Version: 104 Exception Type: SIGSEGV Exception Codes: SEGV_MAPERR at 0x4cde11282080 Crashed Thread: 0 Thread 0 Crashed: 0 libswiftCore.dylib 0x00000001a04efa1c isSubclass(swift::TargetMetadata<swift::InProcess> const*, swift::TargetMetadata<swift::InProcess> const*) + 28 1 libswiftCore.dylib 0x00000001a04ef9f8 _swift_class_isSubclass + 12 2 libswiftCore.dylib 0x00000001a04ffa9c -[_TtCs12_SwiftObject isEqual:] + 252 3 Foundation 0x00000001906b4cec probeGC + 408 4 Foundation 0x00000001906b4adc -[NSConcreteMapTable objectForKey:] + 64 5 AppKit 0x00000001930f8eec -[NSOutlineView _rowEntryForItem:requiredRowEntryLoadMask:] + 48 6 AppKit 0x00000001930f8e80 -[NSOutlineView parentForItem:] + 24 7 MyApp 0x0000000100e2faec MyApp.MacCJSidebarViewController.outlineView(_: __C.NSOutlineView, selectionIndexesForProposedSelection: Foundation.IndexSet) -> Foundation.IndexSet (MacCJSidebarViewController.swift:759) 8 MyApp 0x0000000100e30dbc @objc MyApp.MacCJSidebarViewController.outlineView(_: __C.NSOutlineView, selectionIndexesForProposedSelection: Foundation.IndexSet) -> Foundation.IndexSet (<compiler-generated>:0) 9 AppKit 0x000000019324c4e4 -[NSTableView _userSelectableRowIndexesForProposedSelection:userCanAlreadyChangeSelection:] + 288 10 AppKit 0x00000001933176c4 -[NSTableView _userSelectRowIndexes:withNewSelectedRow:] + 140 11 AppKit 0x00000001933175a0 -[NSTableView _userSelectSingleRow:] + 76 12 AppKit 0x0000000193315c8c -[NSTableView mouseDown:] + 2536 13 AppKit 0x0000000193315120 -[NSOutlineView mouseDown:] + 72 14 MyApp 0x0000000100dabb38 -[CustomNSOutlineView mouseDown:] (CustomNSOutlineView.m:180) 15 AppKit 0x000000019320d98c forwardMethod + 248 16 AppKit 0x000000019320d98c forwardMethod + 248 17 AppKit 0x0000000193213518 -[NSWindow(NSEventRouting) _handleMouseDownEvent:isDelayedEvent:] + 3668 18 AppKit 0x000000019319f00c -[NSWindow(NSEventRouting) _reallySendEvent:isDelayedEvent:] + 380 19 AppKit 0x000000019319ecbc -[NSWindow(NSEventRouting) sendEvent:] + 280 20 AppKit 0x00000001939b6bf0 -[NSApplication(NSEventRouting) sendEvent:] + 1652 21 AppKit 0x00000001935c489c -[NSApplication _handleEvent:] + 56 22 AppKit 0x000000019306ab08 -[NSApplication run] + 516 23 AppKit 0x0000000193041364 NSApplicationMain + 884 24 MyApp 0x0000000100d0626c main (main.m:24) 25 ??? 0x000000018f0e4274 0x0 + 0 I just created a Feedback FB15625970. Please let me know if this is a known issue, and/or if there's any ideas out there on how I can do to avoid this. It's causing a lot of instability in my app, that wasn't there before macOS15, so something changed in the internal APIs, and hopefully there's a way to work around it.
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[macOS Sequoia] Using RegisterEventHotkey with option and shift modifiers doesn't working anymore
Hello. In my app, I use RegisterEventHotkey to implement global keyboard shortcuts to trigger actions. Up until macOS Sequoia, I was able to use a keyboard shortcut with option and shift as the modifiers, like option shift 2 (⌥ ⇧ 2). Now, on macOS Sequoia, using RegisterEventHotkey to register a hotkey with those exact modifiers (option and shift), regardless of the key, fails with the error -9868 (eventInternalErr). Is this a documented and wanted change, or is this a bug? Other modifier keys (just command, command option, command shift, command control, control shift, etc), all work. Any insight into this would be appreciated. (Feedback filed: FB15163561) Thank you, Matthias
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Sep ’24
Unable to add WeatherKit in Xcode 16
Hello fellow developers, I’m posting this short message because I’m trying to add WeatherKit to my application, but I’m running into a problem. I have correctly declared my application on Apple’s website under Certificates, IDs & Profiles, and I have checked WeatherKit. However in Xcode, I do not have the option to add WeatherKit in Signing & Capabilities. The option doesn’t appear even though I have the Automatically manage signing box checked. What can I do to resolve this issue? Thank you for your response.
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Cocoa: Simultaneous fullscreen toggle & opening of modal dialog fails
Does Cocoa have documentation that describes why this functionality is not supported? To try it out is simple, create a default application that uses Objective C in XCode, add a button that toggles the window into fullscreen and opens a modal save-as dialog at the same time. The fullscreen transition will half-complete but kick the application out of fullscreen instantly. Is this expected behavior? The test application is attached below. The XCode test application
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App was crashing in xcode 16 due to Quicklook UI framework
QLPreviewView was used in the app to display the file previews. But the following crash was happening. Date/Time: 2024-09-13 22:03:59.056 +0530 OS Version: Mac OS X 10.13.6 (17G14042) Report Version: 12 Anonymous UUID: 7CA3750A-2BDD-3FFF-5940-E5EEAE2E55F5 Time Awake Since Boot: 4300 seconds System Integrity Protection: disabled Notes: Translocated Process Crashed Thread: 0 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: DYLD, [0x1] Library missing Application Specific Information: dyld: launch, loading dependent libraries Dyld Error Message: Library not loaded: /System/Library/Frameworks/QuickLookUI.framework/Versions/A/QuickLookUI Referenced from: /private/var/folders/*/Notebook (Beta).app/Contents/MacOS/Notebook (Beta) Reason: image not found
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Sep ’24
Since Sequoia, NSSearchField in NSToolbar is not always getting focus when asked to.
My app (Find Any File) behaves strangely on Sequoia: When the code calls the window's makeFirstResponder on the NSSearchField item in the window's toolbar, and if the toolbar is currently showing the small loupe icon, it should: Switch to showing an NSTextView in place of the loupe icon Make the text view the first responder so that the user can type in it. This used to work reliably before macOS 15, but in 15.0.1 and also the current 15.1 beta it often misses step 1 or or step 2. When it misses step 1, then the window's first responder reports back to it's set to the text field, but its frame is very narrow (width is 4 isntead of 192). And when it misses step 2, then the textview is visible but hasn't gained focus - instead, the main window is the first responder. This happening is quite random. I find no pattern. Even worse, after calling makeFirstResponder, if I check the window's first responder, it's always the expected NSTextView, even if I delay the check with dispatch_async(dispatch_get_main_queue(), ^{ …. So I cannot even reliably detect when this goes wrong in order to act on it. Has anyone else noticed this to happen in their apps?
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Sending events to VZVirtualMachineView
I'm trying to send various user input events to a virtual machine. The app is built in SwiftUI, so the VZVirtualMachineView is part of a view controller wrapped in NSViewControllerRepresentable. Non-modified keystrokes and mouse clicks work fine, but I can't send modified keystrokes (e.g., ⌘F). These come through without the modifier (e.g., plain F). I also haven't been able to get mouse scroll wheel events to do anything in the VM. I installed a local event monitor with addLocalMonitorForEvents(matching:handler:). Before the VM boots and the VM view exists, typing myself generates events that I see with the monitor. After the VM boots, though, the monitor does not see any of my keystrokes. The monitor never sees any of my programmatically generated events. I am sending these all through NSWindow.sendEvent(_:). Is there anything special about VZVirtualMachineView that might affect how it handles injected events? It's obvious possible (likely) that I'm doing something wrong with how I build and/or send these events into the application. Can anyone point me to documentation or examples that aren't easily found through search engines?
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drawing NSView in Sequoia
In genealogy software, I have an NSView that displays a family tree where each person is in a subview. Before Sequoia, the subviews would draw in the order I add them to the parent NSView. For some reason, Sequoia calls drawRect in reverse order. For example, a tree with cells for son, father, and mother used to be drawn in that order, but Sequoia draws them as mother, father, and son. For static cell placement it would not matter, but these trees dynamically adjust as users change data or expand and contract branches from the tree. Drawing them in the wrong order messes up all the logic and many trees are corrupted. Has the new drawing order been implemented for some reason and can it be changed? Is it documented?
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Possibly Incorrect Statement in AppKit Release Notes for macOS 14.
While trying to debug some weird drawing issues under macOS 14, I remembered that there was a comment in the AppKit Release notes related to drawing and NSView.clipsToBounds. AppKit Release Notes for macOS 14 Under the section titled NSView, the following statement is made: For applications linked against the macOS 14 SDK, the default value of this property is true. Apps linked against older SDKs default to false. Some classes, like NSClipView, continue to default to true. Is this statement possibly backwards? From what I can tell, under macOS 14 NSView.clipsToBounds now defaults to false. I came across this while trying to debug an issue where views that override drawRect with the intent of calling NSFillRect(self.bounds) with a solid color are, sometimes, briefly flickering because self.bounds is NSZeroRect, even though self.frame is not (nor is the dirtyRect). This seems to be happening when views are added as subviews to a parent view. The subviews, which override drawRect, periodically "miss" a repaint and thus flicker. This seems to happen when views are frequently added or removed, like what happens in a scrolling view that is "recycling" views as they go offscreen. Views that scroll into the viewport are added as subviews and, sometimes, briefly flicker. Replacing calls to drawRect with wantsUpdateLayer and updateLayer eliminates the flickering, which makes me think something is going astray in drawRect and the various rects you can use. This is with Xcode 15.4, linking against macOS 14.5 and running on macOS 14.6.1
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Binding NSPopUpButton to an NSMutableArray
My view controller has this property: @property NSMutableArray *tableCities; Whenever I press a button a new city object is added to this array, it consists of a dictionary of NSStrings containing the name and state of the city being added. Now, I have an NSPopUpButton that I'd like to bind to the city name of all cities in this NSMutableArray, how exactly can I achieve this with the Bindings Inspector?
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Applying Custom Rounded Corners to a macOS Window
Which method allows me to apply larger-than-default rounded corners to a macOS window while maintaining the system’s dynamic, contrasting border – similar to what’s seen in the Control Center popup? (Control Center has a corner radius of 16, the default system window is 10.) While I know how to closely achieve this effect manually for my plain panel, I'd like to leverage the built-in method and get it for free from the OS. I’ve spent way more time on this problem than I'm willing to admit, and searched extensively, but haven’t found any solution. I’d really appreciate any pointers. Thank you.
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Oct ’24