On XCode 14.3.1, downloading support files for iPadOS 17, fails with message:
**Could not locate device support files
You may be able to resolve the issue by installing the latest version of Xcode from the Mac App Store or developer.apple.com.
[missing string: 869a8e318f07f3e2f42e11d435502286094f76de]**
on XCode 15.0 beta (15A5160n), iPad does not show up.
Have rebooted Mac, iPad, Settings > Clear Trusted Computers
=> no iPad in XCode 15
=> missing support files message on XCode 14.3.1
Am stuck. How to get unstuck quickly?
Xcode
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Is it possible to merge or split a string catalog? It doesn't seem possible now.
The workaround i use now is eidting the xcstrings file in TextEdit.
Hi.
I want to use OSLog. It is working as expected inside my controller. I can view all details in the console and can use "jump to source" and it jumps to the source code :) NICE
If I call this inside a package in side a static func like this
Package Example:
import OSLog
class A {
static func testLog(meesage: String) {
Logger(subsystem: "Test", category: "console").info("\(message)")
}
}
I can the message inside the console but "Jump to soure" is not working. Only a ?
appears on screen.
Did I miss anything ?
Registering simulator runtime with CoreSimulator failed.
Domain: DVTDownloadableErrorDomain
Code: 29
User Info: {
DVTErrorCreationDateKey = "2023-06-22 17:40:21 +0000";
}
The service used to manage runtime disk images (simdiskimaged) crashed or is not responding
Domain: com.apple.CoreSimulator.SimError
Code: 410
System Information
macOS Version 13.4.1 (Build 22F82)
Xcode 15.0 (22181.22) (Build 15A5161b)
Timestamp: 2023-06-22T12:40:21-05:00
How to Recreate:
Download XCode-beta
Create VisionProApp
Click on top where it says visionOS not installed
Wait for it to download
Get above error
Hope someone can help!
Hello All,
I am stuck in this error for a week. I tried reinstalling Xcode 14.1, adding '-f' in frameworks.sh but neither worked. Below is the error. I would really appreciate if you can help.
Also, build gets succeeded and also I can run the app on the simulator, but I cannot archive it.
Error
PhaseScriptExecution [CP]\ Embed\ Pods\ Frameworks /Users/dhiralpanjwani/Library/Developer/Xcode/DerivedData/Lupus_Decision_Aid-haxtkzwojyytuwedvxiexocoohxi/Build/Intermediates.noindex/ArchiveIntermediates/Lupus\ Decision\ Aid/IntermediateBuildFilesPath/Lupus\ Decision\ Aid.build/Release-iphoneos/Lupus\ Decision\ Aid.build/Script-570BD887603D2E782013C015.sh (in target 'Lupus Decision Aid' from project 'Lupus Decision Aid')
cd /Users/dhiralpanjwani/Downloads/iOS/Lupus\ Decision\ Aid\ copy
/bin/sh -c /Users/dhiralpanjwani/Library/Developer/Xcode/DerivedData/Lupus_Decision_Aid-haxtkzwojyytuwedvxiexocoohxi/Build/Intermediates.noindex/ArchiveIntermediates/Lupus\\ Decision\\ Aid/IntermediateBuildFilesPath/Lupus\\ Decision\\ Aid.build/Release-iphoneos/Lupus\\ Decision\\ Aid.build/Script-570BD887603D2E782013C015.sh
mkdir -p /Users/dhiralpanjwani/Library/Developer/Xcode/DerivedData/Lupus_Decision_Aid-haxtkzwojyytuwedvxiexocoohxi/Build/Intermediates.noindex/ArchiveIntermediates/Lupus Decision Aid/BuildProductsPath/Release-iphoneos/Lupus Decision Aid.app/Frameworks
/Users/dhiralpanjwani/Downloads/iOS/Lupus Decision Aid copy/Pods/Target Support Files/Pods-Lupus Decision Aid/Pods-Lupus Decision Aid-frameworks.sh: line 43: source: unbound variable
Command PhaseScriptExecution failed with a nonzero exit code
Hi
Is anyone aware of a way to emulate the digital crown within the Vision Pro Simulator? I've tried various key/scrolling combinations without any luck.
I am interested to see how the progressive immersion mode works.
Thanks
How do you enable WebXR support in visionOS's Safari using the simulator? Is there a hidden option or flag somewhere? I've seen videos showcasing WebXR in the simulator, I believe, so I think it is possible.
Throughout the WWDC guides and videos, Apple claims existing iOS and iPadOS apps will run in the visionOS Pro Simulator "unmodified." But none of my existing UIKit apps do.
xrOS is installed and it does run for new project templates. But even after making sure "Apple Vision (Designed for iPad)" is added to my project settings, the destination never appears in the picker UI.
What is Xcode detecting? If existing apps must be using SwiftUI or somesuch, then Apple needs to state that as a requirement.
And if that is the case, is there a migration example of meeting this requirement without breaking or rewriting my apps?
According to the WWDC202310224 "Simplify distribution in Xcode and Xcode Cloud" video, there are two questions about my development process.
First, the developer must use "Development Profile" to config Signing & Capability instead of "Developer ID Application profile" for building Applications?
shown as the pictures below
Second, after build application successfully with "Development Profile", process Product -> archive will fail with "Command SetOwnerAndGroup failed with a nonzero exit code"
error message, I have no idea how to solve this problem.
Cloud you please tell me how to successfully archive the DriverKit application step by step and further directly distribute Application ?
Thanks for your helpful support.
Hello,
The Xcodebuild command fails with error
xcodebuild[86000:378785] DVTCoreDeviceEnabledState: DVTCoreDeviceEnabledState_Disabled set via user default (DVTEnableCoreDevice=disabled)
Can anyone help me please?
When I tried to set the parameter -userdefault=DVTEnableCoreDevice=enabled
I was getting many errors like below
DVTExtendedPlatformInfo: Synthesized watchos Extended Platform Info because no plugin existed to provide it or that plugin was not loaded
Object: <DVTExtendedPlatformInfo>
Method: +extendedPlatformInfoForPlatformIdentifier:error:
Thread: <_NSMainThread: 0x6000011b0480>{number = 1, name = main}
Please file a bug at https://feedbackassistant.apple.com with this warning message and any useful information you can provide.
I have chronic problems with the connection between Xcode and my phone.
I plug the phone in and Xcode says "Waiting for phone to unlock", but the phone is already unlocked. I try locking and unlocking it, but nothing happens.
If I can get past this problem by disconnection and reconnecting the phone a couple of times, it gets into the "downloading symbols" phase and never gets out of it.
Finally, even though I have checked the "Connect via network" option, it never works, and I can never connect unless I plug in the phone with a USB cord (yes, the phone and the computer are on the same Wifi network).
Some days this is just an annoyance, but some days (like today) I really need to test something on my phone for a customer who's waiting for it, and I cannot. The thing I'm trying to test involves sending text messages so I can't use the simulator or even an iPad. What can I do to debug this problem?
using #if os(visionOS) does not work in beta 2, but I have noticed in the simulator that I really need to use thicker lines and darker colors for better legibility. Is there a way to do this in beta 2 yet?
Good afternoon,
I'm trying to develop my firs IOS app using Capacitor and Quasar, but I having a problem:
I need to set my hostname and I found that variable in CAPInstanceDescriptor class ( static let hostname = "myhost"), but it doesn't work.
How can I fix that? I need to set my host to release my app.
Regards
Xcode: Version 15.0 beta 2 (15A5161b)
iPhone: iOS 17.0 (21A5268h)
Run from Xcode to Simulator or my iPhone, build successfully, install failed with the same error:
My widget extension target info.plist file looks like the image below, and it worked find with all the previous Xcode version.
After adding the key NSExtensionPrincipalClass like this:
I can install my app to simaltor and my device, however, when archive and upload to the App Store (for TestFlight testing), i got another error (the first one is related to this issue, the second i could not figure out what it is):
I am getting the following errors when I attempt to build my project since I updated Xcode to Version 15.0 beta 2 (15A5161b). I am wondering if anyone could help me figure it out as I have already cleared the cache and the build folder as well as reinstalling the firebase package entirely. Here are the two errors I have been receiving:
"failed to verify module interface of 'Project_Name' due to the errors above; the textual interface may be broken by project issues or a compiler bug" (The code on the line this error is on is on a autogenerated file titled "Project_Title.private" and cannot be edited, "// swift-interface-format-version: 1.0")
The other error I assume also has to do with the above issue, "no such module as 'firebase'" ( the code on line of question is "import Firebase".) I would appreciate ay help I could get because I cannot find any documentation or similar problems. I have attached screenshots below for your convenience.
Thank you for your help!
The Accessibility Inspector tool stopped working in the simulator after the release of Xcode 14.3.1 (14E300b).
I am looking for some older WWDC sessions, for example "High Performance Auto Layout". It was available month ago by link https://developer.apple.com/videos/play/wwdc2018/220/.
Now the session is unavailable, and there are only few left from WWDC2018. The same issue I experience with some other WWDC sessions.
Why does Apple remove older sessions? And where can I find them?
When UICollectionViewFlowLayoutAlertForInvalidItemSize Occured
Some Log Like These Occurred, and then app crash
*** Assertion failure in void _UIGraphicsBeginImageContextWithOptions(CGSize, BOOL, CGFloat, BOOL)(), UIGraphics.m:410
crash Output
*** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UIGraphicsBeginImageContext() failed to allocate CGBitampContext: size={0, 16}, scale=3.000000, bitmapInfo=0x2002. Use UIGraphicsImageRenderer to avoid this assert.'
My current app's version is 3.0 and build 4 (which i set in the identify tab as shown in the picture below). When I created a new Widget Extension and when I build I get this warning: The CFBundleVersion of an app extension ('1') must match that of its containing parent app ('4').
I know for a fact that this is the issue with the build and version number not being the same as my app. But I just don't see a place where I can change it in the Xcode tabs instead of manually changing it in my info.plist
I remember seeing and using the option to change the build and version numbers for widget extensions in Xcode 13, 14.
This how it looks for the iOS app:
This how it looks for the Widget Extension:
Hoping this is just a bug!
Anyone know how to set Side By Side Comparison in the new commit UI? New UI seems to missing a lot of features like multi-select of files to discard/stage...