Photos & Camera

RSS for tag

Explore technical aspects of capturing high-quality photos and videos, including exposure control, focus modes, and RAW capture options.

Post

Replies

Boosts

Views

Activity

ICDeviceBrowser fails to find any devices after iOS 18 update
I have an app that uses the ImageCaptureCore's ICDeviceBrowser to find and connect to external digital cameras. Prior to iOS 18 this worked just fine, the device browser would start up and find any cameras connected via USB. However since the update the device browser fails to ever detect any connected device or to trigger any delegate events at all after browser start. I noticed that the Contents authorization in iOS 18 is undetermined, where in previous iOS versions it would default to authorized. I tried to resolve this by requesting authorization, however this immediately returns denied without ever having prompted the app user for permission. I do have the Camera Privacy Usage description setup, and also am able to request permission for the iOS camera successfully. How can I successfully request contents authorization via ICC or otherwise? Or are there alternative Apple libraries I can use for finding and connecting to external digital cameras on iOS?
4
5
667
Jun ’24
LockedCameraCapture - Access to App Group User Defaults in a lock screen camera extension
From what I understood from watching the session LockedCameraCapture, the extension doesn't have access to the App Group User Defaults, so I'm wondering how I can synchronize preferences between the extension and the main app. From what I can see, the builtin iOS Camera app is able to synchronize its preferences. For example, the "Live Photo" mode toggle state is preserved whether in the main app or in the lock screen. Is there anything I'm not aware of?
2
0
621
Jun ’24
On my iOS 18 phone,"requestAVAssetForVideo" returned a path with other characters
When I call requestAVAssetForVideo to retrieve a video for upload, the system appends a string of unknown characters to the returned path. like this: /var/mobile/Media/DCIM/101APPLE/IMG_1034.MOV#YnBsaXN0MDDRAQJfEBtSZxxxx1vZGUQAAgLKQAAAAAAAAEBAAAAAAAAAAMAAAAAAAAAAAAAAAAAAAAr ps: I encountered a similar issue before when retrieving spatial videos on systems below iOS 18.
2
0
877
Jun ’24
builtInTripleCamera is not automatic switching from one camera to another
Hey! I'm working on a camera app and I've noticed that the .builtInTripleCamera doesn't behave anything like the native app. Tested on iPhone 15 Pro Max and iPhone 12 Pro Max. The documentation states the following, but that seems quite different from what is happening in the app: Automatic switching from one camera to another occurs when the zoom factor, light level, and focus position allow. So, does it automatically switch like the native camera, or do I need to do something? Custom Camera vs Native Camera Custom Camera Native Camera The code was adapted from the Apple's project AVCamFilter. Just download the AVCamFilter and update videoDeviceDiscoverySession: private let videoDeviceDiscoverySession = AVCaptureDevice.DiscoverySession( deviceTypes: [.builtInTripleCamera], mediaType: .video, position: .unspecified )
2
0
562
Jun ’24
Failed to save videos
Dear When I use iOS17 to save videos downloaded from the network to my album, it shows Domain=PHPhotosErrorDomain Code=3302. Through searching official documents, it was found that 3302 means "An error that indicates the asset resource validation failures." However, the specific reason is unknown. Is there any article to explain
1
0
431
Jun ’24
Why is `isDepthDataDeliverySupported` returning false on an iPad Pro using `builtInDualWideCamera`?
I am trying to use the AVCamFilter Apple sample project discussed in this WWDC session to get depth data using the dual camera. The project has built-in features to get depth data from the dual camera. When the sample project was written builtInDualWideCamera didn't exist yet, and the project only tries to get builtInDualCamera and builtInWideAngleCamera. When I run the project on my iPad Pro it doesn't show any of the depth-related UI because the device doesn't have a builtInDualCamera device. So I added builtInDualWideCamera in to the videoDeviceDiscoverySession, and it seems to get that device properly, but isDepthDataDeliverySupported is returning false still. Is there some reason why isDepthDataDeliverySupported is false even though I seem to be using a dual camera device? I know the device has a builtInLiDARDepthCamera but I wanted to try out the dual camera depth data to see how it performs for shorter distances. I wouldn't have expected the dual camera depth data delivery to be made unavailable on the device just because the LiDAR sensor is already available. Using iPadOS 17.5.1, iPad Pro 11-inch 4th generation. The depth feature of this sample app works fine on an iPhone 15 I tested. Also tried on an iPhone 15 Pro and it worked even though that device also has a LiDAR sensor, so the issue is presumably not related to the fact that the iPad Pro has a LiDAR sensor.
4
0
618
Jun ’24
iPad Pro M4 - camera orientation on lanscape front-facing camera
I've had a photo app in the Store for 10+ years that just started behaving unexpectedly on the newly release iPad Pro M4 (May 2024). This is the first iPad with the camera on the landscape (longer) edge of the iPad. The camera preview behaves as expected in my app, but the resulting photos are upside-down. How can I determine when I am dealing with the landscape camera? I'd like to avoid casing on a device by device basis. I have been unable to find any mention of a new API call that would allow me to determine which front-facing camera I'm dealing with. Does something like this exist? Thanks!
1
1
599
Jun ’24
Properly rotate/mirror video in AVCaptureVideoDataOutput and flipping input devices
Hey all, I have a pretty complicated camera setup so bear with me. You know how Instagram's Camera supports recording a video and flipping Camera devices while recording? I built the same thing using AVCaptureVideoDataOutput and it works fine, but it does not support rotation. (neither does Instagram, but I still need it, lol) So there's two ways to implement rotation (and mirroring) in AVCaptureVideoDataOutput: 1. Set it on the AVCaptureConnection Rotation and vertical mirror mode can be set directly on the AVCaptureVideoDataOutput's connection to the Camera: let output = AVCaptureVideoDataOutput(...) cameraSession.addOutput(output) for connection in output.connections { connection.videoRotation = 90 connection.isVideoMirrored = true } But according to the documentation this is expensive and comes with a performance overhead. I haven't really benchmarked it yet, but I assume rotating and mirroring 4k buffers isn't cheap. I'm building a camera library that is used by a lot of people, so all performance decisions have a big impact. 2. Set it on AVAssetWriter Instead of actually physically rotating large pixel buffers, we can also just set the AVAssetWriter's transform property to some affine transformation - which is comparable to how EXIF tags work. We can set both rotation and mirror modes using CGAffineTransforms. Obviously this is much more efficient and does not come with a performance overhead on the camera pipeline at all, so I'd prefer to go this route. Problem The problem is that when I start recording with the front Camera (AVAssetWriter.transform has a mirror on the CGAffineTransform), and then flip to the back Camera, the back Camera is also mirrored. Now I thought I could just avoid rotation on my buffers and only use isVideoMirrored on the AVCaptureConnection when we are using the front camera, which is a fair performance compromise - but this won't work because isVideoMirrored applies mirroring alongside the vertical axis - and since the video stream is naturally in landscape orientation, this will flip the image upside down instead of mirroring it alongside the vertical axis... whoops! 😅 This is pretty obvious as the transform applies to the entire video stream, but now I am not sure if the AVAssetWriter approach will work for my use-case. I think I will need to eagerly physically rotate the pixel buffers by setting the AVCaptureConnection's videoRotation & isVideoMirrored properties, but I wanted to ask here in case someone knows any alternatives to doing that in order to avoid the performance and memory overhead of rotating buffers? Thanks!
0
0
536
Jun ’24
AVFoundation: Strange error while trying to switch camera formats with the touch of a single button.
I'm getting the following output from my iOS app's debug console, note the error on the last line: Capture format keys: ["600x600@25", "1200x1200@5", "1200x1200@30", "1600x1200@2", "1600x1200@30", "3200x2400@15", "3200x2400@2", "600x600@30"] Start capture session for 1600x1200@30: <AVCaptureSession: 0x303c70190 [AVCaptureSessionPresetPhoto]> Stop capture session: <AVCaptureSession: 0x303c70190 [AVCaptureSessionPresetInputPriority]> <AVCaptureDeviceInput: 0x303ebb720 [Medwand S3 Camera]>[vide] -> <AVCaptureVideoDataOutput: 0x303edf1e0> <AVCaptureDeviceInput: 0x303ebb720 [Medwand S3 Camera]>[vide] -> <AVCapturePhotoOutput: 0x303ee3e20> <AVCaptureDeviceInput: 0x303ebb720 [Medwand S3 Camera]>[vide] -> <AVCaptureVideoPreviewLayer: 0x3030b33c0> Start capture session for 600x600@30: <AVCaptureSession: 0x303c70190 [AVCaptureSessionPresetInputPriority]> <AVCaptureDeviceInput: 0x303ebb720 [Medwand S3 Camera]>[vide] -> <AVCaptureVideoDataOutput: 0x303edf1e0> <AVCaptureDeviceInput: 0x303ebb720 [Medwand S3 Camera]>[vide] -> <AVCapturePhotoOutput: 0x303ee3e20> <AVCaptureDeviceInput: 0x303ebb720 [Medwand S3 Camera]>[vide] -> <AVCaptureVideoPreviewLayer: 0x3030b33c0> <<<< FigSharedMemPool >>>> Fig assert: "blkHdr->useCount > 0" at (FigSharedMemPool.c:591) - (err=0) This is in response to trying to switch capture formats between the two key modes that must regularly be used by my application. Below you will find the functions that I use to start and stop capturing frames to my preview layer. I have a UI with three buttons. Off Mode 1 Mode 2 If I tap the Off button in between tapping Mode 1 or Mode 2 all is well; I can do this all day. However, attempt to jump between Mode 1andMode 2` directly I run into issues. I added a layer of software between the UI and the underlying functions so that I could make sure to turn off the Camera before turning it back on in the opposite mode and was surprised to get this output. Can someone at Apple please tell me what is going on here? For the rest of you, if anyone knows the magic incantation to safely switch camera formats, please paste that code here. Thanks. I've included my code below. func start(for deviceFormat: String) { sessionQueue.async { [unowned self] in logger.debug("Start capture session for \(deviceFormat): \(self.captureSession)") do { guard let format = formatDict[deviceFormat] else { throw Error.captureFormatNotFound } captureSession.stopRunning() captureSession.beginConfiguration() // May not be necessary. try captureDevice.lockForConfiguration() // Without this we get an error. captureDevice.activeFormat = format captureDevice.unlockForConfiguration() // Matching function: Necessary. captureSession.commitConfiguration() // Matching function: May not be necessary. captureSession.startRunning() } catch { logger.fault("Failed to start camera: \(error.localizedDescription)") errorPublisher.send(error) } } } func stop() { sessionQueue.async { [unowned self] in logger.debug("Stop capture session: \(self.captureSession)") captureSession.stopRunning() } }
0
0
467
May ’24
Changing CIKernel sampler coord causes chaos
I feel like I'm missing something really simple. I've got the simplest possible CIKernel, it looks like this: extern "C" float4 Simple(coreimage::sampler s) { float2 current = s.coord(); float2 anotherCoord = float2(current.x + 1.0, current.y); float4 sample = s.sample(anotherCoord); // s.sample(current) works fine return sample; } It's (in my mind) incrementing the x position of the sampler by 1 and sampling the neighboring pixel. What I get in practice is a bunch of banded garbage (pictured below.) The sampler seems to be pretty much undocumented, so I have no idea whether I'm incrementing by the right amount to advance one pixel. The weird banding is still present if I clamp anootherCoord to s.extent() but it behaves normally if I sample s.coord() unchanged. I'm trying to write a box blur that samples / averages neighboring pixels and am completely blocked by this. What am I missing?
2
0
602
May ’24
The FOV is not inconsistent when taking photo if stabilization applied in iPhone15 pro max
Hi, I am developing iOS mobile camera. I noticed one issue related to the user privacy. when AVCaptureVideoStabilizationModeStandard is set to AVCaptureConnection which sessionPreset is 1920x1080Preset, after using system API to take a photo, the FOV of the photo will be bigger than preview stream and it will show more content especially in iPhone 15 pro max rear camera. I think this inconsistency will cause the user privacy issue. Can you show me the solution if I don't want to turn the StabilizationMode OFF? I tried other devices, this issue is ok but in iPhone 15pm this issue is very obvious. Any suggestions are appreciated.
1
0
540
May ’24
Will the new iPad Pro support RAW capture?
Just watched the new product release, and I'm really hoping the new iPad Pro being advertised as the next creative tool for filmmakers and artists will finally allow RAW captures in the native Camera app or AVFoundation API (currently RAW available devices returns 0 on the previous iPad Pro). With all these fancy multicam camera features and camera hardware, I don't think it really takes that much to enable ProRAW and Action Mode on the software side of the iPad. Unless their strategy is to make us "shoot on iPhone and edit on iPad" (as implied in their video credits) which has been my workflow with the iPhone 15 and 2022 iPad Pro :( :(
0
0
442
May ’24
AVCapturePhoto always highest resolution with builtInDualWideCamera and constituent device photo delivery enabled
I have built a camera application which uses a AVCaptureSession with the AVCaptureDevice set to .builtInDualWideCamera and isVirtualDeviceConstituentPhotoDeliveryEnabled=true to enable delivery of "simultaneous" photos (AVCapturePhoto) for a single capture request. I am using the hd1920x1080 preset, but both the wide and ultra-wide photos are being delivered in the highest possible resolution (4224x2376). I've tried to disable any setting that suggests that it should be using that 4k resolution rather than 1080p on the AVCapturePhotoOutput, AVCapturePhotoSettings and AVCaptureDevice, but nothing has worked. Some debugging that I've done: When I turn off constituent photo delivery by commenting out the line of code below, I end up getting a single photo delivered with the 1080p resolution, as you'd expect. // photoSettings.virtualDeviceConstituentPhotoDeliveryEnabledDevices = captureDevice.constituentDevices I tried the constituent photo delivery with the .builtInDualCamera and got only 4k results (same as described above) I tried using a AVCaptureMultiCamSession with .builtInDualWideCamera and also only got 4k imagery I inspected the resolved settings on photo.resolvedSettings.photoDimensions, and the dimensions suggest the imagery should be 1080p, but then when I inspect the UIImage, it is always 4k. guard let imageData = photo.fileDataRepresentation() else { return } guard let capturedImage = UIImage(data: imageData ) else { return } print("photo.resolvedSettings.photoDimensions", photo.resolvedSettings.photoDimensions) // 1920x1080 print("capturedImage.size", capturedImage.size) // 4224x2376 -- Any help here would be greatly appreciated, because I've run out of things to try and documentation to follow 🙏
2
0
701
Apr ’24
Synchronize AVCaptureVideoDataOutputs in a AVCaptureMultiCamSession with an AVCaptureDataOutputSynchronizer
I have a camera application which aims to take images as close to simultaneously as possible from the wide and ultra-wide cameras. The AVCaptureMultiCamSession is setup with manual connections. Note: we are not using builtInDualWideCamera with constituent photo delivery enabled since some features we use are not supported in that mode. At the moment, we are manually trying to synchronize frames between the two cameras, but we would like to use the AVCaptureDataOutputSynchronizer to improve our results. Is it possible to synchronize the wide and ultra-wide video outputs? All examples and docs that I've found show synchronization with video and depth, metadata, or audio, but not two video outputs. From my testing, I've found that the dataOutputSynchronizer either fires with the wide video output, or the ultra video output, but never both (at least one is nil), suggesting that they are not being synchronized. self.outputSync = AVCaptureDataOutputSynchronizer(dataOutputs: [wideCameraOutput, ultraCameraOutput]) outputSync.setDelegate(self, queue: .main) ... func dataOutputSynchronizer(_ synchronizer: AVCaptureDataOutputSynchronizer, didOutput synchronizedDataCollection: AVCaptureSynchronizedDataCollection) { guard let syncWideData: AVCaptureSynchronizedSampleBufferData = synchronizedDataCollection.synchronizedData(for: self.wideCameraOutput) as? AVCaptureSynchronizedSampleBufferData, let syncedUltraData: AVCaptureSynchronizedSampleBufferData = synchronizedDataCollection.synchronizedData(for: self.ultraCameraOutput) as? AVCaptureSynchronizedSampleBufferData else { return; } // either syncWideData or syncUltraData is always nil, so the guard condition never passes. }
0
0
462
Apr ’24
Navigator.mediaDevices.getUserMedia loads camera but not ios overlay
I have the following code function load() { navigator.mediaDevices.getUserMedia({ video: true }) .then(function (stream) { var videoElement = document.getElementById('video'); videoElement.srcObject = stream; }) .catch(function (error) { console.log('navigator.MediaDevices.getUserMedia error: ', error.message, error.name); }); } <video id="video" playsinline autoplay></video> While the code works fine on browsers and load a camera on IOS. I can't seem to get the full IOS camera overlay (such as zooming etc) I just get a basic camera stream. Is it possible to stream the camera on a browser with full IOS camera functionality?
1
0
794
Apr ’24
iPhoto picture info
I need to know how to change the info for a specific photo in iPhoto. When I scanned the photo into iPhoto on my Mac I clicked on "info" and typed in what I thought at the time was correct info. I now know that the info is wrong but I can't find a way to edit it. I've found online articles on how to change the metadata, but that's not what I want to change. I can change the title for the photo, but I can't change the info I typed in below it. Can anyone help me?
0
0
472
Apr ’24