Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Relevant replacement documents include:
AUPublic/OtherBases/AUEffectBase.h
/* |
File: AUEffectBase.h |
Abstract: Part of CoreAudio Utility Classes |
Version: 1.1 |
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*/ |
#ifndef __AUEffectBase_h__ |
#define __AUEffectBase_h__ |
#include "AUBase.h" |
#include "AUSilentTimeout.h" |
#include "CAException.h" |
class AUKernelBase; |
// Base class for an effect with one input stream, one output stream, |
// any number of channels. |
/*! @class AUEffectBase */ |
class AUEffectBase : public AUBase { |
public: |
/*! @ctor AUEffectBase */ |
AUEffectBase( AudioComponentInstance audioUnit, |
bool inProcessesInPlace = true ); |
/*! @dtor ~AUEffectBase */ |
~AUEffectBase(); |
/*! @method Initialize */ |
virtual OSStatus Initialize(); |
/*! @method Cleanup */ |
virtual void Cleanup(); |
/*! @method Reset */ |
virtual OSStatus Reset( AudioUnitScope inScope, |
AudioUnitElement inElement); |
/*! @method GetPropertyInfo */ |
virtual OSStatus GetPropertyInfo (AudioUnitPropertyID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
UInt32 & outDataSize, |
Boolean & outWritable); |
/*! @method GetProperty */ |
virtual OSStatus GetProperty (AudioUnitPropertyID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
void * outData); |
/*! @method SetProperty */ |
virtual OSStatus SetProperty(AudioUnitPropertyID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
const void * inData, |
UInt32 inDataSize); |
/*! @method StreamFormatWritable */ |
virtual bool StreamFormatWritable (AudioUnitScope scope, |
AudioUnitElement element); |
/*! @method ChangeStreamFormat */ |
virtual OSStatus ChangeStreamFormat ( |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
const CAStreamBasicDescription & inPrevFormat, |
const CAStreamBasicDescription & inNewFormat); |
/*! @method Render */ |
virtual OSStatus Render(AudioUnitRenderActionFlags & ioActionFlags, |
const AudioTimeStamp & inTimeStamp, |
UInt32 inNumberFrames); |
// our virtual methods |
// If your unit processes N to N channels, and there are no interactions between channels, |
// it can override NewKernel to create a mono processing object per channel. Otherwise, |
// don't override NewKernel, and instead, override ProcessBufferLists. |
/*! @method NewKernel */ |
virtual AUKernelBase * NewKernel() { return NULL; } |
/*! @method ProcessBufferLists */ |
virtual OSStatus ProcessBufferLists( |
AudioUnitRenderActionFlags & ioActionFlags, |
const AudioBufferList & inBuffer, |
AudioBufferList & outBuffer, |
UInt32 inFramesToProcess ); |
// convenience format accessors (use output 0's format) |
/*! @method GetSampleRate */ |
Float64 GetSampleRate(); |
/*! @method GetNumberOfChannels */ |
UInt32 GetNumberOfChannels(); |
// convenience wrappers for accessing parameters in the global scope |
/*! @method SetParameter */ |
void SetParameter( AudioUnitParameterID paramID, |
AudioUnitParameterValue value) |
{ |
Globals()->SetParameter(paramID, value); |
} |
// since we overload SetParameter() as above, the following method is required to |
// not hide the virtual function in base class |
/*! @method SetParameter */ |
virtual OSStatus SetParameter(AudioUnitParameterID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
AudioUnitParameterValue inValue, |
UInt32 inBufferOffsetInFrames) |
{ |
return AUBase::SetParameter(inID, inScope, inElement, inValue, inBufferOffsetInFrames); |
} |
/*! @method GetParameter */ |
AudioUnitParameterValue GetParameter( AudioUnitParameterID paramID ) |
{ |
return Globals()->GetParameter(paramID ); |
} |
// since we overload GetParameter() as above, the following method is required to |
// not hide the virtual function in base class |
/*! @method GetParameter */ |
virtual OSStatus GetParameter(AudioUnitParameterID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
AudioUnitParameterValue & outValue) |
{ |
return AUBase::GetParameter(inID, inScope, inElement, outValue); |
} |
/*! @method IsBypassEffect */ |
// This is used for the property value - to reflect to the UI if an effect is bypassed |
bool IsBypassEffect () { return mBypassEffect; } |
protected: |
/*! @method MaintainKernels */ |
void MaintainKernels(); |
/*! @method ShouldBypassEffect */ |
// This is used in the render call to see if an effect is bypassed |
// It can return a different status than IsBypassEffect (though it MUST take that into account) |
virtual bool ShouldBypassEffect () { return IsBypassEffect(); } |
public: |
/*! @method SetBypassEffect */ |
virtual void SetBypassEffect (bool inFlag) { mBypassEffect = inFlag; } |
/*! @method SetParamHasSampleRateDependency */ |
void SetParamHasSampleRateDependency (bool inFlag) |
{ |
mParamSRDep = inFlag; |
} |
/*! @method GetParamHasSampleRateDependency */ |
bool GetParamHasSampleRateDependency () const { return mParamSRDep; } |
struct ScheduledProcessParams // pointer passed in as void* userData param for ProcessScheduledSlice() |
{ |
AudioUnitRenderActionFlags *actionFlags; |
AudioBufferList *inputBufferList; |
AudioBufferList *outputBufferList; |
}; |
virtual OSStatus ProcessScheduledSlice( void *inUserData, |
UInt32 inStartFrameInBuffer, |
UInt32 inSliceFramesToProcess, |
UInt32 inTotalBufferFrames ); |
bool ProcessesInPlace() const {return mProcessesInPlace;}; |
void SetProcessesInPlace(bool inProcessesInPlace) {mProcessesInPlace = inProcessesInPlace;}; |
typedef std::vector<AUKernelBase *> KernelList; |
protected: |
/*! @var mKernelList */ |
KernelList mKernelList; |
AUKernelBase* GetKernel(UInt32 index) { return mKernelList[index]; } |
/*! @method IsInputSilent */ |
bool IsInputSilent (AudioUnitRenderActionFlags inActionFlags, UInt32 inFramesToProcess) |
{ |
bool inputSilent = (inActionFlags & kAudioUnitRenderAction_OutputIsSilence) != 0; |
// take latency and tail time into account when propagating the silent bit |
UInt32 silentTimeoutFrames = UInt32(GetSampleRate() * (GetLatency() + GetTailTime())); |
mSilentTimeout.Process (inFramesToProcess, silentTimeoutFrames, inputSilent); |
return inputSilent; |
} |
#if TARGET_OS_IPHONE |
void SetOnlyOneKernel(bool inUseOnlyOneKernel) { mOnlyOneKernel = inUseOnlyOneKernel; } // set in ctor of subclass that wants it. |
#endif |
template <typename T> |
void ProcessBufferListsT( |
AudioUnitRenderActionFlags & ioActionFlags, |
const AudioBufferList & inBuffer, |
AudioBufferList & outBuffer, |
UInt32 inFramesToProcess ); |
private: |
/*! @var mBypassEffect */ |
bool mBypassEffect; |
/*! @var mParamSRDep */ |
bool mParamSRDep; |
/*! @var mProcessesInplace */ |
bool mProcessesInPlace; |
/*! @var mSilentTimeout */ |
AUSilentTimeout mSilentTimeout; |
/*! @var mMainOutput */ |
AUOutputElement * mMainOutput; |
/*! @var mMainInput */ |
AUInputElement * mMainInput; |
#if TARGET_OS_IPHONE |
/*! @var mOnlyOneKernel */ |
bool mOnlyOneKernel; |
#endif |
/*! @var mCommonPCMFormat */ |
CAStreamBasicDescription::CommonPCMFormat mCommonPCMFormat; |
UInt32 mBytesPerFrame; |
}; |
// Base class for a "kernel", an object that performs DSP on one channel of an interleaved stream. |
/*! @class AUKernelBase */ |
class AUKernelBase { |
public: |
/*! @ctor AUKernelBase */ |
AUKernelBase(AUEffectBase *inAudioUnit ) : |
mAudioUnit(inAudioUnit) { } |
/*! @dtor ~AUKernelBase */ |
virtual ~AUKernelBase() { } |
/*! @method Reset */ |
virtual void Reset() { } |
/*! @method Process */ |
virtual void Process( const Float32 * inSourceP, |
Float32 * inDestP, |
UInt32 inFramesToProcess, |
UInt32 inNumChannels, |
bool & ioSilence) { throw CAException(kAudio_UnimplementedError ); } |
/*! @method Process */ |
virtual void Process( const SInt32 * inSourceP, |
SInt32 * inDestP, |
UInt32 inFramesToProcess, |
UInt32 inNumChannels, |
bool & ioSilence) { throw CAException(kAudio_UnimplementedError ); } |
/*! @method Process */ |
virtual void Process( const SInt16 * inSourceP, |
SInt16 * inDestP, |
UInt32 inFramesToProcess, |
UInt32 inNumChannels, |
bool & ioSilence) { throw CAException(kAudio_UnimplementedError ); } |
/*! @method GetSampleRate */ |
Float64 GetSampleRate() |
{ |
return mAudioUnit->GetSampleRate(); |
} |
/*! @method GetParameter */ |
AudioUnitParameterValue GetParameter (AudioUnitParameterID paramID) |
{ |
return mAudioUnit->GetParameter(paramID); |
} |
void SetChannelNum (UInt32 inChan) { mChannelNum = inChan; } |
UInt32 GetChannelNum () { return mChannelNum; } |
protected: |
/*! @var mAudioUnit */ |
AUEffectBase * mAudioUnit; |
UInt32 mChannelNum; |
}; |
template <typename T> |
void AUEffectBase::ProcessBufferListsT( |
AudioUnitRenderActionFlags & ioActionFlags, |
const AudioBufferList & inBuffer, |
AudioBufferList & outBuffer, |
UInt32 inFramesToProcess ) |
{ |
bool ioSilence; |
bool silentInput = IsInputSilent (ioActionFlags, inFramesToProcess); |
ioActionFlags |= kAudioUnitRenderAction_OutputIsSilence; |
// call the kernels to handle either interleaved or deinterleaved |
if (inBuffer.mNumberBuffers == 1) { |
for (UInt32 channel = 0; channel < mKernelList.size(); ++channel) { |
AUKernelBase *kernel = mKernelList[channel]; |
if (kernel == NULL) continue; |
ioSilence = silentInput; |
// process each interleaved channel individually |
kernel->Process( |
(const T *)inBuffer.mBuffers[0].mData + channel, |
(T *)outBuffer.mBuffers[0].mData + channel, |
inFramesToProcess, |
inBuffer.mBuffers[0].mNumberChannels, |
ioSilence); |
if (!ioSilence) |
ioActionFlags &= ~kAudioUnitRenderAction_OutputIsSilence; |
} |
} else { |
for (UInt32 channel = 0; channel < mKernelList.size(); ++channel) { |
AUKernelBase *kernel = mKernelList[channel]; |
if (kernel == NULL) continue; |
ioSilence = silentInput; |
const AudioBuffer *srcBuffer = &inBuffer.mBuffers[channel]; |
AudioBuffer *destBuffer = &outBuffer.mBuffers[channel]; |
kernel->Process( |
(const T *)srcBuffer->mData, |
(T *)destBuffer->mData, |
inFramesToProcess, |
1, |
ioSilence); |
if (!ioSilence) |
ioActionFlags &= ~kAudioUnitRenderAction_OutputIsSilence; |
} |
} |
} |
#endif // __AUEffectBase_h__ |
Copyright © 2012 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2012-10-16