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iOS 18: Siri not passing string parameters to AppIntents if the string is a question
Xcode Version 16.0 (16A242d) iOS18 - Swift There seems to be a behavior change on iOS18 when using AppShortcuts and AppIntents to pass string parameters. After Siri prompts for a string property requestValueDialog, if the user makes a statement the string is passed. If the user's statement is a question, however, the string is not sent to the AppIntent and instead Siri attempts to answer that question. Example Code: struct MyAppNameShortcuts: AppShortcutsProvider { @AppShortcutsBuilder static var appShortcuts: [AppShortcut] { AppShortcut( intent: AskQuestionIntent(), phrases: [ "Ask \(.applicationName) a question", ] ) } } struct AskQuestionIntent: AppIntent { static var title: LocalizedStringResource = .init(stringLiteral: "Ask a question") static var openAppWhenRun: Bool = false static var parameterSummary: some ParameterSummary { Summary("Search for \(\.$query)") } @Dependency private var apiClient: MockApiClient @Parameter(title: "Query", requestValueDialog: .init(stringLiteral: "What would you like to ask?")) var query: String // perform is not called if user asks a question such as "What color is the moon?" in response to requestValueDialog // iOS 17, the same string is passed though @MainActor func perform() async throws -> some IntentResult & ProvidesDialog & ShowsSnippetView { print("Query is: \(query)") let queryResult = try await apiClient.askQuery(queryString: query) let dialog = IntentDialog( full: .init(stringLiteral: queryResult.answer), supporting: .init(stringLiteral: "The answer to \(queryResult.question) is...") ) let view = SiriAnswerView(queryResult: queryResult) return .result(dialog: dialog, view: view) } } Given the above mock code: iOS17: Hey Siri Ask (AppName) a question Siri responds "What would you like to ask?" Say "What color is the moon?" String of "What color is the moon?" is passed to the AppIntent iOS18: Hey Siri Ask (AppName) a question Siri responds "What would you like to ask?" Say "What color is the moon?" Siri answers the question "What color is the moon?" Follow above steps again and instead reply "Moon" "Moon" is passed to AppIntent Basically any interrogative string parameters seem to be intercepted and sent to Siri proper rather than the provided AppIntent in iOS 18
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CreateML json format
I'm trying to generate a json for my training data, tried manually first and then tried using roboflow and I still get the same error: _annotations.createml.json file contains field "Index 0" that is not of type String. the json format provided by roboflow was [{"image":"menu1_jpg.rf.44dfacc93487d5049ed82952b44c81f7.jpg","annotations":[{"label":"100","coordinates":{"x":497,"y":431.5,"width":32,"height":10}}]}] any help would be greatly appreciated
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SFSpeechRecognitionResult discards previous transcripts with on-device option set to true
Hi everyone, I might need some help with on-device recognition. It seems that the speech recognition task will discard whatever it has transcribed after a new sentence starts (or it believes it becomes a new sentence) during a single audio session, with requiresOnDeviceRecognition is set to true. This doesn't happen with requiresOnDeviceRecognition set to false. System environment: macOS 14 with Xcode 15, deploying to iOS 17 Thank you all!
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Many inputs to `MPSNNGraph::encodeBatchToCommandBuffer`
I understand we can use MPSImageBatch as input to [MPSNNGraph encodeBatchToCommandBuffer: ...] method. That being said, all inputs to the MPSNNGraph need to be encapsulated in a MPSImage(s). Suppose I have an machine learning application that trains/infers on thousands of input data where each input has 4 feature channels. Metal Performance Shaders is chosen as the primary AI backbone for real-time use. Due to the nature of encodeBatchToCommandBuffer method, I will have to create a MTLTexture first as a 2D texture array. The texture has pixel width of 1, height of 1 and pixel format being RGBA32f. The general set up will be: #define NumInputDims 4 MPSImageBatch * infBatch = @[]; const uint32_t totalFeatureSets = N; // Each slice is 4 (RGBA) channels. const uint32_t totalSlices = (totalFeatureSets * NumInputDims + 3) / 4; MTLTextureDescriptor * descriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat: MTLPixelFormatRGBA32Float width: 1 height: 1 mipmapped: NO]; descriptor.textureType = MTLTextureType2DArray descriptor.arrayLength = totalSlices; id<MTLTexture> texture = [mDevice newTextureWithDescriptor: descriptor]; // bytes per row is `4 * sizeof(float)` since we're doing one pixel of RGBA32F. [texture replaceRegion: MTLRegionMake3D(0, 0, 0, 1, 1, totalSlices) mipmapLevel: 0 withBytes: inputFeatureBuffers[0].data() bytesPerRow: 4 * sizeof(float)]; MPSImage * infQueryImage = [[MPSImage alloc] initWithTexture: texture featureChannels: NumInputDims]; infBatch = [infBatch arrayByAddingObject: infQueryImage]; The training/inference will be: MPSNNGraph * mInferenceGraph = /*some MPSNNGraph setup*/; MPSImageBatch * returnImage = [mInferenceGraph encodeBatchToCommandBuffer: commandBuffer sourceImages: @[infBatch] sourceStates: nil intermediateImages: nil destinationStates: nil]; // Commit and wait... // Read the return image for the inferred result. As you can see, the setup is really ad hoc - a lot of 1x1 pixels just for this sole purpose. Is there any better way I can achieve the same result while still on Metal Performance Shaders? I guess a further question will be: can MPS handle general machine learning cases other than CNN? I can see the APIs are revolved around convolution network, both from online documentations and header files. Any response will be helpful, thank you.
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Does the Random Number Generation (RGN) process change over different OS versions?
Hi everyone! I appreciate your help. I am a researcher and I use UMAP to cluster my data. Reproducibility is a key requirement for my field, so I set a random seed for reproducibility. After coming back to my project after some time, I do not get the same results than previously even though I am working in a virtual environment, which I did not change. When pondering about the reasons, I remembered that I upgraded my OS from Sonoma 14.1.1 to 14.5, so I was wondering whether the change in OS might cause those issues. I'm sorry if this question is obvious to developer folks, but before I downgrade my OS or create a virtual machine, any tipp is much appreciated. Thank you!
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Training data "isn't in the correct format"
Hi folks, I'm trying to import data to train a model and getting the above error. I'm using the latest Xcode, have double checked the formatting in the annotations file, and used jpgrepair to remove any corruption from the data files. Next step is to try a different dataset, but is this a particular known error? (Or am I doing something obviously wrong?) 2019 Intel Mac, Xcode 15.4, macOS Sonoma 14.1.1 Thanks
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Genmoji developer support
Trying to experiment with Genmoji per the WWDC documentation and samples, but I don't seem to get Genmoji keyboard. I see this error in my log: Received port for identifier response: <(null)> with error:Error Domain=RBSServiceErrorDomain Code=1 "Client not entitled" UserInfo={RBSEntitlement=com.apple.runningboard.process-state, NSLocalizedFailureReason=Client not entitled, RBSPermanent=false} elapsedCPUTimeForFrontBoard couldn't generate a task port Is anything presently supported for developers? All I have done here is a simple app with a UITextView and code for: textView.supportsAdaptiveImageGlyph = true Any thoughts?
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Issue with Optimizing Stable Diffusion XL Model for iOS 18
Hi everyone, I’m currently in the process of converting and optimizing the Stable Diffusion XL model for iOS 18. I followed the steps from the WWDC 2024 session on model optimization, specifically the one titled "Bring your machine learning and AI models to Apple Silicon." I utilized the Stable Diffusion XL model and the tools available in the ml-stable-diffusion GitHub repository and ran the following script to convert the model into an .mlpackage: python3 -m python_coreml_stable_diffusion.torch2coreml \ --convert-unet \ --convert-vae-decoder \ --convert-text-encoder \ --xl-version \ --model-version stabilityai/stable-diffusion-xl-base-1.0 \ --bundle-resources-for-swift-cli \ --refiner-version stabilityai/stable-diffusion-xl-refiner-1.0 \ --attention-implementation SPLIT_EINSUM \ -o ../PotraitModel/ \ --custom-vae-version madebyollin/sdxl-vae-fp16-fix \ --latent-h 128 \ --latent-w 96 \ --chunk-unet The model conversion worked without any issues. However, when I proceeded to optimize the model in a Jupyter notebook, following the same process shown in the WWDC session, I encountered an error during the post-training quantization step. Here’s the code I used for that: op_config = cto_coreml.0pPalettizerConfig( nbits=4, mode="kmeans", granularity="per_grouped_channel", group_size=16, ) config = cto_coreml.OptimizationConfig(op_config) compressed_model = cto_coreml.palettize_weights(mlmodel, config) Unfortunately, I received the following error: AssertionError: The IOS16 only supports per-tensor LUT, but got more than one lut on 0th axis. LUT shape: (80, 1, 1, 1, 16, 1) It appears that the minimum deployment target of the MLModel is set to iOS 16, which might be causing compatibility issues. How can I update the minimum deployment target to iOS 18? If anyone has encountered this issue or knows a workaround, I would greatly appreciate your guidance! Thanks in advance for any help!
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Issue with OCR on Swift iOS App: Roboflow API Bounding Boxes Missing After Response
Hi everyone, I'm working on an iOS app built in Swift using Xcode, where I'm integrating Roboflow's object detection API to extract items from grocery receipts. My goal is to identify key information (like items, total, tax, etc.) from the images of these receipts. I'm successfully sending images to the Roboflow API and receiving predictions with bounding box data, but when I attempt to extract text from the detected regions (bounding boxes), it appears that the text extraction is failing—no text is being recognized. The issue seems to be that the bounding boxes are either not properly being handled or something is going wrong in the way I process the API response. Here's a brief breakdown of what I'm doing: The image is captured, converted to base64, and sent to the Roboflow API. The API response comes back with bounding boxes for the detected elements (items, date, subtotal, etc.). The problem occurs when I try to extract the text from the image using the bounding box data—it seems like the bounding boxes are being found, but no text is returned. I suspect the issue might be happening because the app’s segue to the results view controller is triggered before the OCR extraction completes, or there might be a problem in my code handling the bounding box response. Response Data: { "inference_id": "77134cce-91b5-4600-a59b-fab74350ca06", "time": 0.09240847699993537, "image": { "width": 370, "height": 502 }, "predictions": [ { "x": 163.5, "y": 250.5, "width": 313.0, "height": 127.0, "confidence": 0.9357666373252869, "class": "Item", "class_id": 1, "detection_id": "753341d5-07b6-42a1-8926-ecbc61128243" }, { "x": 52.5, "y": 417.5, "width": 89.0, "height": 23.0, "confidence": 0.8819760680198669, "class": "Date", "class_id": 0, "detection_id": "b4681149-d538-47b1-8700-d9528bf1daa0" }, ... ] } And the log showing bounding boxes: Prediction: ["width": 313, "y": 250.5, "x": 163.5, "detection_id": 753341d5-07b6-42a1-8926-ecbc61128243, "class": Item, "height": 127, "confidence": 0.9357666373252869, "class_id": 1] No bounding box found in prediction. I've double-checked the bounding box coordinates, and everything seems fine. Does anyone have experience with using OCR alongside object detection APIs in Swift? Any help on how to ensure the bounding boxes are properly processed and used for OCR would be greatly appreciated! Also, would it help to delay the segue to the results view controller until OCR is complete? Thank you!
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The Vision request does not work in simulator with Error "Could not create inference context"
When I use VNGenerateForegroundInstanceMaskRequest to generate the mask in the simulator by SwiftUI, there is an error "Could not create inference context". Then I add the code to make the vision by CPU: let request = VNGenerateForegroundInstanceMaskRequest() let handler = VNImageRequestHandler(ciImage: inputImage) #if targetEnvironment(simulator) if #available(iOS 18.0, *) { let allDevices = MLComputeDevice.allComputeDevices for device in allDevices { if(device.description.contains("MLCPUComputeDevice")){ request.setComputeDevice(.some(device), for: .main) break } } } else { // Fallback on earlier versions request.usesCPUOnly = true } #endif do { try handler.perform([request]) if let result = request.results?.first { let mask = try result.generateScaledMaskForImage(forInstances: result.allInstances, from: handler) return CIImage(cvPixelBuffer: mask) } } catch { print(error) } Even I force the simulator to run the code by CPU, but it still have the error: "Could not create inference context"
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Apple Music EQ settings
Was just wondering, not sure if anyone else had thought about this. but different sound output device have different mechanism of sound throw. can we not put in something which can go into bluetooth settings and overseeing if it is a music device connected would automatically set the EQ differently( as per user requirement) So its somewhat like each music device would have specific music EQ stored for the same which can be recognized via bluetooth.
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Can't disable Writing Tools for SwiftUI TextField
I'm trying to disable Writing Tools for a specific TextField using .writingToolsBehavior(.disabled), but when running the app on my iPhone 16 Pro with Apple Intelligence enabled, I can still use Writing Tools on the text box. I also see no difference with .writingToolsBehavior(.limited). Is there something I'm doing wrong or is this a bug? Sample code below: import SwiftUI struct ContentView: View { @State var text = "" var body: some View { VStack { TextField("Enter Text", text: $text) .writingToolsBehavior(.disabled) } .padding() } } #Preview { ContentView() }
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Can Writing Tools be accessed In UITableView contextMenu?
I’m currently developing an app that features a main view with a UITableView. When users select a row, they are navigated to a detail view that contains a UITextField. This UITextField already supports Writing Tools. My question is: When a user long-presses a UITableView cell, is it possible to add a Writing Tools option to the Context Menu, allowing users to interact with the Writing Tools more conveniently?like Summary detail text
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CoreML, Invalid indexing on GPU
i believe i am encountering a bug in the MPS backend of CoreML. i believe there is an invalid conversion of a slice_by_index + gather operation resulting in indexing the wrong values on GPU execution. the following is a python program using the coremltools library illustrating the issue: from coremltools.converters.mil import Builder as mb from coremltools.converters.mil.mil import types dB = 20480 shapeI = (2, dB) shapeB = (dB, 22) @mb.program(input_specs=[mb.TensorSpec(shape=shapeI, dtype=types.int32), mb.TensorSpec(shape=shapeB)]) def prog(i, b): lslice = mb.slice_by_index(x=i, begin=[0, 0], end=[1, dB], end_mask=[False, True], squeeze_mask=[True, False], name='slice_left') rslice = mb.slice_by_index(x=i, begin=[1, 0], end=[2, dB], end_mask=[False, True], squeeze_mask=[True, False], name='slice_right') ldata = mb.gather(x=b, indices=lslice) rdata = mb.gather(x=b, indices=rslice) # actual bug in optimization of gather+slice x = mb.add(x=ldata, y=rdata) # dummy ops to make a bigger graph to run on GPU x = mb.mul(x=x, y=2.) x = mb.mul(x=x, y=.5) x = mb.mul(x=x, y=2.) x = mb.mul(x=x, y=.5) x = mb.mul(x=x, y=2.) x = mb.mul(x=x, y=.5) x = mb.mul(x=x, y=2.) x = mb.mul(x=x, y=.5) x = mb.mul(x=x, y=2.) x = mb.mul(x=x, y=.5) x = mb.mul(x=x, y=2.) x = mb.mul(x=x, y=.5) x = mb.mul(x=x, y=2.) x = mb.mul(x=x, y=.5) x = mb.mul(x=x, y=1., name='result') return x input_types = [ ct.TensorType(name="i", shape=shapeI, dtype=np.int32), ct.TensorType(name="b", shape=shapeB, dtype=np.float32), ] with tempfile.TemporaryDirectory() as tmpdirname: model_cpu = ct.convert(prog, inputs=input_types, compute_precision=ct.precision.FLOAT32, compute_units=ct.ComputeUnit.CPU_ONLY, package_dir=tmpdirname + 'model_cpu.mlpackage') model_gpu = ct.convert(prog, inputs=input_types, compute_precision=ct.precision.FLOAT32, compute_units=ct.ComputeUnit.CPU_AND_GPU, package_dir=tmpdirname + 'model_gpu.mlpackage') inputs = { "i": torch.randint(0, shapeB[0], shapeI, dtype=torch.int32), "b": torch.rand(shapeB, dtype=torch.float32), } cpu_output = model_cpu.predict(inputs) gpu_output = model_gpu.predict(inputs) # equivalent to prog expected = inputs["b"][inputs["i"][0]] + inputs["b"][inputs["i"][1]] # what actually happens on GPU actual = inputs["b"][inputs["i"][0]] + inputs["b"][inputs["i"][0]] print(f"diff expected vs cpu: {np.sum(np.absolute(expected - cpu_output['result']))}") print(f"diff expected vs gpu: {np.sum(np.absolute(expected - gpu_output['result']))}") print(f"diff actual vs gpu: {np.sum(np.absolute(actual - gpu_output['result']))}") the issue seems to occur in the slice_right + gather operations when executed on GPU. the wrong items in input "i" are selected. the program outpus diff expected vs cpu: 0.0 diff expected vs gpu: 150104.015625 diff actual vs gpu: 0.0 this behavior has been tested on MacBook Pro 14inches 2023, (M2 pro) on mac os 14.7, using coremltools 8.0b2 with python 3.9.19
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