Maps & Location

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Learn how to integrate MapKit and Core Location to unlock the power of location-based features in your app.

Maps & Location Documentation

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Using MKTileOverlay and MKPolyLine lose tiles at zoom.
If I have a mapview with a tileoverlay and polyline, the view works until I zoom in close. When zoomed in, the tiles under the polyline don't render, but other tiles not under the polyline do. Xcode 7.3.1 targeting ios 9.3.Below is the minimal test case I have come up with to show this. Any ideas how to debug further? If I remove the polyline overlay, zoom works perfectly fine for all tiles. class MyController: UIViewController, MKMapViewDelegate { @IBOutlet weak var mapView: MKMapView! var overlay:MKTileOverlay = MKTileOverlay(URLTemplate: "https://services.arcgisonline.com/ArcGIS/rest/services/USA_Topo_Maps/MapServer/tile/{z}/{y}/{x}.jpg"); override func viewDidLoad() { mapView.delegate = self mapView.showsUserLocation = true; overlay.maximumZ = 15; overlay.minimumZ = 12; overlay.canReplaceMapContent = true mapView.addOverlay(overlay); var points: [CLLocationCoordinate2D] = [CLLocationCoordinate2D]() points.append(CLLocationCoordinate2D(latitude: 40.7608, longitude: -111.8910)); points.append(CLLocationCoordinate2D(latitude: 40.8894, longitude: -111.8808)); var polyline = MKPolyline(coordinates: &points, count: points.count) mapView.addOverlay(polyline) let region = MKCoordinateRegion(center: points[0], span: MKCoordinateSpan(latitudeDelta: 0.05, longitudeDelta: 0.05)) mapView.setRegion(region, animated: false) } func mapView(mapView: MKMapView!, rendererForOverlay overlay: MKOverlay!) -> MKOverlayRenderer! { if overlay is MKPolyline { var polylineRenderer = MKPolylineRenderer(overlay: overlay) polylineRenderer.strokeColor = UIColor.blueColor() polylineRenderer.lineWidth = 5 return polylineRenderer } else if (overlay is MKTileOverlay) { let renderr = MKTileOverlayRenderer(overlay: overlay) return renderr } return nil } }
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1.2k
Jul ’16
External Bluetooth GPS data source
Hello everyone. I need a clarification with Core Location, please help.How exactly is GPS data passed from external GPS source that is connected via Bluetooth? After some googling I found two separate points:Core Location (CLLocationManager) is responsible only for internal GPS receiver data. For external BT sources I need to use EAAccessory and read NMEA protocol.When I connect an external source, internal GPS is switched off instantly and CLLocationManager starts providing its data. So it must work OK.Thing is, I don't have an external source to test it and I'm not that experienced in BT.I have a report that people cannot use external GPS source with my app (I use Core Location only). Though I also have an info that all navigation apps support external GPS source. So they've already solved this?Or maybe I should check Core Bluetooth out for this?My question is kind of close to this one:https://forums.developer.apple.com/thread/69717?q=gpsMaybe MFi really has a relation to that? And something can depend on GPS device being MFi or being not MFi?Or this one:https://forums.developer.apple.com/message/31679#31679Seems much closer to my topic. So if I got it right, all MFi-supported external GPS data sources should work as is via Core Location?If that's true, is all CLLocation data valid there (when using external source)? Or just altitude and position?
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3.8k
Apr ’17
Dynamically resize Annotation's callout
Hi,I've got annotations on a MKMapView and I added a custom view inside the detailCalloutAccessoryView. This custom view performs a request and should present various amount of data depending on the request's reply. Basically, I can show 1 or 2 rows of data.Sometimes, when I touch an annotation and the result is only one row, the callout is not resized. However, if I dimiss the annotation and select it once again, it is rendered correctly.What is the "right" way to make it work? Using a intrinsicContentSize, or calling layoutIfNeeded (already tried, did not work)Thanks for your help.
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1k
Jun ’18
can I get current location in widgetKit
As far as I can tell in my app I am requesting current location in the app and in the widget the same, but I am not ever seeing my widget make the network call the I would expect if current location was successful. I have the same info plist permissions for usage and request for access in both the app and the widget ( runs the same shared code ). My question is does widgetKit work to get core location similar to the the way that today extensions work. or do I need to cache it from the phone app and hope its been updated ?
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2.6k
Aug ’20
RealityKit : Why ARGeoTrackingConfiguration is not available everywhere ?
Hi, The ARkit is a great tool, I have my small app doing things, and it's fun! but I wanted to try to migrate from ARWorldConfiguration to ARGeoTrackingConfiguration - https://developer.apple.com/documentation/arkit/argeotrackingconfiguration and then we can see that this configuration is limited to a couples of USA only cites. But I can't manage to figure Why and if, in the near future, this will be expanded world wide ?
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1.4k
Jan ’21
Xcode 13.1 iOS 15.0 simulator missing location privacy settings
When I run an app that uses location services on the Xcode 13.1 simulator for iOS 15 the location privacy settings are missing. If you go to the settings on the simulator under privacy the section for location services is missing. The exact same thing on a physical iPhone running iOS 15.0 does show the location settings under privacy in the settings app. Where did the settings for location privacy go? In order to test using the simulator a developer needs to be able to turn those settings on and off, like turning off precise location to see how an app responds.
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16k
Oct ’21
Crash when requesting location authorisation on app startup
I'm trying to diagnose a crash we're seeing in an app that's on TestFlight at the moment. We have the background location permission and are woken by various events, e.g. the significant location change event. I believe the app is being woken in the background and within a few seconds (about 7s in the example below) the app crashes. The crash appears to be when we are confirming what location authorisation the app currently has. As far as we know this is only happening for a single user. Any thoughts on what could be happening? Other forum posts led me to believe it was related to leaking background tasks but I didn't think that was likely after only 7s (and there's no actual mention of background tasks in the crash). Other threads in the crash log have core data relate tasks going on and while we've done a lot of work on our multi-threaded core data I could imagine that being a cause, but surely that would show as a crash on the threads involved rather than thread 0? Any help appreciated, crash log below. John AppVariant: 1:iPhone9,3:15 Beta: YES Code Type: ARM-64 (Native) Role: Non UI Parent Process: launchd [1] Date/Time: 2021-12-13 10:31:18.0065 +0000 Launch Time: 2021-12-13 10:31:11.4169 +0000 OS Version: iPhone OS 15.1 (19B74) Release Type: User Baseband Version: 6.00.00 Report Version: 104 Exception Type: EXC_CRASH (SIGKILL) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Triggered by Thread: 0 Thread 0 name: Thread 0 Crashed: 0 libsystem_kernel.dylib 0x00000001bdd7cb10 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001bdd7d134 mach_msg + 72 (mach_msg.c:119) 2 libdispatch.dylib 0x0000000183f9c734 _dispatch_mach_send_and_wait_for_reply + 504 (mach.c:815) 3 libdispatch.dylib 0x0000000183f9caec dispatch_mach_send_with_result_and_wait_for_reply$VARIANT$mp + 52 (mach.c:2019) 4 libxpc.dylib 0x00000001de30f458 xpc_connection_send_message_with_reply_sync + 236 (connection.c:974) 5 Foundation 0x0000000185a0387c __NSXPCCONNECTION_IS_WAITING_FOR_A_SYNCHRONOUS_REPLY__ + 12 (NSXPCConnection.m:223) 6 Foundation 0x0000000185a09194 -[NSXPCConnection _sendInvocation:orArguments:count:methodSignature:selector:withProxy:] + 2368 (NSXPCConnection.m:1649) 7 Foundation 0x0000000185a49f8c -[NSXPCConnection _sendSelector:withProxy:arg1:arg2:arg3:] + 148 (NSXPCConnection.m:1294) 8 Foundation 0x00000001859ece6c _NSXPCDistantObjectSimpleMessageSend3 + 80 (NSXPCDistantObject.m:282) 9 CoreLocation 0x000000018b0bba0c -[CLLocationInternalClient getAuthorizationStatus:forBundleID:orBundlePath:] + 140 (LocationInternal.m:786) 10 CoreLocation 0x000000018b0ba1fc CLInternalGetAuthorizationStatus + 268 (LocationInternal.m:2063) 11 CoreLocation 0x000000018b0df1c4 +[CLLocationManager _authorizationStatusForBundleIdentifier:bundle:] + 80 (CLClient.mm:1391)
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3.9k
Dec ’21
iOS 14+ GPS EXIF data from CAMERA
I am building an iOS app that uses the phone's GPS EXIF data from both camera and image library. My problem is that I while I am able to get GPS data from images in the phone's library, I have not been able to get any GPS data when using the camera within my app. I first built this app about a year ago and at that time I was able to get GPS data from both the library AND the camera from within the app. I believe that at that point I was still building for iOS 12.. I believe that the new security features that came with iOS 13 or 14 now dissalow my app's access to the GPS data when using the camera. This issue is new as of iOS 13 or 14. The code I had was working fine with earlier versions of iOS I am having no issues with getting GPS from the EXIF on the device library images. Images taken with the NATIVE IOS CAMERA APP are saved to the library with full GPS data.  - However I am not able to get GPS data directly from camera image EXIF when using the camera from within my app. When saving an image taking by the camera from within my app the image is saved to the library with NO GPS data. I am able, at any time, to ask the device for current GPS coordinates. As far as I can tell, device settings are all correct. Location services are available at all times.  My feeling is that iOS is stripping the GPS data from the EXIF image before handing the image data to my app. I have searched Apple developer forums, Apple documention, Stack Exchange, on and on for over several weeks now and I seem no closer to knowing if the camera API even returns this data or not and if it will be necessary for me to talk to the location services and add the GPS data myself (which is what I am working on now as I have about given up on getting it from the camera). Info.plist keys I am currently setting:  LSRequiresIPhoneOS  NSCameraUsageDescription  NSLocationAlwaysUsageDescription  NSLocationWhenInUseUsageDescription  NSMicrophoneUsageDescription  NSPhotoLibraryUsageDescription  NSPhotoLibraryAddUsageDescription Am I missing some required plist key? I have been searching and searching for the name of a key that I might be missing but have found absolutely nothing other than people trying to hack some post-camera device location merging. This has been very frustrating.. Any insite is appreciated Is it currently possible to get GPS data directly from the camera's EXIF output any more? Do I need to ask the device for the current GPS values and insert the GPS data into the image EXIF on my own? Is there any example code of getting GPS data from the camera? Is there any example code of inserting GPS data into the Exif before saving the file to the device? Sample swift code which processes the camera image.   func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {     let pickedImage = info[UIImagePickerController.InfoKey.originalImage] as? UIImage     // let pickedImage = info[UIImagePickerController.InfoKey.editedImage] as? UIImage     // using editedImage vs originalImage has no effect on the availabilty of the GPS data     userImage.image = pickedImage     picker.dismiss(animated: true, completion: nil)   }
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2.1k
Jan ’22
MapKit Custom 3D Models
Dear Apple Team and everyone who has experience with MapKit. I am building an app where I need to hide some 3D models and replace them with my custom 3D meshes using SceneKit. Up until now I was using Mapbox it allows to get mesh row data to reconstruct all maps 3D. Is there something like this possible with MapKit? Use cases Say you navigated to Kennedy Space Center Launch Complex 39 and there is no 3D model of actual building. I would like to be able to hide simple massing and replace it with my model. In 3D Satellite VIew some areas have detailed meshes. Say London The Queen's Walk. I would like to make specific area flat so I can place my 3D model on top of Satellite 3D View to illustrate new structure or building. Last one. Is it possible to change existing buildings colours? I know it is possible transparency Thank you @apple
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2.2k
Dec ’22
MapKitJS sourcemap CDN URLs do not resolve
Hi, At the bottom of https://cdn.apple-mapkit.com/mk/5.x.x/mapkit.core.js there is a sourcemap comment: //# sourceMappingURL=https://mw-ci1-mapkitjs.geo.apple.com/admin/source-maps/5.75.4/source-maps/mapkit.core.min.js.map. https://mw-ci1-mapkitjs.geo.apple.com does not resolve. Nor does https://geo.apple.com. Is there a link to the sourcemap for mapkit.core.js, as well as the bundles at /libs that work? Many thanks.
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1.9k
Jan ’23
How to detect MapKit Map panning/scrolling ended
Hello, I'm trying to figure out how to detect when user stops scrolling (panning) the map. The problem: I have a MapAnnotation that I want to always keep in the centre, even is user is panning/scrolling the map. When map is open first time, the original annotation location is user's current location. I request the name of the location to display it on top of the annotation. when user moves the map around, I want to track when he stop this action and select a location in the centre of map's new region and display the a location's name on top of the annotation I can't use .onChange() because region centre changes constantly as user moves the map, because it causes to many requests for location's name DragGesture .onEnded() is never called, so I have no idea when customer stops moving the map So my question is - how to detect in this case when customer stopped moving the map? Have anyone faced the same problem? Any ideas how to solve it?
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1.9k
Apr ’23
How to handle thousands of map annotations (+100K) in a MKMapView?
According to the MKMapview, all annotations should be added to the map: https://developer.apple.com/documentation/mapkit/mkmapview When configuring your map interface, be sure to add all of your annotation objects right away. The map view uses the coordinate data in each annotation object to determine when the corresponding annotation view needs to appear onscreen. When an annotation moves onscreen, the map view asks its delegate to create a corresponding annotation view. If your app has different types of annotations, it can define different annotation view classes to represent each type. But this has a very low performance when the map is zoomed out and all annotations are visible (although market already filters out most of the annotations and only displays a few). As fas as I've seen, the suggestion from the documentation doesn't scale properly when the number of annotations is very large. Grouping doesn't help, neither using reusable annotations. Is the only option here, handling manually the add/remove annotations as the map rect changes?
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May ’23
Granularity/Accuracy of delivered locations with live updates
First of all : Thanks for the great presentation (wwdc2023-10180), Siraj ! This new, simple API looks like what we've been looking for for easy manageable background location updates with 'automatic battery drain minimization' :-) There were two questions that came to my mind. As far as I understood, the CLLocationUpdate.LiveConfiguration is used to help the location services to improve the location fixes. Are there other options planned to specify the granularity of delivered locations e.g., how accurate the locations need to be (as the desiredAccuracy and distanceFilter settings for the olden CLLocationManager)? Does the Implementation switch between significant location changes and regular, more expensive ways (like GPS hardware) or just deliver the most feasible accuracy available at the time of notification? I'm just curious - if I get the most feasible granularity, everything is fine for me anyway :-) Thanks again, Michael
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Jun ’23
macos sonoma - unable to change time zone
hi, everyone! i travelled to a different time zone and the time has not updated to my new location. i seem to remember this worked ok before sonoma. system settings - privacy & security - location services - system services - details - setting time zone ON (if this is changed to off it does not stay off, if i leave that window pressing done, when i open that setting again it is still set to on, so changing it has no effect) system settings - general - date & time all set to ON (if Set time zone automatically using your current location is set to off the the Time zone stays greyed out and cannot be changed and only the Closest city can be changed, which is of no use as cities to select from are still not in the time zone i want to change to). this is probably a bug in the new macos sonoma and just wanted to make this known and hopefully have a solution to it. thank you!
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5.3k
Jun ’23
Can you make a Marker selectable?
In the initial Xcode 15/iOS 17 Beta selecting a Marker would give a visible indication that the marker was selected without setting the selection. This is the code I used. struct ContentView: View { let location = CLLocationCoordinate2D(latitude: 37.0, longitude: -122.0) @State private var position: MapCameraPosition = .automatic @State private var selectedItem: MKMapItem? var body: some View { VStack { Text(selectedItem == nil ? "Nothing Selected" : selectedItem?.name == nil ? "No name" : selectedItem!.name!) .bold() .padding() Map(position: $position, selection: $selectedItem) { Marker("Marker", coordinate: location) .tag(1) .tint(.red) } } .padding() } } I submitted feedback and things changed in Beta 3. Now I can not select the Marker. That's not the direction I'd hoped to see. Am I doing something wrong or is there no way to select a Marker placed on a map?
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1.4k
Jul ’23
App review rejection on map usage
We request for your kind support, whether it is a previous experience or even a comment will help us a lot! We received rejection for below issue from Apple : ** Guideline 4.0 - Design Your app's location feature is not integrated with the built-in mapping functionality, which limits users to a third-party maps app. Next Steps To resolve this issue, please revise your app to give users the option to launch the native Apple Maps app.** But, our app requires POI(point of interest) on google maps for the service, thus, utilizing apple map's data causes disruption and mismatch of POI data causes issues on business logic (If our app's function was just loading apple map with marker on it, we could solve the issue..) Has anyone faced this rejection issue? We look forward to your kind comment, we are on the verge of going under due to the continuous rejections and errors from app store connect. We are desperate and we request for your kind comments. Sincerely
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487
Oct ’23
Getting geo-locationn on Safari embedded in Watch OS
Wondering if anyone has had any luck with getting the geo-location while viewing a web page in mobile Safari on Watch OS? I've updated my phone and watch to the latest versions. The code I'm using is standard Javascript for geolocation such as navigator.geolocation.getCurrentPosition(showPosition, showPositionError); Works fine when I run it in Safari on my laptop, but when I try to run the same thing on apple watch in embedded web browser, get an "Access Denied" error, which would imply that I have some permission set wrong either on the watch or the paired iPhone. I've messed with many of those settings and nothing seems to be working. Wondering if it's stated somewhere that it simply won't work so I don't continue chasing my tail on something that was designed not to work.
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544
Oct ’23
Location Permission Message Not Appearing
This is a app for weather in which i used weatherkit.I have added "privacy - Location when in Usage Description in info of project and also enabled location in features of simulator to Apple.After doing all this ,still the permission message for location is not appearing in app in simulator.Following is my code: import CoreLocation import UIKit //final means this class will not be subclassed final class ViewController: UIViewController, CLLocationManagerDelegate { let locationManager = CLLocationManager() //to access weather data let service = WeatherService() override func viewDidLoad() { super.viewDidLoad() setupView() getUserLocation() } func getUserLocation(){ locationManager.delegate = self locationManager.requestWhenInUseAuthorization() locationManager.startUpdatingLocation() } func getWeather(location : CLLocation){ //asynchoronus task Task { do { //if it throws error //await tells to wait until function gives results let result = try await service.weather(for: location) print("Current : "+String(describing: result.currentWeather)) print("Daily : "+String(describing: result.dailyForecast)) print("Hourly : "+String(describing: result.hourlyForecast)) } catch { //it will be excecuted print(error.localizedDescription) } } } func setupView(){ } func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) { guard let location = locations.first else { return } locationManager.stopUpdatingLocation() getWeather(location: location) } func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) { switch status { case .denied: print("location permission denied") case .authorizedWhenInUse, .authorizedAlways : manager.startUpdatingLocation() print("Location Permission Granted") case .notDetermined : print("location Permission not determined") default: break } } }
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439
Oct ’23