Exhibits/Julia/Julia.m
/* |
File: Julia.m |
Abstract: Julia Exhibit |
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*/ |
#import "Julia.h" |
@implementation Julia |
- (id) init |
{ |
[super init]; |
return self; |
} |
- (void) initLazy |
{ |
[super initLazy]; |
Zoom.current[0] = 0.2; |
Zoom.min[0] = 0.2; |
Zoom.max[0] = 1.0; |
Zoom.delta[0] = 0.001; |
Creal.current[0] = 0.32; |
Creal.min[0] = -0.5; |
Creal.max[0] = 0.5; |
Creal.delta[0] = 0.00001; |
Cimag.current[0] = 0.43; |
Cimag.min[0] = -0.5; |
Cimag.max[0] = 0.5; |
Cimag.delta[0] = 0.001; |
/* Setup GLSL */ |
{ |
NSBundle *bundle; |
NSString *vertex_string, *fragment_string; |
bundle = [NSBundle bundleForClass: [self class]]; |
/* Load vertex and fragment shader */ |
vertex_string = [bundle pathForResource: @"Julia" ofType: @"vert"]; |
vertex_string = [NSString stringWithContentsOfFile: vertex_string]; |
fragment_string = [bundle pathForResource: @"Julia" ofType: @"frag"]; |
fragment_string = [NSString stringWithContentsOfFile: fragment_string]; |
if ([self loadVertexShader: vertex_string fragmentShader: fragment_string]) |
NSLog(@"Failed to load Julia"); |
/* Setup uniforms */ |
glUseProgramObjectARB(program_object); |
glUniform3fARB(glGetUniformLocationARB(program_object, "LightPosition"), 0.0, 0.0, 4.0); |
glUniform1fARB(glGetUniformLocationARB(program_object, "DiffuseContribution"), 0.8); |
glUniform1fARB(glGetUniformLocationARB(program_object, "SpecularContribution"), 0.2); |
glUniform1fARB(glGetUniformLocationARB(program_object, "Shininess"), 16.0); |
glUniform1fARB(glGetUniformLocationARB(program_object, "MaxIterations"), 50); |
glUniform1fARB(glGetUniformLocationARB(program_object, "Xcenter"), 0.0); |
glUniform1fARB(glGetUniformLocationARB(program_object, "Ycenter"), 0.0); |
glUniform1fvARB(glGetUniformLocationARB(program_object, "Zoom"), 1, PARAMETER_CURRENT(Zoom)); |
glUniform1fvARB(glGetUniformLocationARB(program_object, "Creal"), 1, PARAMETER_CURRENT(Creal)); |
glUniform1fvARB(glGetUniformLocationARB(program_object, "Cimag"), 1, PARAMETER_CURRENT(Cimag)); |
glUniform3fARB(glGetUniformLocationARB(program_object, "InnerColor"), 1.5, 0.0, 0.0); |
glUniform3fARB(glGetUniformLocationARB(program_object, "OuterColor1"), 0.5, 0.0, 1.5); |
glUniform3fARB(glGetUniformLocationARB(program_object, "OuterColor2"), 1.5, 1.5, 1.5); |
} |
} |
- (void) dealloc |
{ |
[super dealloc]; |
} |
- (NSString *) name |
{ |
return @"Julia"; |
} |
- (NSString *) descriptionFilename |
{ |
NSBundle *bundle; |
NSString *string; |
bundle = [NSBundle bundleForClass: [self class]]; |
string = [bundle pathForResource: @"Julia" ofType: @"rtf"]; |
return string; |
} |
- (void) renderFrame |
{ |
[super renderFrame]; |
glUseProgramObjectARB(program_object); |
PARAMETER_ANIMATE(Zoom); |
glUniform1fvARB(glGetUniformLocationARB(program_object, "Zoom"), 1, PARAMETER_CURRENT(Zoom)); |
PARAMETER_ANIMATE(Creal); |
glUniform1fvARB(glGetUniformLocationARB(program_object, "Creal"), 1, PARAMETER_CURRENT(Creal)); |
PARAMETER_ANIMATE(Cimag); |
glUniform1fvARB(glGetUniformLocationARB(program_object, "Cimag"), 1, PARAMETER_CURRENT(Cimag)); |
glRotatef(90, 1.0, 0.0, 0.0); |
gluSphere(quadric, 0.5, 30, 30); |
glUseProgramObjectARB(NULL); |
} |
@end |
Copyright © 2006 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2006-07-17