GLSLShowpiece
Last Revision: | Version 1.0, 2006-07-17 GLSLShowpiece demonstrates several Vertex and Fragment shaders |
Build Requirements: | Xcode 2.2 - Mac OS X 10.4 (universal) SDK |
Runtime Requirements: | Mac OS X 10.4 |
This examples showcases the amazing visual results that can be obtained using the OpenGL Shading Language. Several shaders from the "Orange Book" among others are exhibited. Mac OS X 10.4 - > 10.4.2 uses the software renderer. Mac OS X 10.4.3 provides hardware acceleration of shaders in graphics cards that support it.
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