Model/ImageAsset.m
/* |
File: ImageAsset.m |
Abstract: ImageAsset Model Class for CocoaSlides |
Version: 1.5 |
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*/ |
#import "ImageAsset.h" |
#import "NSImage+Conversion.h" |
@implementation ImageAsset |
+ (NSArray *)fileTypes { |
return [NSImage imageFileTypes]; |
} |
- (void)dealloc { |
if (imageProperties) { |
CFRelease(imageProperties); |
} |
if (imageSource) { |
CFRelease(imageSource); |
} |
[super dealloc]; |
} |
- (NSInteger)pixelsWide { |
if (!imageProperties) |
[self loadMetadata]; |
return [[(NSDictionary *)imageProperties valueForKey:(NSString *)kCGImagePropertyPixelWidth] intValue]; |
} |
- (NSInteger)pixelsHigh { |
if (!imageProperties) |
[self loadMetadata]; |
return [[(NSDictionary *)imageProperties valueForKey:(NSString *)kCGImagePropertyPixelHeight] intValue]; |
} |
/* |
Many kinds of image files contain prerendered thumbnail images that can be quickly loaded without having to decode the entire contents of the image file and reconstruct the full-size image. The ImageIO framework's CGImageSource API provides a means to do this, using the CGImageSourceCreateThumbnailAtIndex() function. For more information on CGImageSource objects and their capabilities, see the CGImageSource reference on the Apple Developer Connection website, at http://developer.apple.com/documentation/GraphicsImaging/Reference/CGImageSource/Reference/reference.html |
*/ |
- (BOOL)createImageSource { |
if (imageSource == NULL) { |
// Compose absolute URL to file. |
NSURL *sourceURL = [[self url] absoluteURL]; |
if (sourceURL == nil) { |
return NO; |
} |
// Create a CGImageSource from the URL. |
imageSource = CGImageSourceCreateWithURL((CFURLRef)sourceURL, NULL); |
if (imageSource == NULL) { |
return NO; |
} |
CFStringRef imageSourceType = CGImageSourceGetType(imageSource); |
if (imageSourceType == NULL) { |
CFRelease(imageSource); |
return NO; |
} |
} |
return imageSource ? YES : NO; |
} |
- (BOOL)loadMetadata { |
if (imageProperties == NULL) { |
if (![self createImageSource]) { |
return NO; |
} |
// This code looks at the first image only. |
// To be truly general, we'd need to handle the possibility of an image source |
// having more than one image to offer us. |
// |
NSInteger index = 0; |
imageProperties = CGImageSourceCopyPropertiesAtIndex(imageSource, index, NULL); |
} |
// Return indicating success! |
return imageProperties ? YES : NO; |
} |
- (BOOL)loadPreviewImage { |
BOOL success; |
if (![self createImageSource]) return NO; |
NSDictionary *options = [[NSDictionary alloc] initWithObjectsAndKeys: |
// Ask ImageIO to create a thumbnail from the file's image data, if it can't find |
// a suitable existing thumbnail image in the file. We could comment out the following |
// line if only existing thumbnails were desired for some reason (maybe to favor |
// performance over being guaranteed a complete set of thumbnails). |
[NSNumber numberWithBool:YES], (NSString *)kCGImageSourceCreateThumbnailFromImageIfAbsent, |
[NSNumber numberWithInt:160], (NSString *)kCGImageSourceThumbnailMaxPixelSize, |
nil]; |
CGImageRef thumbnail = CGImageSourceCreateThumbnailAtIndex(imageSource, 0, (CFDictionaryRef)options); |
NSImage *image = [[NSImage alloc] initWithCGImage:thumbnail]; |
[self performSelectorOnMainThread:@selector(setPreviewImage:) withObject:image waitUntilDone:NO]; |
success = image ? YES : NO; |
[image release]; |
CGImageRelease(thumbnail); |
[options release]; |
return success; |
} |
@end |
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