Model/AssetCollection.h
/* |
File: AssetCollection.h |
Abstract: Asset Collection Model Class for CocoaSlides |
Version: 1.5 |
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*/ |
#import <Cocoa/Cocoa.h> |
@class Asset; |
// An AssetCollection gathers information about "assets" (images and other media files) contained in a given filesystem directory. Its primary attributes are the URL of the filesystem directory it references, and an array of Assets that provide information about the asset files contained therein. |
@interface AssetCollection : NSObject |
{ |
NSURL *rootURL; // URL of folder whose content the AssetCollection represents |
NSMutableArray *assets; // Assets found in the collection's folder |
NSInteger previewImagePixelsPerSide; |
BOOL inRefresh; // YES if collection is in the process of updating itself on a background thread |
} |
- (id)initWithRootURL:(NSURL *)newRootURL; |
- (NSURL *)rootURL; |
- (NSArray *)assets; |
- (void)setAssets:(NSArray *)newAssets; |
- (void)insertObject:(id)obj inAssetsAtIndex:(NSUInteger)index; |
- (void)removeObjectFromAssetsAtIndex:(NSUInteger)index; |
// "previewImagePixelsPerSide" specifies the desired size of the catalog's preview images, in pixels per side |
- (NSInteger)previewImagePixelsPerSide; |
- (void)startRefresh; |
- (void)addAsset:(Asset *)asset; |
- (void)removeAsset:(Asset *)asset; |
@end |
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