GameplayKit Changes for Swift
GameplayKit
Added GKGameModelMinScore
Modified GKAgent
Protocols | |
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From | AnyObject |
To | -- |
Modified GKAgent2D
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From | AnyObject |
To | -- |
Modified GKARC4RandomSource
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From | AnyObject |
To | -- |
Modified GKBehavior
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From | AnyObject, NSFastEnumeration |
To | NSFastEnumeration |
Modified GKCircleObstacle
Protocols | |
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From | AnyObject |
To | -- |
Modified GKComponent
Protocols | |
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From | AnyObject, NSCopying |
To | NSCopying |
Modified GKComponentSystem
Protocols | |
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From | AnyObject, NSFastEnumeration |
To | NSFastEnumeration |
Modified GKEntity
Protocols | |
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From | AnyObject, NSCopying |
To | NSCopying |
Modified GKGaussianDistribution
Protocols | |
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From | AnyObject |
To | -- |
Modified GKGoal
Protocols | |
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From | AnyObject, NSCopying |
To | NSCopying |
Modified GKGraph
Protocols | |
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From | AnyObject |
To | -- |
Modified GKGraphNode
Protocols | |
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From | AnyObject |
To | -- |
Modified GKGraphNode2D
Protocols | |
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From | AnyObject |
To | -- |
Modified GKGridGraph
Protocols | |
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From | AnyObject |
To | -- |
Modified GKGridGraphNode
Protocols | |
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From | AnyObject |
To | -- |
Modified GKLinearCongruentialRandomSource
Protocols | |
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From | AnyObject |
To | -- |
Modified GKMersenneTwisterRandomSource
Protocols | |
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From | AnyObject |
To | -- |
Modified GKMinmaxStrategist
Protocols | |
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From | AnyObject |
To | -- |
Modified GKNSPredicateRule
Protocols | |
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From | AnyObject |
To | -- |
Modified GKObstacle
Protocols | |
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From | AnyObject |
To | -- |
Modified GKObstacleGraph
Protocols | |
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From | AnyObject |
To | -- |
Modified GKPath
Protocols | |
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From | AnyObject |
To | -- |
Modified GKPolygonObstacle
Protocols | |
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From | AnyObject |
To | -- |
Modified GKRandomDistribution
Protocols | |
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From | AnyObject, GKRandom |
To | GKRandom |
Modified GKRandomSource
Declaration | Protocols | |
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From | class GKRandomSource : NSObject, GKRandom, NSSecureCoding, NSCoding, NSCopying { init() init(coder aDecoder: NSCoder) class func sharedRandom() -> GKRandomSource func arrayByShufflingObjectsInArray(_ array: [AnyObject]) -> [AnyObject] } | AnyObject, GKRandom, NSCoding, NSCopying, NSSecureCoding |
To | class GKRandomSource : NSObject, GKRandom, NSSecureCoding, NSCopying { init() init(coder aDecoder: NSCoder) class func sharedRandom() -> GKRandomSource func arrayByShufflingObjectsInArray(_ array: [AnyObject]) -> [AnyObject] } | GKRandom, NSCopying, NSSecureCoding |
Modified GKRule
Protocols | |
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From | AnyObject |
To | -- |
Modified GKRuleSystem
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From | AnyObject |
To | -- |
Modified GKShuffledDistribution
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From | AnyObject |
To | -- |
Modified GKState
Protocols | |
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From | AnyObject |
To | -- |
Modified GKStateMachine
Protocols | |
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From | AnyObject |
To | -- |
Modified GKGameModelMaxScore
Declaration | |
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From | var GKGameModelMaxScore: Int32 { get } |
To | let GKGameModelMaxScore: Int |