Dispatch Changes for Swift
Dispatch
Removed dispatch_block_flags_t [struct]
Removed dispatch_block_flags_t.init(_: UInt)
Removed dispatch_block_flags_t.init(rawValue: UInt)
Removed dispatch_block_flags_t.rawValue
Removed OS_dispatch_data
Removed OS_dispatch_group
Removed OS_dispatch_io
Removed OS_dispatch_object
Removed OS_dispatch_queue
Removed OS_dispatch_queue_attr
Removed OS_dispatch_semaphore
Removed dispatch_async_f(_: dispatch_queue_t, _: UnsafeMutablePointer<Void>, _: dispatch_function_t)
Removed dispatch_barrier_async_f(_: dispatch_queue_t, _: UnsafeMutablePointer<Void>, _: dispatch_function_t)
Removed dispatch_barrier_sync_f(_: dispatch_queue_t, _: UnsafeMutablePointer<Void>, _: dispatch_function_t)
Removed DISPATCH_BLOCK_ASSIGN_CURRENT
Removed DISPATCH_BLOCK_BARRIER
Removed DISPATCH_BLOCK_DETACHED
Removed DISPATCH_BLOCK_ENFORCE_QOS_CLASS
Removed DISPATCH_BLOCK_INHERIT_QOS_CLASS
Removed DISPATCH_BLOCK_NO_QOS_CLASS
Removed dispatch_block_t
Removed DISPATCH_CURRENT_QUEUE_LABEL
Removed dispatch_data_applier_t
Removed dispatch_data_empty
Removed dispatch_data_t
Removed dispatch_fd_t
Removed dispatch_function_t
Removed dispatch_get_global_queue(_: qos_class_t, _: UInt) -> dispatch_queue_t
Removed dispatch_group_t
Removed dispatch_io_close_flags_t
Removed dispatch_io_handler_t
Removed dispatch_io_interval_flags_t
Removed DISPATCH_IO_RANDOM
Removed dispatch_io_read(_: dispatch_io_t, _: off_t, _: Int, _: dispatch_queue_t, _: dispatch_io_handler_t)
Removed DISPATCH_IO_STOP
Removed DISPATCH_IO_STREAM
Removed DISPATCH_IO_STRICT_INTERVAL
Removed dispatch_io_t
Removed dispatch_io_type_t
Removed DISPATCH_MACH_SEND_DEAD
Removed DISPATCH_MEMORYPRESSURE_CRITICAL
Removed DISPATCH_MEMORYPRESSURE_NORMAL
Removed DISPATCH_MEMORYPRESSURE_WARN
Removed dispatch_object_t
Removed dispatch_once_t
Removed DISPATCH_PROC_EXEC
Removed DISPATCH_PROC_EXIT
Removed DISPATCH_PROC_FORK
Removed DISPATCH_PROC_SIGNAL
Removed dispatch_qos_class_t
Removed dispatch_queue_attr_t
Removed DISPATCH_QUEUE_CONCURRENT
Removed DISPATCH_QUEUE_PRIORITY_BACKGROUND
Removed DISPATCH_QUEUE_PRIORITY_DEFAULT
Removed DISPATCH_QUEUE_PRIORITY_HIGH
Removed DISPATCH_QUEUE_PRIORITY_LOW
Removed dispatch_queue_priority_t
Removed DISPATCH_QUEUE_SERIAL
Removed dispatch_queue_t
Removed dispatch_read(_: dispatch_fd_t, _: Int, _: dispatch_queue_t, _: (dispatch_data_t!, Int32) -> Void)
Removed dispatch_semaphore_t
Removed dispatch_source_proc_flags_t
Removed dispatch_source_t
Removed dispatch_source_timer_flags_t
Removed DISPATCH_SOURCE_TYPE_DATA_ADD
Removed DISPATCH_SOURCE_TYPE_DATA_OR
Removed DISPATCH_SOURCE_TYPE_MACH_RECV
Removed DISPATCH_SOURCE_TYPE_MACH_SEND
Removed DISPATCH_SOURCE_TYPE_MEMORYPRESSURE
Removed DISPATCH_SOURCE_TYPE_PROC
Removed DISPATCH_SOURCE_TYPE_READ
Removed DISPATCH_SOURCE_TYPE_SIGNAL
Removed dispatch_source_type_t
Removed DISPATCH_SOURCE_TYPE_TIMER
Removed DISPATCH_SOURCE_TYPE_VNODE
Removed DISPATCH_SOURCE_TYPE_WRITE
Removed dispatch_source_vnode_flags_t
Removed DISPATCH_TARGET_QUEUE_DEFAULT
Removed DISPATCH_TIMER_STRICT
Removed DISPATCH_VNODE_ATTRIB
Removed DISPATCH_VNODE_DELETE
Removed DISPATCH_VNODE_EXTEND
Removed DISPATCH_VNODE_LINK
Removed DISPATCH_VNODE_RENAME
Removed DISPATCH_VNODE_REVOKE
Removed DISPATCH_VNODE_WRITE
Added DispatchData [struct]
Added DispatchData.copyBytes(to: UnsafeMutablePointer<UInt8>, from: CountableRange<DispatchData.Index>)
Added DispatchData.copyBytes<DestinationType>(to: UnsafeMutableBufferPointer<DestinationType>, from: CountableRange<DispatchData.Index>?) -> Int
Added DispatchData.count
Added DispatchData.count
Added DispatchData.distance(from: Int, to: Int) -> Int
Added DispatchData.elementsEqual<OtherSequence where OtherSequence : Sequence, OtherSequence.Iterator.Element == UInt8>(_: OtherSequence) -> Bool
Added DispatchData.elementsEqual<OtherSequence where OtherSequence : Sequence, OtherSequence.Iterator.Element == UInt8>(_: OtherSequence, by: (UInt8, UInt8) throws -> Bool) rethrows -> Bool
Added DispatchData.empty
Added DispatchData.endIndex
Added DispatchData.enumerateBytes(block: (UnsafeBufferPointer<UInt8>, Int, inout Bool) -> Swift.Void)
Added DispatchData.first
Added DispatchData.flatMap<ElementOfResult>(_: (UInt8) throws -> ElementOfResult?) rethrows -> [ElementOfResult]
Added DispatchData.flatMap<SegmentOfResult : Sequence>(_: (UInt8) throws -> SegmentOfResult) rethrows -> [SegmentOfResult.Iterator.Element]
Added DispatchData.formIndex(_: Int, offsetBy: Int)
Added DispatchData.formIndex(_: Int, offsetBy: Int, limitedBy: Int) -> Bool
Added DispatchData.formIndex(after: Int)
Added DispatchData.formIndex(before: Int)
Added DispatchData.index(_: Int, offsetBy: Int) -> Int
Added DispatchData.index(_: Int, offsetBy: Int, limitedBy: Int) -> Int?
Added DispatchData.index(of: UInt8) -> Int?
Added DispatchData.index(where: (UInt8) throws -> Bool) rethrows -> Int?
Added DispatchData.indices
Added DispatchData.init(bytesNoCopy: UnsafeBufferPointer<UInt8>, deallocator: DispatchData.Deallocator)
Added DispatchData.isEmpty
Added DispatchData.last
Added DispatchData.lazy
Added DispatchData.lazy
Added DispatchData.lazy
Added DispatchData.lazy
Added DispatchData.lexicographicallyPrecedes<OtherSequence where OtherSequence : Sequence, OtherSequence.Iterator.Element == UInt8>(_: OtherSequence) -> Bool
Added DispatchData.lexicographicallyPrecedes<OtherSequence where OtherSequence : Sequence, OtherSequence.Iterator.Element == UInt8>(_: OtherSequence, by: (UInt8, UInt8) throws -> Bool) rethrows -> Bool
Added DispatchData.map<T>(_: (UInt8) throws -> T) rethrows -> [T]
Added DispatchData.map<T>(_: (UInt8) throws -> T) rethrows -> [T]
Added DispatchData.reduce<Result>(_: Result, _: (Result, UInt8) throws -> Result) rethrows -> Result
Added DispatchData.startIndex
Added DispatchData.starts<PossiblePrefix where PossiblePrefix : Sequence, PossiblePrefix.Iterator.Element == UInt8>(with: PossiblePrefix) -> Bool
Added DispatchData.starts<PossiblePrefix where PossiblePrefix : Sequence, PossiblePrefix.Iterator.Element == UInt8>(with: PossiblePrefix, by: (UInt8, UInt8) throws -> Bool) rethrows -> Bool
Added DispatchData.subdata(in: CountableRange<DispatchData.Index>) -> DispatchData
Added DispatchData.subscript(_: CountableRange<Int>) -> RandomAccessSlice<DispatchData>
Added DispatchData.subscript(_: ClosedRange<Int>) -> RandomAccessSlice<DispatchData>
Added DispatchData.subscript(_: Range<Int>) -> RandomAccessSlice<DispatchData>
Added DispatchData.subscript(_: CountableClosedRange<Int>) -> RandomAccessSlice<DispatchData>
Added DispatchData.subscript(_: Range<Int>) -> RandomAccessSlice<DispatchData>
Added DispatchData.underestimatedCount
Added DispatchData.underestimatedCount
Added DispatchDataIterator.elementsEqual<OtherSequence where OtherSequence : Sequence, OtherSequence.Iterator.Element == UInt8>(_: OtherSequence) -> Bool
Added DispatchDataIterator.elementsEqual<OtherSequence where OtherSequence : Sequence, OtherSequence.Iterator.Element == UInt8>(_: OtherSequence, by: (UInt8, UInt8) throws -> Bool) rethrows -> Bool
Added DispatchDataIterator.flatMap<ElementOfResult>(_: (UInt8) throws -> ElementOfResult?) rethrows -> [ElementOfResult]
Added DispatchDataIterator.flatMap<SegmentOfResult : Sequence>(_: (UInt8) throws -> SegmentOfResult) rethrows -> [SegmentOfResult.Iterator.Element]
Added DispatchDataIterator.lexicographicallyPrecedes<OtherSequence where OtherSequence : Sequence, OtherSequence.Iterator.Element == UInt8>(_: OtherSequence) -> Bool
Added DispatchDataIterator.lexicographicallyPrecedes<OtherSequence where OtherSequence : Sequence, OtherSequence.Iterator.Element == UInt8>(_: OtherSequence, by: (UInt8, UInt8) throws -> Bool) rethrows -> Bool
Added DispatchDataIterator.starts<PossiblePrefix where PossiblePrefix : Sequence, PossiblePrefix.Iterator.Element == UInt8>(with: PossiblePrefix) -> Bool
Added DispatchDataIterator.starts<PossiblePrefix where PossiblePrefix : Sequence, PossiblePrefix.Iterator.Element == UInt8>(with: PossiblePrefix, by: (UInt8, UInt8) throws -> Bool) rethrows -> Bool
Added DispatchGroup
Added DispatchGroup.wait()
Added DispatchIO
Added DispatchIO.init(type: DispatchIO.StreamType, path: UnsafePointer<Int8>, oflag: Int32, mode: mode_t, queue: DispatchQueue, cleanupHandler: (Int32) -> Swift.Void)
Added DispatchIO.CloseFlags.contains(_: DispatchIO.CloseFlags) -> Bool
Added DispatchIO.CloseFlags.init<S : Sequence where S.Iterator.Element == DispatchIO.CloseFlags>(_: S)
Added DispatchIO.CloseFlags.insert(_: DispatchIO.CloseFlags) -> (inserted: Bool, memberAfterInsert: DispatchIO.CloseFlags)
Added DispatchIO.CloseFlags.remove(_: DispatchIO.CloseFlags) -> DispatchIO.CloseFlags?
Added DispatchIO.CloseFlags.update(with: DispatchIO.CloseFlags) -> DispatchIO.CloseFlags?
Added DispatchIO.IntervalFlags.contains(_: DispatchIO.IntervalFlags) -> Bool
Added DispatchIO.IntervalFlags.init<S : Sequence where S.Iterator.Element == DispatchIO.IntervalFlags>(_: S)
Added DispatchIO.IntervalFlags.insert(_: DispatchIO.IntervalFlags) -> (inserted: Bool, memberAfterInsert: DispatchIO.IntervalFlags)
Added DispatchIO.IntervalFlags.intersection(_: DispatchIO.IntervalFlags) -> DispatchIO.IntervalFlags
Added DispatchIO.IntervalFlags.remove(_: DispatchIO.IntervalFlags) -> DispatchIO.IntervalFlags?
Added DispatchIO.IntervalFlags.update(with: DispatchIO.IntervalFlags) -> DispatchIO.IntervalFlags?
Added DispatchObject
Added DispatchPredicate [enum]
Added DispatchQoS [struct]
Added DispatchQoS.background
Added DispatchQoS.default
Added DispatchQoS.qosClass
Added DispatchQoS.unspecified
Added DispatchQoS.utility
Added DispatchQueue
Added DispatchQueue.label
Added DispatchQueue.main
Added DispatchQueue.qos
Added DispatchQueue.setSpecific<T>(key: DispatchSpecificKey<T>, value: T)
Added DispatchQueue.Attributes.contains(_: DispatchQueue.Attributes) -> Bool
Added DispatchQueue.Attributes.init<S : Sequence where S.Iterator.Element == DispatchQueue.Attributes>(_: S)
Added DispatchQueue.Attributes.insert(_: DispatchQueue.Attributes) -> (inserted: Bool, memberAfterInsert: DispatchQueue.Attributes)
Added DispatchQueue.Attributes.intersection(_: DispatchQueue.Attributes) -> DispatchQueue.Attributes
Added DispatchQueue.Attributes.remove(_: DispatchQueue.Attributes) -> DispatchQueue.Attributes?
Added DispatchQueue.Attributes.update(with: DispatchQueue.Attributes) -> DispatchQueue.Attributes?
Added DispatchSemaphore
Added DispatchSemaphore.wait()
Added DispatchSource
Added DispatchSource.makeUserDataAddSource(queue: DispatchQueue?) -> DispatchSourceUserDataAdd [class]
Added DispatchSource.makeUserDataOrSource(queue: DispatchQueue?) -> DispatchSourceUserDataOr [class]
Added DispatchSource.FileSystemEvent.contains(_: DispatchSource.FileSystemEvent) -> Bool
Added DispatchSource.FileSystemEvent.init<S : Sequence where S.Iterator.Element == DispatchSource.FileSystemEvent>(_: S)
Added DispatchSource.FileSystemEvent.insert(_: DispatchSource.FileSystemEvent) -> (inserted: Bool, memberAfterInsert: DispatchSource.FileSystemEvent)
Added DispatchSource.FileSystemEvent.remove(_: DispatchSource.FileSystemEvent) -> DispatchSource.FileSystemEvent?
Added DispatchSource.FileSystemEvent.update(with: DispatchSource.FileSystemEvent) -> DispatchSource.FileSystemEvent?
Added DispatchSource.MachSendEvent.contains(_: DispatchSource.MachSendEvent) -> Bool
Added DispatchSource.MachSendEvent.init<S : Sequence where S.Iterator.Element == DispatchSource.MachSendEvent>(_: S)
Added DispatchSource.MachSendEvent.insert(_: DispatchSource.MachSendEvent) -> (inserted: Bool, memberAfterInsert: DispatchSource.MachSendEvent)
Added DispatchSource.MachSendEvent.remove(_: DispatchSource.MachSendEvent) -> DispatchSource.MachSendEvent?
Added DispatchSource.MachSendEvent.union(_: DispatchSource.MachSendEvent) -> DispatchSource.MachSendEvent
Added DispatchSource.MachSendEvent.update(with: DispatchSource.MachSendEvent) -> DispatchSource.MachSendEvent?
Added DispatchSource.MemoryPressureEvent.contains(_: DispatchSource.MemoryPressureEvent) -> Bool
Added DispatchSource.MemoryPressureEvent.formSymmetricDifference(_: DispatchSource.MemoryPressureEvent)
Added DispatchSource.MemoryPressureEvent.init<S : Sequence where S.Iterator.Element == DispatchSource.MemoryPressureEvent>(_: S)
Added DispatchSource.MemoryPressureEvent.insert(_: DispatchSource.MemoryPressureEvent) -> (inserted: Bool, memberAfterInsert: DispatchSource.MemoryPressureEvent)
Added DispatchSource.MemoryPressureEvent.isDisjoint(with: DispatchSource.MemoryPressureEvent) -> Bool
Added DispatchSource.MemoryPressureEvent.isStrictSubset(of: DispatchSource.MemoryPressureEvent) -> Bool
Added DispatchSource.MemoryPressureEvent.isStrictSuperset(of: DispatchSource.MemoryPressureEvent) -> Bool
Added DispatchSource.MemoryPressureEvent.remove(_: DispatchSource.MemoryPressureEvent) -> DispatchSource.MemoryPressureEvent?
Added DispatchSource.MemoryPressureEvent.update(with: DispatchSource.MemoryPressureEvent) -> DispatchSource.MemoryPressureEvent?
Added DispatchSource.ProcessEvent.contains(_: DispatchSource.ProcessEvent) -> Bool
Added DispatchSource.ProcessEvent.init<S : Sequence where S.Iterator.Element == DispatchSource.ProcessEvent>(_: S)
Added DispatchSource.ProcessEvent.insert(_: DispatchSource.ProcessEvent) -> (inserted: Bool, memberAfterInsert: DispatchSource.ProcessEvent)
Added DispatchSource.ProcessEvent.remove(_: DispatchSource.ProcessEvent) -> DispatchSource.ProcessEvent?
Added DispatchSource.ProcessEvent.union(_: DispatchSource.ProcessEvent) -> DispatchSource.ProcessEvent
Added DispatchSource.ProcessEvent.update(with: DispatchSource.ProcessEvent) -> DispatchSource.ProcessEvent?
Added DispatchSource.TimerFlags.contains(_: DispatchSource.TimerFlags) -> Bool
Added DispatchSource.TimerFlags.init<S : Sequence where S.Iterator.Element == DispatchSource.TimerFlags>(_: S)
Added DispatchSource.TimerFlags.insert(_: DispatchSource.TimerFlags) -> (inserted: Bool, memberAfterInsert: DispatchSource.TimerFlags)
Added DispatchSource.TimerFlags.intersection(_: DispatchSource.TimerFlags) -> DispatchSource.TimerFlags
Added DispatchSource.TimerFlags.remove(_: DispatchSource.TimerFlags) -> DispatchSource.TimerFlags?
Added DispatchSource.TimerFlags.subtracting(_: DispatchSource.TimerFlags) -> DispatchSource.TimerFlags
Added DispatchSource.TimerFlags.update(with: DispatchSource.TimerFlags) -> DispatchSource.TimerFlags?
Added DispatchSourceMachSend
Added DispatchSourceProcess
Added DispatchSourceProtocol.setCancelHandler(qos: DispatchQoS, flags: DispatchWorkItemFlags, handler: DispatchSourceProtocol.DispatchSourceHandler?)
Added DispatchSourceProtocol.setEventHandler(qos: DispatchQoS, flags: DispatchWorkItemFlags, handler: DispatchSourceProtocol.DispatchSourceHandler?)
Added DispatchSourceProtocol.setRegistrationHandler(qos: DispatchQoS, flags: DispatchWorkItemFlags, handler: DispatchSourceProtocol.DispatchSourceHandler?)
Added DispatchSourceRead
Added DispatchSourceSignal
Added DispatchSourceTimer
Added DispatchSourceTimer.scheduleOneshot(wallDeadline: DispatchWallTime, leeway: DispatchTimeInterval)
Added DispatchSourceUserDataOr
Added DispatchSourceWrite
Added DispatchSpecificKey
Added DispatchTime [struct]
Added DispatchTime.rawValue
Added DispatchWorkItem
Added DispatchWorkItem.wait()
Added DispatchWorkItemFlags.contains(_: DispatchWorkItemFlags) -> Bool
Added DispatchWorkItemFlags.init<S : Sequence where S.Iterator.Element == DispatchWorkItemFlags>(_: S)
Added DispatchWorkItemFlags.insert(_: DispatchWorkItemFlags) -> (inserted: Bool, memberAfterInsert: DispatchWorkItemFlags)
Added DispatchWorkItemFlags.remove(_: DispatchWorkItemFlags) -> DispatchWorkItemFlags?
Added DispatchWorkItemFlags.update(with: DispatchWorkItemFlags) -> DispatchWorkItemFlags?
Added <(_: DispatchWallTime, _: DispatchWallTime) -> Bool
Added <(_: DispatchTime, _: DispatchTime) -> Bool
Added ==(_: DispatchQoS, _: DispatchQoS) -> Bool
Added ==(_: DispatchTime, _: DispatchTime) -> Bool
Added ==(_: DispatchWallTime, _: DispatchWallTime) -> Bool
Added DISPATCH_SWIFT3_OVERLAY
Added DISPATCH_VNODE_FUNLOCK
Added DispatchData.Index
Added DispatchData.Indices
Added DispatchData.Iterator
Modified DispatchGroup.enter()
Name | Declaration | |
---|---|---|
From | dispatch_group_enter(_:) | func dispatch_group_enter(_ group: dispatch_group_t) |
To | enter() | func enter() |
Modified DispatchGroup.init()
Name | Declaration | |
---|---|---|
From | dispatch_group_create() | @warn_unused_result func dispatch_group_create() -> dispatch_group_t! |
To | init() | init() |
Modified DispatchGroup.leave()
Name | Declaration | |
---|---|---|
From | dispatch_group_leave(_:) | func dispatch_group_leave(_ group: dispatch_group_t) |
To | leave() | func leave() |
Name | Declaration | |
---|---|---|
From | dispatch_io_barrier(_:_:) | func dispatch_io_barrier(_ channel: dispatch_io_t, _ barrier: dispatch_block_t) |
To | barrier(execute:) | func barrier(execute barrier: @escaping () -> Swift.Void) |
Name | Declaration | Readonly | |
---|---|---|---|
From | dispatch_io_get_descriptor(_:) | @warn_unused_result func dispatch_io_get_descriptor(_ channel: dispatch_io_t) -> dispatch_fd_t | -- |
To | fileDescriptor | var fileDescriptor: Int32 { get } | yes |
Modified DispatchIO.init(__type: UInt, fd: Int32, queue: DispatchQueue, handler: (Int32) -> Swift.Void)
Name | Declaration | |
---|---|---|
From | dispatch_io_create(_:_:_:_:) | @warn_unused_result func dispatch_io_create(_ type: dispatch_io_type_t, _ fd: dispatch_fd_t, _ queue: dispatch_queue_t!, _ cleanup_handler: ((Int32) -> Void)!) -> dispatch_io_t! |
To | init(__type:fd:queue:handler:) | init(__type type: UInt, fd fd: Int32, queue queue: DispatchQueue, handler cleanup_handler: @escaping (Int32) -> Swift.Void) |
Modified DispatchIO.init(__type: UInt, io: DispatchIO, queue: DispatchQueue, handler: (Int32) -> Swift.Void)
Name | Declaration | |
---|---|---|
From | dispatch_io_create_with_io(_:_:_:_:) | @warn_unused_result func dispatch_io_create_with_io(_ type: dispatch_io_type_t, _ io: dispatch_io_t, _ queue: dispatch_queue_t!, _ cleanup_handler: ((Int32) -> Void)!) -> dispatch_io_t! |
To | init(__type:io:queue:handler:) | init(__type type: UInt, io io: DispatchIO, queue queue: DispatchQueue, handler cleanup_handler: @escaping (Int32) -> Swift.Void) |
Name | Declaration | |
---|---|---|
From | dispatch_io_create_with_path(_:_:_:_:_:_:) | @warn_unused_result func dispatch_io_create_with_path(_ type: dispatch_io_type_t, _ path: UnsafePointer<Int8>, _ oflag: Int32, _ mode: mode_t, _ queue: dispatch_queue_t!, _ cleanup_handler: ((Int32) -> Void)!) -> dispatch_io_t! |
To | init(__type:path:oflag:mode:queue:handler:) | init(__type type: UInt, path path: UnsafePointer<Int8>, oflag oflag: Int32, mode mode: mode_t, queue queue: DispatchQueue, handler cleanup_handler: @escaping (Int32) -> Swift.Void) |
Modified DispatchIO.setLimit(highWater: Int)
Name | Declaration | |
---|---|---|
From | dispatch_io_set_high_water(_:_:) | func dispatch_io_set_high_water(_ channel: dispatch_io_t, _ high_water: Int) |
To | setLimit(highWater:) | func setLimit(highWater high_water: Int) |
Modified DispatchIO.setLimit(lowWater: Int)
Name | Declaration | |
---|---|---|
From | dispatch_io_set_low_water(_:_:) | func dispatch_io_set_low_water(_ channel: dispatch_io_t, _ low_water: Int) |
To | setLimit(lowWater:) | func setLimit(lowWater low_water: Int) |
Modified DispatchObject.resume()
Name | Declaration | |
---|---|---|
From | dispatch_resume(_:) | func dispatch_resume(_ object: dispatch_object_t) |
To | resume() | func resume() |
Name | Declaration | |
---|---|---|
From | dispatch_set_target_queue(_:_:) | func dispatch_set_target_queue(_ object: dispatch_object_t!, _ queue: dispatch_queue_t!) |
To | setTarget(queue:) | func setTarget(queue queue: DispatchQueue?) |
Modified DispatchObject.suspend()
Name | Declaration | |
---|---|---|
From | dispatch_suspend(_:) | func dispatch_suspend(_ object: dispatch_object_t) |
To | suspend() | func suspend() |
Name | Declaration | |
---|---|---|
From | dispatch_queue_create(_:_:) | @warn_unused_result func dispatch_queue_create(_ label: UnsafePointer<Int8>, _ attr: dispatch_queue_attr_t!) -> dispatch_queue_t! |
To | init(__label:attr:) | init(__label label: UnsafePointer<Int8>?, attr attr: __OS_dispatch_queue_attr?) |
Name | Declaration | |
---|---|---|
From | dispatch_sync(_:_:) | func dispatch_sync(_ queue: dispatch_queue_t, _ block: dispatch_block_t) |
To | sync(execute:) | func sync(execute block: () -> Swift.Void) |
Modified DispatchSemaphore.init(value: Int)
Name | Declaration | |
---|---|---|
From | dispatch_semaphore_create(_:) | @warn_unused_result func dispatch_semaphore_create(_ value: Int) -> dispatch_semaphore_t! |
To | init(value:) | init(value value: Int) |
Modified DispatchSourceProtocol
Declaration | Protocols | |
---|---|---|
From | protocol OS_dispatch_source : OS_dispatch_object { } | OS_dispatch_object |
To | protocol DispatchSourceProtocol : NSObjectProtocol { } | NSObjectProtocol |
Modified dispatchMain() -> Never
Declaration | |
---|---|
From | @noreturn func dispatch_main() |
To | func dispatchMain() -> Never |