Metal Changes for Swift
Metal
Added MTLCommandBufferError.init(_nsError: NSError)
Added MTLLibraryError [struct]
Added MTLLibraryError.init(_nsError: NSError)
Added MTLLibraryError.internal
Added MTLRenderPipelineError [struct]
Added MTLRenderPipelineError.init(_nsError: NSError)
Added MTLRenderPipelineError.internal
Added MTLRenderPipelineError.invalidInput
Added MTLRenderPipelineError.unsupported
Modified MTLCommandBuffer
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From | protocol MTLCommandBuffer : NSObjectProtocol { var device: MTLDevice { get } var commandQueue: MTLCommandQueue { get } var retainedReferences: Bool { get } var label: String? { get set } func enqueue() func commit() func addScheduledHandler(_ block: Metal.MTLCommandBufferHandler) func present(_ drawable: MTLDrawable) func present(_ drawable: MTLDrawable, atTime presentationTime: CFTimeInterval) func waitUntilScheduled() func addCompletedHandler(_ block: Metal.MTLCommandBufferHandler) func waitUntilCompleted() var status: MTLCommandBufferStatus { get } var error: Error? { get } func makeBlitCommandEncoder() -> MTLBlitCommandEncoder func makeRenderCommandEncoder(descriptor renderPassDescriptor: MTLRenderPassDescriptor) -> MTLRenderCommandEncoder func makeComputeCommandEncoder() -> MTLComputeCommandEncoder func makeParallelRenderCommandEncoder(descriptor renderPassDescriptor: MTLRenderPassDescriptor) -> MTLParallelRenderCommandEncoder } |
To | protocol MTLCommandBuffer : NSObjectProtocol { var device: MTLDevice { get } var commandQueue: MTLCommandQueue { get } var retainedReferences: Bool { get } var label: String? { get set } func enqueue() func commit() func addScheduledHandler(_ block: @escaping Metal.MTLCommandBufferHandler) func present(_ drawable: MTLDrawable) func present(_ drawable: MTLDrawable, atTime presentationTime: CFTimeInterval) func waitUntilScheduled() func addCompletedHandler(_ block: @escaping Metal.MTLCommandBufferHandler) func waitUntilCompleted() var status: MTLCommandBufferStatus { get } var error: Error? { get } func makeBlitCommandEncoder() -> MTLBlitCommandEncoder func makeRenderCommandEncoder(descriptor renderPassDescriptor: MTLRenderPassDescriptor) -> MTLRenderCommandEncoder func makeComputeCommandEncoder() -> MTLComputeCommandEncoder func makeParallelRenderCommandEncoder(descriptor renderPassDescriptor: MTLRenderPassDescriptor) -> MTLParallelRenderCommandEncoder } |
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From | func addCompletedHandler(_ block: Metal.MTLCommandBufferHandler) |
To | func addCompletedHandler(_ block: @escaping Metal.MTLCommandBufferHandler) |
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From | func addScheduledHandler(_ block: Metal.MTLCommandBufferHandler) |
To | func addScheduledHandler(_ block: @escaping Metal.MTLCommandBufferHandler) |
Modified MTLCommandBufferError.Code [enum]
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From | enum MTLCommandBufferErrorDomain : UInt { case none case `internal` case timeout case pageFault case blacklisted case notPermitted case outOfMemory case invalidResource case memoryless } |
To | enum Code : UInt { typealias _ErrorType = MTLCommandBufferError case none case `internal` case timeout case pageFault case blacklisted case notPermitted case outOfMemory case invalidResource case memoryless } |
Modified MTLDevice
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From | protocol MTLDevice : NSObjectProtocol { var name: String? { get } var maxThreadsPerThreadgroup: MTLSize { get } var isLowPower: Bool { get } var isHeadless: Bool { get } var recommendedMaxWorkingSetSize: UInt64 { get } var isDepth24Stencil8PixelFormatSupported: Bool { get } func makeCommandQueue() -> MTLCommandQueue func makeCommandQueue(maxCommandBufferCount maxCommandBufferCount: Int) -> MTLCommandQueue func heapTextureSizeAndAlign(descriptor desc: MTLTextureDescriptor) -> MTLSizeAndAlign func heapBufferSizeAndAlign(length length: Int, options options: MTLResourceOptions = []) -> MTLSizeAndAlign func makeHeap(descriptor descriptor: MTLHeapDescriptor) -> MTLHeap func makeBuffer(length length: Int, options options: MTLResourceOptions = []) -> MTLBuffer func makeBuffer(bytes pointer: UnsafeRawPointer, length length: Int, options options: MTLResourceOptions = []) -> MTLBuffer func makeBuffer(bytesNoCopy pointer: UnsafeMutableRawPointer, length length: Int, options options: MTLResourceOptions = [], deallocator deallocator: (@escaping (UnsafeMutableRawPointer, Int) -> Swift.Void)? = nil) -> MTLBuffer func makeDepthStencilState(descriptor descriptor: MTLDepthStencilDescriptor) -> MTLDepthStencilState func makeTexture(descriptor descriptor: MTLTextureDescriptor) -> MTLTexture func makeSamplerState(descriptor descriptor: MTLSamplerDescriptor) -> MTLSamplerState func newDefaultLibrary() -> MTLLibrary? func makeDefaultLibrary(bundle bundle: Bundle) throws -> MTLLibrary func makeLibrary(filepath filepath: String) throws -> MTLLibrary func makeLibrary(data data: __DispatchData) throws -> MTLLibrary func makeLibrary(source source: String, options options: MTLCompileOptions?) throws -> MTLLibrary func makeLibrary(source source: String, options options: MTLCompileOptions?, completionHandler completionHandler: Metal.MTLNewLibraryCompletionHandler) func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor) throws -> MTLRenderPipelineState func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, options options: MTLPipelineOption, reflection reflection: AutoreleasingUnsafeMutablePointer<MTLAutoreleasedRenderPipelineReflection?>?) throws -> MTLRenderPipelineState func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, completionHandler completionHandler: Metal.MTLNewRenderPipelineStateCompletionHandler) func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, options options: MTLPipelineOption, completionHandler completionHandler: Metal.MTLNewRenderPipelineStateWithReflectionCompletionHandler) func makeComputePipelineState(function computeFunction: MTLFunction) throws -> MTLComputePipelineState func makeComputePipelineState(function computeFunction: MTLFunction, options options: MTLPipelineOption, reflection reflection: AutoreleasingUnsafeMutablePointer<MTLAutoreleasedComputePipelineReflection?>?) throws -> MTLComputePipelineState func makeComputePipelineState(function computeFunction: MTLFunction, completionHandler completionHandler: Metal.MTLNewComputePipelineStateCompletionHandler) func makeComputePipelineState(function computeFunction: MTLFunction, options options: MTLPipelineOption, completionHandler completionHandler: Metal.MTLNewComputePipelineStateWithReflectionCompletionHandler) func makeComputePipelineState(descriptor descriptor: MTLComputePipelineDescriptor, options options: MTLPipelineOption, reflection reflection: AutoreleasingUnsafeMutablePointer<MTLAutoreleasedComputePipelineReflection?>?) throws -> MTLComputePipelineState func makeComputePipelineState(descriptor descriptor: MTLComputePipelineDescriptor, options options: MTLPipelineOption, completionHandler completionHandler: Metal.MTLNewComputePipelineStateWithReflectionCompletionHandler) func makeFence() -> MTLFence func supportsFeatureSet(_ featureSet: MTLFeatureSet) -> Bool func supportsTextureSampleCount(_ sampleCount: Int) -> Bool } |
To | protocol MTLDevice : NSObjectProtocol { var name: String? { get } var maxThreadsPerThreadgroup: MTLSize { get } var isLowPower: Bool { get } var isHeadless: Bool { get } var recommendedMaxWorkingSetSize: UInt64 { get } var isDepth24Stencil8PixelFormatSupported: Bool { get } func makeCommandQueue() -> MTLCommandQueue func makeCommandQueue(maxCommandBufferCount maxCommandBufferCount: Int) -> MTLCommandQueue func heapTextureSizeAndAlign(descriptor desc: MTLTextureDescriptor) -> MTLSizeAndAlign func heapBufferSizeAndAlign(length length: Int, options options: MTLResourceOptions = []) -> MTLSizeAndAlign func makeHeap(descriptor descriptor: MTLHeapDescriptor) -> MTLHeap func makeBuffer(length length: Int, options options: MTLResourceOptions = []) -> MTLBuffer func makeBuffer(bytes pointer: UnsafeRawPointer, length length: Int, options options: MTLResourceOptions = []) -> MTLBuffer func makeBuffer(bytesNoCopy pointer: UnsafeMutableRawPointer, length length: Int, options options: MTLResourceOptions = [], deallocator deallocator: ((UnsafeMutableRawPointer, Int) -> Swift.Void)? = nil) -> MTLBuffer func makeDepthStencilState(descriptor descriptor: MTLDepthStencilDescriptor) -> MTLDepthStencilState func makeTexture(descriptor descriptor: MTLTextureDescriptor) -> MTLTexture func makeSamplerState(descriptor descriptor: MTLSamplerDescriptor) -> MTLSamplerState func newDefaultLibrary() -> MTLLibrary? func makeDefaultLibrary(bundle bundle: Bundle) throws -> MTLLibrary func makeLibrary(filepath filepath: String) throws -> MTLLibrary func makeLibrary(data data: __DispatchData) throws -> MTLLibrary func makeLibrary(source source: String, options options: MTLCompileOptions?) throws -> MTLLibrary func makeLibrary(source source: String, options options: MTLCompileOptions?, completionHandler completionHandler: @escaping Metal.MTLNewLibraryCompletionHandler) func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor) throws -> MTLRenderPipelineState func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, options options: MTLPipelineOption, reflection reflection: AutoreleasingUnsafeMutablePointer<MTLAutoreleasedRenderPipelineReflection?>?) throws -> MTLRenderPipelineState func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, completionHandler completionHandler: @escaping Metal.MTLNewRenderPipelineStateCompletionHandler) func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, options options: MTLPipelineOption, completionHandler completionHandler: @escaping Metal.MTLNewRenderPipelineStateWithReflectionCompletionHandler) func makeComputePipelineState(function computeFunction: MTLFunction) throws -> MTLComputePipelineState func makeComputePipelineState(function computeFunction: MTLFunction, options options: MTLPipelineOption, reflection reflection: AutoreleasingUnsafeMutablePointer<MTLAutoreleasedComputePipelineReflection?>?) throws -> MTLComputePipelineState func makeComputePipelineState(function computeFunction: MTLFunction, completionHandler completionHandler: @escaping Metal.MTLNewComputePipelineStateCompletionHandler) func makeComputePipelineState(function computeFunction: MTLFunction, options options: MTLPipelineOption, completionHandler completionHandler: @escaping Metal.MTLNewComputePipelineStateWithReflectionCompletionHandler) func makeComputePipelineState(descriptor descriptor: MTLComputePipelineDescriptor, options options: MTLPipelineOption, reflection reflection: AutoreleasingUnsafeMutablePointer<MTLAutoreleasedComputePipelineReflection?>?) throws -> MTLComputePipelineState func makeComputePipelineState(descriptor descriptor: MTLComputePipelineDescriptor, options options: MTLPipelineOption, completionHandler completionHandler: @escaping Metal.MTLNewComputePipelineStateWithReflectionCompletionHandler) func makeFence() -> MTLFence func supportsFeatureSet(_ featureSet: MTLFeatureSet) -> Bool func supportsTextureSampleCount(_ sampleCount: Int) -> Bool } |
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From | func makeBuffer(bytesNoCopy pointer: UnsafeMutableRawPointer, length length: Int, options options: MTLResourceOptions = [], deallocator deallocator: (@escaping (UnsafeMutableRawPointer, Int) -> Swift.Void)? = nil) -> MTLBuffer |
To | func makeBuffer(bytesNoCopy pointer: UnsafeMutableRawPointer, length length: Int, options options: MTLResourceOptions = [], deallocator deallocator: ((UnsafeMutableRawPointer, Int) -> Swift.Void)? = nil) -> MTLBuffer |
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From | func makeComputePipelineState(descriptor descriptor: MTLComputePipelineDescriptor, options options: MTLPipelineOption, completionHandler completionHandler: Metal.MTLNewComputePipelineStateWithReflectionCompletionHandler) |
To | func makeComputePipelineState(descriptor descriptor: MTLComputePipelineDescriptor, options options: MTLPipelineOption, completionHandler completionHandler: @escaping Metal.MTLNewComputePipelineStateWithReflectionCompletionHandler) |
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From | func makeComputePipelineState(function computeFunction: MTLFunction, completionHandler completionHandler: Metal.MTLNewComputePipelineStateCompletionHandler) |
To | func makeComputePipelineState(function computeFunction: MTLFunction, completionHandler completionHandler: @escaping Metal.MTLNewComputePipelineStateCompletionHandler) |
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From | func makeComputePipelineState(function computeFunction: MTLFunction, options options: MTLPipelineOption, completionHandler completionHandler: Metal.MTLNewComputePipelineStateWithReflectionCompletionHandler) |
To | func makeComputePipelineState(function computeFunction: MTLFunction, options options: MTLPipelineOption, completionHandler completionHandler: @escaping Metal.MTLNewComputePipelineStateWithReflectionCompletionHandler) |
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From | func makeLibrary(source source: String, options options: MTLCompileOptions?, completionHandler completionHandler: Metal.MTLNewLibraryCompletionHandler) |
To | func makeLibrary(source source: String, options options: MTLCompileOptions?, completionHandler completionHandler: @escaping Metal.MTLNewLibraryCompletionHandler) |
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From | func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, completionHandler completionHandler: Metal.MTLNewRenderPipelineStateCompletionHandler) |
To | func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, completionHandler completionHandler: @escaping Metal.MTLNewRenderPipelineStateCompletionHandler) |
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From | func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, options options: MTLPipelineOption, completionHandler completionHandler: Metal.MTLNewRenderPipelineStateWithReflectionCompletionHandler) |
To | func makeRenderPipelineState(descriptor descriptor: MTLRenderPipelineDescriptor, options options: MTLPipelineOption, completionHandler completionHandler: @escaping Metal.MTLNewRenderPipelineStateWithReflectionCompletionHandler) |
Modified MTLLibraryError.Code [enum]
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From | enum MTLLibraryErrorDomain : UInt { case unsupported case `internal` case compileFailure case compileWarning case functionNotFound case fileNotFound } |
To | enum Code : UInt { typealias _ErrorType = MTLLibraryError case unsupported case `internal` case compileFailure case compileWarning case functionNotFound case fileNotFound } |
Modified MTLRenderPipelineError.Code [enum]
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From | enum MTLRenderPipelineErrorDomain : UInt { case `internal` case unsupported case invalidInput } |
To | enum Code : UInt { typealias _ErrorType = MTLRenderPipelineError case `internal` case unsupported case invalidInput } |