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Discuss how to integrate Apple Pay into your app for secure and convenient payments.

Apple Pay Documentation

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500 Broker Service Response exception during Apple Pay In-App Provisioning
We tried to test In-App Provisioning in Production for our whitelisted app through TestFlight (Internal Testing Track) and we receive the following error response from PassBook during provisioning attempt, Could you please guide us? Error Response from sysdiagnose PassBookUIService during In-App Provisioning attempt: { statusCode = 500; statusMessage = "Broker Service Response exception"; } I reported the error in Feedback Assistant: ID: FB15791497 (500 Broker Service Response exception during Apple Pay In-App Provisioning )
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1w
In-App Provisioning error after accepting the terms
Hello, We are developing Apple pay with In-app provisioning, we are an agent of payment for a bank in France. We have already configured all the entitlements, and we think we have correctly configured things with our PNO It's a react native app and we are able to follow the flow that opens the native dialogue, show the card, then retrieve the Terms & Conditions but when we click accept we get the error: "Could not add card" we're experiencing exactly the same problem described in this other thread: https://forums.developer.apple.com/forums/thread/765832 In the logs we see the response: { errorCode = 40456; statusCode = 500; } Our PNO swears they have configured their system in the right way. They only have 3 fields that they have configured as follows: associated application identifier: {team_id}.{bundle_id} associated store identifier: {adam_id} application launch url: {app_name}:// Are these correct? Attaching the details of a request and response request.txt response.txt We reached out to the Apple Pay team who said we should talk to Technical support. Can somebody help us please? We are stuck at the moment and we really need to make this work. We can provide all the details of the syslog output if needed many thanks in advance! Thomas
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1d
Payment from pass from wallet
Hi, I want to develop the fastest payment method for my user and preferably without the user also having a mobile app. The dream is that it happens as easily as possible when the user/guest scans a pass from the wallet. Hopefully the user just has to approve on the screen. Can I attach card details/payment methods to a pass in the wallet? Right now it is a unique QR code for each user, but can I change the pass type to 'tansit', 'loyalty' or 'membership'? My system right now: The customer/guest registers on a website and creates a pass and downloads it to the wallet. The store has a PWA app to scan the customer's/guest's items. My goal: The guest just scans the pass in the wallet and makes the transaction. Dont need an app or go back to the website/login where the person created the pass for the wallet.
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4d
Apple pay Domain verification issue
Dear Support: We are having an issue to verify the Merchant domain with new certificates. Our Current domain is already verified with the old account but due to some issues we cannot continue with the old one. Now we want to reverify the domain with the new account and its not working getting the below error: "requested domain name has been verified previously"
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4d
Unable to auto update pass using webservice url
I have added an auto updatable pass to wallet. As soon as it is added I am able to receive the registration request. When there is change available for the pass I am able to trigger push notification to registered device via APNS. I am also able to receive the consecutive call about serial numbers. In the final call made from device to /v1/passes endpoint , server is sending the pass with these headers - Content-Type, Content-Disposition, Last-Modified however the pass is not getting updated. There are no logs received on /v1/log endpoint. From a MacBook when I hit the same endpoint, I am able to download and open the pass. Anything else that is needed on the headers so it can work on device? Is it necessary to have change description in the updated pass so that pass can update on device?
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6d
Tap to Pay implementation to use debit and credit card for payments
I am trying to implement Tap-To-Pay in my app. I want to use this feature to be able to read my debit card details and pass it to my payment processor SDK Cybersource to securely do the payment. I tried following this documentation https://developer.apple.com/tap-to-pay/#regions I want to know if this implementation is possible or not? If it is possible can you guide me the process on how to read card data? Thanks
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6d
Push Provisioning Error
I have implemented push provisioning, but I’ve encountered issues while testing it. I have tried with builds both in Xcode and TestFlight. According to the sysdiagnose, I can see the following: { statusCode = 500; statusMessage = 'Broker Service Response exception'; } I reported the error in Feedback Assistant: ID: FB15689064 (Error during the In-App Provisioning process)
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245
2w
Trusted Domains
Hello, We have seen the following URL from one of our users when using Apple Pay http://cn-apple-pay-gateway.apple.com/ It appears to be from the China region. Do we need to add this URL to our trusted domains? A little more context, the user is located in the United States and users from China should not be accessing our site. Does this mean the users device is set to China as a region?
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1w
Apple Pay Domain Registration - Salesforce B2c
Hi everyone. I'm having a problem to register a new domain using the Salesforce Commerce Cloud. Internally, commerce has a plugin that allows me to register my domain with Apple. It works for dev environments. But now, I'm trying to register my production domain, which uses Akamai, and it is returning error 403 when Apple tries to 'verify' my domain. My guess is that Akami is blocking something request from Apple. So, I'd like to know if all requests from Apple to verify my domain use something that allows me to identify these requests, and then, I can create a rule in Akamai to allow this request. I noticed that one of the information sent in Apple request is: User-Agent: oslopartner Client 1.0 Is this agent variable or fixed? If it is fixed, I'll try to use it as parameter to identify the Apple requests on Akamai side. Any other idea will be appreciated. Thanks in advance
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Problem with testing in-app payment on simulator
Hi, I am testing payment on simulator. It worked previously but stopped. I am getting an error: <SKPaymentQueue: 0x600000031200>: Payment completed with error: Error Domain=ASDErrorDomain Code=530 "(null)" UserInfo={client-environment-type=Sandbox, storefront-country-code=USA, NSUnderlyingError=0x600000c61fe0 {Error Domain=AMSErrorDomain Code=100 "Authentication Failed The authentication failed." UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=AMSErrorDomain Code=2 "Password reuse not available for account The account state does not support password reuse." UserInfo={NSDebugDescription=Password reuse not available for account The account state does not support password reuse., AMSDescription=Password reuse not available for account, AMSFailureReason=The account state does not support password reuse.}", "Error Domain=AMSErrorDomain Code=0 "Authentication Failed Encountered an unrecognized authentication failure." UserInfo={NSDebugDescription=Authentication Failed Encountered an unrecognized authentication failure., AMSDescription=Authentication Failed, AMSFailureReason=Encountered an unrecognized authentication failure.}" ), AMSDescription=Authentication Failed, NSDebugDescription=Authentication Failed The authentication failed., AMSFailureReason=The authentication failed.}}}
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1w
Apple Pay Web Integration Without Third-Party Payment Processor in Laravel
Hello everyone, I'm working on integrating Apple Pay on the web for my Laravel-based website, aiming to offer a smooth payment experience directly on the site. I've carefully gone through the official Apple documentation and several third-party resources, and I've implemented the initial setup for Apple Pay Web. However, I've hit a roadblock regarding the payment token verification process. It appears that Apple Pay Web requires a third-party payment processor, such as Stripe or PayPal, to handle the verification of the payment token and complete the transaction. Unfortunately, I don't currently have an account with any of these services and would prefer to avoid relying on an external provider. I’m wondering if there's any alternative approach to achieve this integration without using a third-party service. Specifically, is there any way for Apple Pay to process payments directly through the website, similar to the "Tap to Pay" feature on iPhone? My goal is to enable a streamlined payment solution without needing a Stripe, PayPal, or similar account. Any insights, resources, or examples from anyone who's faced a similar scenario would be greatly appreciated. Thanks for your help!
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1w
Payment not Complete right after CompleteMerchantValidation
We hav implemented Apple Pay for our project , Merchant setup etc. are properly done and we are able to see the Apple pop-up in the website , however the Payment cancelled is getting triggered after CompleteMerchantValidation event , due to this we are not able to see the final payment button Verified Certs, Merchant details as mentioned in the thread https://forums.developer.apple.com/forums/thread/689956 , however no luck , no error seen in the console. Any pointers to fix this is appreciable , thank you!
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1w
Apple Pay recurring takes longer
Hi, I'm working on implementing Apple Pay on the Web. I noticed, both on my web but also on official Apple Pay on the Web Demo page (https://applepaydemo.apple.com/apple-pay-js-api) when you're sending request for recurring payment, it takes much longer to get response from Apple server (even in onpaymentauthorized method) than when using regular payment. You can test on the page mentioned above. When you authorise test card with basic payment it's pretty fast, but when you do authorisation with test card for recurring payment (or Deferred or Automatic Reload) "processing payment" is much longer. Is there a reason why is this and is there a way to speed it up? Thank you. Kind regards, Zoran
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Apple Pay - Transaction Details
Hello, While testing Apple Pay transaction I noticed my transactions were showing the incorrect App Name and image. I was using two Apps which likely have similar names. BetRivers Casino and Sportsbook (app 1) and Bally Casino by BetRivers (app 2). In the first image you see Bally Casino which is the wrong app, this is confirmed by the website links underneath. All our sites use a single app except for Ballycasino.betrivers. Our other tests did not display like this, so we would like to understand why it happened so we may assist our customers should question arise. My other image is when our App opens Apple Pay, it shows the name "SugarHouse", I am unable to find the location of where this comes from, as we would want to edit this.
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How to react to card network on onpaymentmethodselected?
We're currently evaluating Apple Pay as a payment method on our site. For Amex US credit card payments, we charge a payment fee. For other credit cards, there is no such fee. However, for Apple Pay it seems we cannot configure this. What we currently tried is to implement onpaymentmethodselected. However, only the card type is part of the event, not the card network. Example code: session.onpaymentmethodselected = event => { /* event.paymentMethod only contains {type: "credit"} */ console.log('onpaymentmethodselected', event.paymentMethod); /* event.paymentMethod.network is therefore undefined, if we could have here 'amex', 'mastercard' etc, we could implement the payment fee we currently have*/ console.log('onpaymentmethodselected', event.paymentMethod.network); session.completePaymentMethodSelection({}); }; Is there a way to access the network in this callback? Or is there another way to implement payment fees with certain networks used via Apple Pay?
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Apr ’24