We are developing an Add To Wallet flow on our website where we add the "Add To Wallet" button to a user portal for them to be able to add a loyalty card pass to their Apple Wallet.
In other projects with Apple Pay, we can check whether or not the browser supports the JS library by checking if it exists on the global window property (if (window.ApplePaySession) { //do stuff }
Is there an equivalent to determine if the user's device is capable of accepting a Wallet pass?