I have a .NET8 iOS app that works fine in local testing but is consistently crashing in app review. I have the original dsym and the crash log, but symbolicating the log only partially reveals the details.
I've tried using atos to look up individual hex addresses, but this is still as good as I can get. It is much too vague for me to pinpoint the problem, so I'm stuck. Any suggestions on how to resolve this?
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x1df4e51d4 __pthread_kill + 8
1 libsystem_pthread.dylib 0x21729eef8 pthread_kill + 268
2 libsystem_c.dylib 0x196bbead8 abort + 128
3 FolioPlayer 0x107e6347c 0x102618000 + 92583036
4 FolioPlayer 0x107e066dc mono_runtime_setup_stat_profiler + 92202716 (mini-posix.c:662)
5 libsystem_platform.dylib 0x2171e9afc _sigtramp + 56
6 libsystem_pthread.dylib 0x21729eef8 pthread_kill + 268
7 libsystem_c.dylib 0x196bbead8 abort + 128
8 FolioPlayer 0x107b919a4 xamarin_find_protocol_wrapper_type + 89627044 (runtime.m:1218)
9 FolioPlayer 0x107d4244c mono_invoke_unhandled_exception_hook + 91399244 (exception.c:1263)
10 FolioPlayer 0x107ddce78 mono_jit_exec + 92032632 (driver.c:1314)
11 FolioPlayer 0x107b99eb0 xamarin_main + 89661104 (monotouch-main.m:0)
12 FolioPlayer 0x107e456a8 main + 92460712 (main.arm64.mm:298)
13 dyld 0x1b4b3dec8 start + 2724
I don’t have a complete answer for you here, but see this post for an overall explanation as to what’s going on and how you might move forward.
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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
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