I’ve noticed a strange bug in Xcode 16 and Swift. When a preview is rendering and hasn’t finished yet and you run an app to debug, Xcode is launching two instances of the app. Has anyone else noticed this issue? If you let the preview finish rendering before running the app, this doesn’t happen. Very odd.
Indeed, that’s most ironic. Let’s link to your previous thread and close this out.
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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"