Does anyone have any guidance / experience using TriggerVolume
s to detect collision rather than the Physics engine in Reality Kit.
Aside from not participating the physics engine are there any other downside or upsides to using them?
Does anyone have any guidance / experience using TriggerVolume
s to detect collision rather than the Physics engine in Reality Kit.
Aside from not participating the physics engine are there any other downside or upsides to using them?