I'm trying to import the USDZ file of a model with multiple textures attached to each part of the model. When I preview the file by double-clicking on the USDZ, it views fine. However, when I import it into Reality Composer Pro, it only shows the pink striped model. I also get the message - "Multiple root level objects exist for HU_EVO_SPY-8.usdc". There are so many components of the model that binding each texture to each component will be very difficult to do manually.
How can I fix the file such that when I import to Reality Composer Pro, textures are attached to the model?