Issue Condition
Below code lines run successfully although a connected device did not render newly added anchors and scene while Xcode simulator did. Is there any device specific context to halt such a rendering of scene? IsEnabled == true but below anchor instance was unexpectedly invisible.
let sphere = MeshResource.generateSphere(radius: 0.03)
let material = SimpleMaterial(color: sphereColor, roughness: 0, isMetallic: true)
let entityChild = ModelEntity(mesh: sphere, materials: [material])
let anchor = AnchorEntity(world: position)
anchor.addChild(entityChild)
scene.addAnchor(anchor)
AR Tacks.keynote page 5 contained this issue condition as an image.
Issuing Technologies
- ARKit
- RealityKit