Overlapping in Tilemap

Hi all

So I'm quite new into GameDev and am struggling a bit with the Tilemap

All my elements have the size of 64x64. As you can see in my screenshot there is some gap between the street and the water. It might be simple but what's the best way to fix that gap? I could increase the width of the left and right edge png but then I will sooner or later run into other problems as it then is not fitting with the rest.

Thanks for your help Cheers from Switzerland

I think the easiest way is to make it larger but save it as an alternative version of the tile.

Drew

In fact, I have a slight impression that perhaps the TileMapNode is configured with a different Tile size than the asset size. Because it seems to me that it's not fitting into the grid

Can you check if the TileMapNode is the right size?

Overlapping in Tilemap
 
 
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