Hello.
I'm working with Metal in Apple Vision Pro, and I've assumed that I can use Mesh shaders to work with Meshlets. But when creating the RenderPipeline, I get the following error message: "device does not support mesh shaders". The test is on the simulator, and my question is: Will Apple Vision Pro support Mesh shaders on physical devices?
Thanks.
Yes, Vision Pro will support Mesh shaders, see this page for more details about which devices are supported. https://developer.apple.com/documentation/metal/metal_sample_code_library/adjusting_the_level_of_detail_using_metal_mesh_shaders